Jump to navigation Jump to search

You are not logged in. Please consider registering an account. By having a StrategyWiki account, you can have your own user page, upload images for your guide, and even customize the look of the site to match your tastes! Also, another benefit of registering an account is that your IP address is not logged whenever you edit, so it adds security and privacy as well. Sign up today! It takes less than one minute and requires no personal information — you're not even required to provide an e-mail address!

If you choose not to register, don't worry! You can still edit StrategyWiki all the same, just with fewer luxuries than registered users have. Your IP address will be recorded in this page's edit history, you must use the Show Preview feature to check over your work before being allowed to save your changes, and your edit may be scrutinized a bit more than that of a registered user's edit. If you don't wish any of the preceding things to happen to you or your edit, please log in or register. Please make sure that you are following all applicable policies and guidelines when making your edit, and we hope that you continue to contribute to StrategyWiki in the future!

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.

Latest revision Your text
Line 2: Line 2:
== Hero ==
== Hero ==
[[File:DQ3 artwork Hero M.jpg|200x200px|left]][[File:DQ3 artwork Hero F.jpg|200x200px|right]]
[[File:DQ3 artwork Hero M.jpg|200x200px|left]][[File:DQ3 artwork Hero F.jpg|200x200px|right]]
The Hero is the main character, and there can only be one. In the original version, the Hero could be male or female, but the text would often refer to them as a "he" or "son" regardless, <span style="color:green">but the remakes are more careful with this</span>. While the Hero may start off slow, he or she will quickly become one of the most powerful and indisputably the most versatile characters in the game. The Hero can equip most of the weapons and armor that [[#Soldier|soldiers]] can and a few that they cannot, including the most powerful equipment in the game. The Hero learns a mix of [[#Pilgrim|Pilgrim]] and [[#Wizard|Wizard]] spells, often much later than those classes, and there are a few spells that only the Hero can learn. Generally the Hero will be an attacker, only using magic in emergencies or when the others run out of MP due to a fairly low Max MP. The hero is a good candidate for Wisdom Seeds and Mystic Nuts, as dedicated casters will generally have more than enough MP already.
The Hero is the main character, and there can only be one. In the original version, the Hero could be male or female, but the text would often refer to them as a "he" or "son" regardless <span style="color:green">but the remakes are more careful with this</span>. While the Hero may start off slow, he will quickly become one of the most powerful and indisputably the most versatile. The Hero can equip most of the weapons and armor that [[#Soldier|soldiers]] can and a few that they cannot, including the most powerful equipment in the game. The Hero learns a mix of [[#Pilgrim|Pilgrim]] and [[#Wizard|Wizard]] spells, often much later than those classes, and there are a few spells that only the Hero can learn. Generally the Hero will be an attacker, only using magic in emergencies or when the others run out of MP due to a fairly low Max MP. The hero is a good candidate for Wisdom Seeds and Mystic Nuts, as dedicated casters will generally have more than enough MP already.


:''See also: [[Dragon Warrior III/Spells|Hero magic]]''
:''See also: [[Dragon Warrior III/Spells|Hero magic]]''
Line 18: Line 18:
# You cannot create [[#Sage|Sages]] from scratch: another class must be promoted to a Sage.
# You cannot create [[#Sage|Sages]] from scratch: another class must be promoted to a Sage.


Note that gender affects marginally any class's starting attributes, but it doesn't affect growth or available spells. There are a few [[../Weapons/]] and [[../Armors/]] that only women can use. The most significant value of these is that women of any class can use all but one of the female exclusive armors, making them useful for classes with limited armor options, and that many reduce the damage taken from magic attacks, an effect rarely seen otherwise.
Note that gender affects marginally any class's starting attributes, but it doesn't affect growth or available spells. There are a few [[../Weapons/]] and [[../Armors/]] that only women can use, but none that are significant.


See the [[Dragon Warrior III/Experience chart|experience charts]] for how many experience points it will take to raise each class and the [[Dragon Warrior III/Spells|spell lists]] for what magic each class can learn (if any).
See the [[Dragon Warrior III/Experience chart|experience charts]] for how many experience points it will take to raise each class and the [[Dragon Warrior III/Spells|spell lists]] for what magic each class can learn (if any).
Line 76: Line 76:
* Main attribute: '''Agility'''
* Main attribute: '''Agility'''
* 2nd attribute: '''Strength'''
* 2nd attribute: '''Strength'''
Fighters have a lot in common with [[#Soldier|Soldiers]]: they are incredibly strong, have high HP and vitality, but cannot use magic. The major difference is that Fighters are incredibly fast, but cannot equip much in the way of armor. Fighters will take more damage than Soldiers, but since they almost always attack first the enemy may not live long enough to deal damage. Fighters allow you to play more offensively while Soldier are more defensive. While Fighters have poor armor options, a female Fighter can still equip Female-Only armor, significantly increasing the quantity and quality of her armor options compared to a male Fighter. Due to their unique weapons, Fighters actually work well with a physically focused Hero, since unlike the Fighter there is no need to decide which of your two sword users gets the swords you find in dungeons and which is behind in gear.
Fighters have a lot in common with [[#Soldier|Soldiers]]: they are incredibly strong, have high HP and vitality, but cannot use magic. The major difference is that Fighters are incredibly fast, but cannot equip much in the way of armor. Fighters will take more damage than Soldiers, but since they almost always attack first the enemy may not live long enough to deal damage. Fighters allow you to play more offensively while Soldier are more defensive. While Fighters have poor armor options, a female Fighter can still equip Female-Only armor, significantly increasing the quantity and quality of her armor options compared to a male Fighter.


