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* Main attribute: '''Intelligence''' | * Main attribute: '''Intelligence''' | ||
* 2nd attribute: '''Agility''' | * 2nd attribute: '''Agility''' | ||
Wizards, known as mages in the remakes, learn incredibly powerful offensive spells and have enough MP to cast them more than enough times. They are not supposed to attack in physical combat; actually, they have access to numerous weapons that can be used to cast spells for free, instead of attacking physically. Unfortunately they are the weak link when it comes to defense. Since they have low HP and vitality, and cannot equip much armor, they will likely be the first to fall in battle. As such they are a prime candidate to turn into some other class which removes all of the disadvantages but keeps the Wizard's redeeming qualities | Wizards, known as mages in the remakes, learn incredibly powerful offensive spells and have enough MP to cast them more than enough times. They are not supposed to attack in physical combat; actually, they have access to numerous weapons that can be used to cast spells for free, instead of attacking physically. Unfortunately they are the weak link when it comes to defense. Since they have low HP and vitality, and cannot equip much armor, they will likely be the first to fall in battle. As such they are a prime candidate to turn into some other class which removes all of the disadvantages but keeps the Wizard's redeeming qualities. | ||
In the remakes, a fitting [[../Personality/]] for a Mage should improve Intelligence, but not Strength. | In the remakes, a fitting [[../Personality/]] for a Mage should improve Intelligence, but not Strength. | ||
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File:DQ3 figure Wizard F.jpg|Female wizard figure | File:DQ3 figure Wizard F.jpg|Female wizard figure | ||
</gallery> | </gallery> | ||
=== Merchant/Dealer === | === Merchant/Dealer === |