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|6 || PSI Shield α || 8 || One Ally ||  
|6 || PSI Shield α || 8 || One Ally ||  
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|15 || PSI Magnet α || 0 || One Enemey || Absorbs PP
|15 || PSI Magnet α || 0 || One Enemy || Absorbs PP
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|21 || Offense Up α || 10 || One Ally || Raises offense
|21 || Offense Up α || 10 || One Ally || Raises offense
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|60 || PSI Shield Ω || 42 || All Allies ||  
|60 || PSI Shield Ω || 42 || All Allies ||  
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Revision as of 12:24, 24 May 2008

Paula is an 11-year-old girl from the town of Twoson who was kidnapped by the Carpainter for a sacrifice. Her strong psychic powers are a valuable addition to Ness's team. She can use to powers to call on others for help. Paula is also able to pray, bringing fortune, or misfortune, to the group.

Pray

Paula is unique in that she can pray during battle for a random effect to occur. These effects can be good or bad, but there is no way to know until you try it. The following is a list of possible effects.

Type of Prayer Target Effect
Dazzling Light A One random enemy Deals damage
Dazzling Light B All enemies and allies Causes crying
Golden Light One ally Restore full HP
Heaven-rending Sound All enemies and allies Causes strange
Heavy Air All enemies and allies Reduces defense
Mysterious Aroma All enemies and allies Causes sleep
Mysterious Light All allies Recovers small amount of PP
Very Subtle Light All allies Recovers a little bit of HP
Warm Light All allies Recovers some HP
Rainbow-Colored Light All enemies and allies Fully revives everyone (including enemies)

PSI

Offensive

Level Name PP Target Effect
N/A PSI Freeze α 4 1 Enemy
3 PSI Fire α 6 1 Row of Enemies
8 PSI Thunder α 3 1 Enemy
11 PSI Freeze β 9 1 Enemy
19 PSI Fire β 12 1 Row of Enemies
25 PSI Thunder β 7 1 Enemy
31 PSI Freeze γ 18 1 Enemy
37 PSI Fire γ 20 1 Row of Enemies
46 PSI Freeze Ω 28 1 Enemy
57 PSI Thunder γ 16 1 Enemy
64 PSI Fire Ω 42 1 Row of Enemies

Assist

Level Name PP Target Effect
6 PSI Shield α 8 One Ally
15 PSI Magnet α 0 One Enemy Absorbs PP
21 Offense Up α 10 One Ally Raises offense
24 PSI Magnet Ω 0 All Enemies Absorbs PP
26 PSI Shield Σ 24 All Allies Raises magic defense
29 Defense Up α 6 One Ally Raises defense
40 Offense Up Ω 30 All Allies Raises offense
51 PSI Shield β 14 One Ally
54 Defense Up Ω 18 All Allies Raises defense
60 PSI Shield Ω 42 All Allies