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There are many ways in Combat Arms to customize your character and make it different from other people. There are many weapons to choose from and many different pieces of gear available to you. By clicking on the Shop/Storage and Modification tabs on top of the screen in the lobby or a game room, you will see all the things you have and all the things you can get.

In Combat Arms, renting items will cost you GP (Gear Points), which you can get simply by joining and playing games. The items can be rented for either 1 day, 7 days, 30 days, or 90 days, with the rental price increasing the longer you rent for. However, the unit per-day price will be significantly lower if you buy things for a longer time. For example, renting an AK47 for just one day will cost you 800 GP, but renting it for seven days will only cost around 3500 GP, which is much less than if you had 1-day rented the AK47 every day for seven days. You can customize your character is by renting weapons and/or bodywear.

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Modifications

For more details on this topic, see Combat Arms/Modifications.

By clicking on the Modifications tab from the lobby or game room, you can add some components to your guns to make them better. Modifications are rented for 1, 7, 30, or 90 days, just like everything else, but they are considerably less expensive. To add a Modification to a gun, simply select the gun you wish to modify from the menu on the left and then click "Attach". Not all Modifications can be put on all guns, as they are type-specific. For example, you can place the same scope on both an AK47 and an SCAR-L, because they are both Assault Rifles, but you can't put the same scope on a pistol. Some weapons like the G36E and K7 come with built-in modifications.

CA mod-s.jpg

Suppressors

Suppressors go in the front of your gun and will decrease the volume of your gun shots, making you less likely to be spotted. The cost of this is reduced damage for your gun, but it most of the time barely noticeable. There are three different suppressors, all of which do a different additional third thing. The S1 Suppressor will reduce recoil, the S2 Suppressor reduces tracer, and the S3 Suppressor reduces muzzle flash.

Machine Guns and Shotguns can not be suppressed. The K7, SR25, USP Tactical, and L96A1 Ghillie have built-in suppressors which can not be replaced. All other guns can be fitted with one.

Scopes

Scopes go on top of the gun and will give you better aiming, accuracy, and/or magnification when used. To use any scope in-game, click the right mouse button. While using a scope, your crosshair is replaced with a dot or stationary cross that will not open up and become big like your crosshair will. Looking through a scope also reduces recoil.

Machine Guns and Shotguns cannot be fitted with a scope. All Sniper Rifles have a built-in scope that gives huge magnification. The G36E, AUG-A1, and P90 also have built-in scopes, with the latter's being a small low-magnification one. These built-in scopes can not be replaced. All other guns can be fitted with a rented scope.

Magazines

Different magazines can replace the default one that the gun has. Some magazine modifications will increase the maximum number of bullets that can be in one clip, at the cost of increased reload time. Other magazines will do the opposite: reduce the clip size but decrease reload time. Note that magazine mods do not change the total number of bullets, it only changes the clip size. For example, a normal AK47 will have an ammo count (see attributes of a weapon) of 30/90, while adding the Extended Magazine I will change it to 40/80. In each case, you still get 120 shots total.

Nearly every single gun that exists can be fitted with magazine modifications, including Machine Guns and Shotguns. The exceptions are: Double Barrel, Anaconda Black, Dragonuv, and the P90.

Bodywear

For more details on this topic, see Combat Arms/Bodywear.

Besides weapons, there is a variety of bodywear you can rent with GP in the exact same way. Some have helpful effects, and they are usually more expensive than those that are just for looks. There are five bodywear slots.

Head

Headgear includes a variety of protective helmets and speed-boosting beanies and berets. The default headgear that is free to maintain is the Black Cap. It has no effect. It should be noted that protective helmets do not protect against headshots (getting headshotted with one on is still instant death), they simply reduce the total amount of damage done to anywhere on your body, like your chest. Currently the only headshot protection item is the Hammer Face Guard, which is goes in your Face slot, explained next.

Face

There is a great array of things to buy that you for the Face slot. There are two items: the Aviator Shades and the Sports Shades, that have no effect and are purely for looks. Things for the Face Slot that do have helpful effects include Gas Masks, Fire Masks, and also the well-valued Hammer Face Guard, the only piece of equipment that guards against headshots. There is no default item for the face slot.

Uniform

The Uniform slot is where your camo goes! There is a variety of different camos which will help you blend in with the maps, such as Arctic Camo, Urban Camo, Desert Camo, and Woodland Camo (rank restricted). Besides looks, items rented for the Uniform slot have no effect. The default camo is the standard greenish-brownish army color uniform. Even more camo colors are available through the Black Market.

Vest

Your vest is the bulky black thing worn over your uniform. There are currently only two vests available for rent: the Light Vest and the Heavy Vest. The Light Vest will increase your speed dramatically, but also increase your damage taken. The Heavy Vest does the exact opposite. The default vest is the Medium Vest, upon which the "normal" speed and damage defense are measured.

Backpack

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