In the remakes, a fitting [[../Personality/]] for a Fighter should improve Agility, but not Intelligence.
In the remakes, a fitting [[../Personality/]] for a Fighter should improve Agility, but not Intelligence.
Line 183: Line 183:
* Main attribute: '''Agility'''
* Main attribute: '''Agility'''
* 2nd attribute: '''Luck'''
* 2nd attribute: '''Luck'''
The Thief class is a new class that was introduced in the Super Famicom remake of ''Dragon Quest III''.  Thieves have high agility, and have the ability to steal after battle (essentially a second chance at getting a dropped item, but with a chance that increases by level). Their small assortment of spells is very helpful. These range from ''Smell'', which tells you how many treasures are left in the area, to ''TipToe'', which lowers your random encounter rate. They are also the only character class that can use powerful whips in the game which attack not only a single monster but an entire enemy group making them able to handle the crowd control duties one normally uses a Wizard or the Hero's limited MP for. Despite what one would expect, a Thief in ''Dragon Quest III'' is actually rather durable against physical attacks due to the game using Agility to determine defense, though they have no particular defense against non-stats magic due to their relatively low Stamina/Max HP growth (a female thief can shore this up with female exclusive armors that reduce magic damage). Their increased chance of obtaining item drops is significant, and a moderate level thief can farm stat increasing seeds at a decent rate. Thieves also have a relatively fast experience growth rate, with only Dealers and (just barely) Jesters beating them to level 20, and only Dealers beating them to level 99.
The Thief class is a new class that was introduced in the Super Famicom remake of ''Dragon Quest III''.  Thieves have high agility, and have the ability to steal after battle (essentially a second chance at getting a dropped item, but with a chance that increases by level). Their small assortment of spells is very helpful. These range from ''Smell'', which tells you how many treasures are left in the area, to ''TipToe'', which lowers your random encounter rate. They are also the only character class that can use powerful whips in the game which attack not only a single monster but an entire enemy group. Despite what one would expect, a Thief in ''Dragon Quest III'' is actually rather durable against physical attacks due to the game using Agility to determine defense, though they have no particular defense against non-stats magic due to their relatively low Stamina/Max HP growth. Their increased chance of obtaining item drops is significant, and a moderate level thief can farm stat increasing seeds at a decent rate. Thieves also have a relatively fast experience growth rate, with only Dealers and (just barely) Jesters beating them to level 20, and only Dealers beating them to level 99.


In the remakes, a fitting [[../Personality/]] for a Thief should improve Agility, but not Intelligence.
In the remakes, a fitting [[../Personality/]] for a Thief should improve Agility, but not Intelligence.
Please note that all contributions to StrategyWiki are considered to be released under the Creative Commons Attribution-ShareAlike (see StrategyWiki:Copyrights for details). If you do not want your writing to be edited mercilessly and redistributed at will, then do not submit it here. You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource. DO NOT SUBMIT COPYRIGHTED WORK WITHOUT PERMISSION!
Cancel Editing help (opens in new window)

Notice to contributors: The StrategyWiki administration does not condone plagiarism or the use of materials from any other source. Period. By saving this page you are promising us that you wrote this yourself, or copied it from a public domain or similar free resource. With the exception of official media (screenshots, artwork, symbols, etc., but not text) and materials released under the CC-BY-SA you must have the rights to or ownership of all work you submit to StrategyWiki. Do not copy text or images from other websites without permission. They will be deleted.

Copy and paste: – — ° ′ ″ ≈ ≠ ≤ ≥ ± − × ÷ ← → · §   Cite your sources: <ref></ref>


{{}}   {{{}}}   |   []   [[]]   [[Category:]]   #REDIRECT [[]]   &nbsp;   <s></s>   <sup></sup>   <sub></sub>   <code></code>   <pre></pre>   <blockquote></blockquote>   <ref></ref> <ref name="" />   {{Reflist}}   <references />   <includeonly></includeonly>   <noinclude></noinclude>   {{DEFAULTSORT:}}   <nowiki></nowiki>   <!-- -->   <span class="plainlinks"></span>


{{Header Nav|game={{subst:BASEPAGENAME}}}}   {{Footer Nav|game={{subst:BASEPAGENAME}}|prevpage=|nextpage=}}   {{spoilers}}   {{spoiler|}}   {{delete|Unused}}   {{rename|MS Monster .png}}   {{floatingtoc}}   {{stub}}


