From StrategyWiki, the video game walkthrough and strategy guide wiki
Jump to navigation Jump to search
Line 12: Line 12:
|-
|-
| A continuously
| A continuously
| A flurry of jabs. Also not very good.
| A flurry of jabs. Usually not very good, but can trap opponent against the wall, as Kirby's small size leaves little opening.
|-
|-
| Forward + A
| Forward + A

Revision as of 14:50, 17 April 2006


Basic Techniques

Standard Attacks

Button(s) Description/notes
A A weak jab. Very unremarkable.
A continuously A flurry of jabs. Usually not very good, but can trap opponent against the wall, as Kirby's small size leaves little opening.
Forward + A A fairly quick kick.
Dash + A Kirby engulfs himself in flames and launches forward. Decent dash attack, but easy to suicide with his.
Down + A A decent kick while ducking.
Up + A An overhead kick.
Smash Forward + A This move kicks an enemy straight ahead of Kirby. Priority isn't very good.
Smash Down + A Kirby break dances on the ground, hitting foes on either side of him. Bad range.
Smash Up + A Kirby does a backflip, kicking overhead as he does. Decent move.
A while holding ledge Kirby flip kicks up onto the ledge.

Aerial Attacks

Button(s) Description/notes
A Kirby spins around in mid-air.
Forward + A A weak three hit combo. Kirby kicks three times rapid fire in front of him.
Back + A Kirby kicks behind him.
Down + A Kirby does a downward Drill Kick, knocking the enemy downward. In SSB (for Nintendo 64) this was a good move. But now it's been downgraded, and with a horribe lag time, isn't useful.
Up + A Kirby performs a mid-air jump and flip kicks overhead.

Special Attacks

Button(s) Attack Description/notes
B Inhale Inhales a nearby character and holds them in Kirby's mouth. Press B again to shoot them out at opponents, or press down to swallow an opponent and copy their B skill, which will replace Inhale. Taunt (D-pad up) to ditch a power.
Up + B Final Cutter Kirby brandishes a sword and leaps high into the air, coming down again and sending a shockwave along the ground. Can spike.
Down + B Stone Kirby transforms into a heavy object.(a brick, a spiked ball, a 100 ton weight, a large rock, or

a thwomp)

Forward + B Hammer Kirby swings a large, star-studded hammer. Slow attack, but powerful.
Forward + B in the air Spinning Air Hammer Kirby swings the hammer around him in mid-air. Decent.

Throws

Kirby's Grab is very short range, but it's lightning quick, making it easy to use while dashing past an opponent.

Button(s) Description/notes
A/Z Kirby slaps his opponent.
Down Kirby throws his foe on the ground and german supplexes on him for a while.
Forward Kirby does a flip forward, bodyslamming his opponent. A quick enough player will be able to break out of the throw before they hit the ground.
Up Kirby does a fantastic leap, carrying his opponent with him, then comes crashing to the ground, causing momentary fire stun.
Back Kirby falls backwards, throwing his opponent into the ground behind him.

Advanced Techniques

Suicide Swallow

Swallow someone then jump off the ledge (which would leave a long time for the swallowee to escape). A much better way to do this is when an opponent is right on a ledge, jump off the edge and on your way down, inhale them.

Super-Invincibility

Jump and use Kirby's Stone (Down + B). When Kirby falls, he will be invincible for a short period, at which point no enemy can touch him, and he can easily detonate Motion-Sensor Bombs/Bob-bombs or trigger Flippers without being hurt. He is vulnrable to grabs, though.

Suicede Throw

If used near the edge, Kirby's foward throw brings both fighters down. The fighter who is grabbed will hit the bottom first. Keep in mind, if the grabee breaks free during the front flip, Kirby will dive to his death alone.