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''Ultima 4'' is a role-playing video game. Specifically, it belongs to the sub-genre of American-style RPVGs.
''Ultima 4'' is a role-playing video game. Specifically, it belongs to the sub-genre of American-style RPVGs.


Three aspects that can define the genre of RPGs are listed here, and they apply to ''Ultima 4'' as well:
Three aspects that can define the genre of ole-playing video games are listed here, and they apply to ''Ultima 4'' as well:
# Text is an essential part of the game, and the characters have to talk and interact with non-evil characters to proceed in the adventure;
# '''Text''' is an essential part of the game, and the heroes have to talk and interact with non-evil characters to proceed in the adventure.
# There are permanent upgrades, in the form of enhancements of the various attributes of the characters (attack, strength, magic etc.);
# There is freedom of '''exploration''', all the areas are connected by an "overworld", and areas that have been previously cleared can usually be re-visited; in other words, the game is non-linear.
# There is freedom of exploration, all the areas are connected by an "overworld", and areas that have been previously cleared can usually be re-visited; in other words, the game is non-linear.
# There are '''permanent upgrades''', in the form of enhancements of the various attributes of the characters (attack, strength, magic etc.).
 
Japanese-style RPVG focus more on the plot, while American-style RPVG like ''Ultima 4'' focus more on exploration and "body-building" of the characters. Nevertheless, all three aspects are present in every RPG.


Japanese-style RPVG focus more on the plot, while American-style RPVG like ''Ultima 4'' focus more on exploration and "body-building" of the characters. Nevertheless, all three aspects are present in every role-playing video game.


== Game versions ==
== Game versions ==

Revision as of 14:15, 7 March 2018

See also: Ultima IV: Quest of the Avatar (NES)/Getting Started

Introduction

In Ultima 4: Quest of the Avatar you control a hero and a team of eight adventurers in a quest across the fantasy world of Britannia. During the game, the party members can progressively acquire several weapons and armors, but also many other items and a wide array of spells.

Ultima 4 is a role-playing video game. Specifically, it belongs to the sub-genre of American-style RPVGs.

Three aspects that can define the genre of ole-playing video games are listed here, and they apply to Ultima 4 as well:

  1. Text is an essential part of the game, and the heroes have to talk and interact with non-evil characters to proceed in the adventure.
  2. There is freedom of exploration, all the areas are connected by an "overworld", and areas that have been previously cleared can usually be re-visited; in other words, the game is non-linear.
  3. There are permanent upgrades, in the form of enhancements of the various attributes of the characters (attack, strength, magic etc.).

Japanese-style RPVG focus more on the plot, while American-style RPVG like Ultima 4 focus more on exploration and "body-building" of the characters. Nevertheless, all three aspects are present in every role-playing video game.

Game versions

Ultima 4 was ported on twelve different systems and consolles.

Year Port Notes
1985 Apple II The original port.
1985 Atari 8-bit Essentially identical to the original port.
1985 C64 Some improvements to graphics and RAM requirements, but very long loading times.
1985 MS-DOS Some improvements to graphics, but no music at all.
1987 MSX & PC-8801 Japanese only; almost identical to the original port, with improved graphics.
1987 PC-9801 Japanese only; almost identical to the original port, with further improved graphics.
1988 Amiga & Atari ST Great improvements to graphics and sound, especially in dungeons; mouse is featured.
1989 NES REMAKE. Very different graphics and music; reduced dialogues; controls modified for joypad.
The Japanese version features many more inhabitants in the towns, with longer dialogue.
1990 Sega MS Further improvements to graphics; controls modified for joypad; overhead dungeons instead of first person; released in Japan, Europe and South America, but not in North America.
1992 FM Towns Japanese only; essentially identical to the MS-DOS port, with added music.


Summary
Original version (1985) Apple II
Most popular port (1985) MS-DOS
Most advanced ports (1985) Amiga
(1990) Sega Master System
Remake (1989) NES
Fan-made upgrade (2001) Upgrade patch for MS-DOS port


Comparison screenshots

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