Symbols: ~ | ¡ ¿ † ‡ ↔ ↑ ↓ • ¶   # ∞   ‘ ’ “ ” ‹› «»   ¤ ₳ ฿ ₵ ¢ ₡ ₢ $ ₫ ₯ € ₠ ₣ ƒ ₴ ₭ ₤ ℳ ₥ ₦ № ₧ ₰ £ ៛ ₨ ₪ ৳ ₮ ₩ ¥   ♠ ♣ ♥ ♦   ♭ ♯ ♮   © ® ™
Latin: A a Á á À à  â Ä ä Ǎ ǎ Ă ă Ā ā à ã Å å Ą ą Æ æ Ǣ ǣ   B b   C c Ć ć Ċ ċ Ĉ ĉ Č č Ç ç   D d Ď ď Đ đ Ḍ ḍ Ð ð   E e É é È è Ė ė Ê ê Ë ë Ě ě Ĕ ĕ Ē ē Ẽ ẽ Ę ę Ẹ ẹ Ɛ ɛ Ǝ ǝ Ə ə   F f   G g Ġ ġ Ĝ ĝ Ğ ğ Ģ ģ   H h Ĥ ĥ Ħ ħ Ḥ ḥ   I i İ ı Í í Ì ì Î î Ï ï Ǐ ǐ Ĭ ĭ Ī ī Ĩ ĩ Į į Ị ị   J j Ĵ ĵ   K k Ķ ķ   L l Ĺ ĺ Ŀ ŀ Ľ ľ Ļ ļ Ł ł Ḷ ḷ Ḹ ḹ   M m Ṃ ṃ   N n Ń ń Ň ň Ñ ñ Ņ ņ Ṇ ṇ Ŋ ŋ   O o Ó ó Ò ò Ô ô Ö ö Ǒ ǒ Ŏ ŏ Ō ō Õ õ Ǫ ǫ Ọ ọ Ő ő Ø ø Œ œ   Ɔ ɔ   P p   Q q   R r Ŕ ŕ Ř ř Ŗ ŗ Ṛ ṛ Ṝ ṝ   S s Ś ś Ŝ ŝ Š š Ş ş Ș ș Ṣ ṣ ß   T t Ť ť Ţ ţ Ț ț Ṭ ṭ Þ þ   U u Ú ú Ù ù Û û Ü ü Ǔ ǔ Ŭ ŭ Ū ū Ũ ũ Ů ů Ų ų Ụ ụ Ű ű Ǘ ǘ Ǜ ǜ Ǚ ǚ Ǖ ǖ   V v   W w Ŵ ŵ   X x   Y y Ý ý Ŷ ŷ Ÿ ÿ Ỹ ỹ Ȳ ȳ   Z z Ź ź Ż ż Ž ž   ß Ð ð Þ þ Ŋ ŋ Ə ə   {{Unicode|}}
Greek: Ά ά Έ έ Ή ή Ί ί Ό ό Ύ ύ Ώ ώ   Α α Β β Γ γ Δ δ   Ε ε Ζ ζ Η η Θ θ   Ι ι Κ κ Λ λ Μ μ   Ν ν Ξ ξ Ο ο Π π   Ρ ρ Σ σ ς Τ τ Υ υ   Φ φ Χ χ Ψ ψ Ω ω   {{Polytonic|}}
Cyrillic: А а Б б В в Г г   Ґ ґ Ѓ ѓ Д д Ђ ђ   Е е Ё ё Є є Ж ж   З з Ѕ ѕ И и І і   Ї ї Й й Ј ј К к   Ќ ќ Л л Љ љ М м   Н н Њ њ О о П п   Р р С с Т т Ћ ћ   У у Ў ў Ф ф Х х   Ц ц Ч ч Џ џ Ш ш   Щ щ Ъ ъ Ы ы Ь ь   Э э Ю ю Я я   ́
IPA: t̪ d̪ ʈ ɖ ɟ ɡ ɢ ʡ ʔ   ɸ β θ ð ʃ ʒ ɕ ʑ ʂ ʐ ç ʝ ɣ χ ʁ ħ ʕ ʜ ʢ ɦ   ɱ ɳ ɲ ŋ ɴ   ʋ ɹ ɻ ɰ   ʙ ⱱ ʀ ɾ ɽ   ɫ ɬ ɮ ɺ ɭ ʎ ʟ   ɥ ʍ ɧ   ʼ   ɓ ɗ ʄ ɠ ʛ   ʘ ǀ ǃ ǂ ǁ   ɨ ʉ ɯ   ɪ ʏ ʊ   ø ɘ ɵ ɤ   ə ɚ   ɛ œ ɜ ɝ ɞ ʌ ɔ   æ   ɐ ɶ ɑ ɒ   ʰ ʱ ʷ ʲ ˠ ˤ ⁿ ˡ   ˈ ˌ ː ˑ ̪   {{IPA|}}

Your changes will be visible immediately.
  • For testing, please use the sandbox instead.
  • On talk pages, please sign your comment by typing four tildes (~~~~).

Please note:
  • If you don't want your writing to be edited mercilessly or redistributed by others, do not submit it.
  • Only public domain resources can be copied without permission — this does not include the vast majority of web pages or images.
  • See our policies and guidelines for more information on editing.

This page is a member of a hidden category: