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Notes
  1. Get reward for freeing the Brotherhood Initiate.
  2. Get the quest to scout the northern area for Maxson.

Go to the first level and speak with Talus. Tell him that you have finished the quest, and ask him for your reward. Pick whatever you want. (Choose Power Armor if you don't have it.)

Go to the fourth level, speak with Maxson, and talk to him about the war, mutants, etc., and offer to scout the area to the north for free. If have not done so yet, ask for some weapons. Go back to Level 3 ask Vree about the mutants and get the holodisc if you haven't done so.

Go to the outside Brotherhood entrance and save the game. Leave the area, scout to the northwest, and enter the area enclosed in the green circle. This is the Military Base.

If you want to complete the Military Base/Cathedral, this is the checklist that you should follow:

  1. Ditch your NPC's.
  2. Have the COC robes and Vree's Mutant Autopsy Disk with you.
  3. Have the sets of both standard and electronic lockpicks with you.
  4. Don your Power Armor and put your combat shotgun in one of your item slots, but you shouldn't let it be in your active item slots. (Only applies to infiltration approaches)
  5. Ignore number one for the cowboy military base approach. Your NPCs will be dead anyway. If you intend on going to Necropolis for the water chip or want to complete the Boneyard level, then don't worry about ditching your NPCs. Or you can leave them outside and pick them up after you've wiped out the mutants.
  • You have to ditch the NPCs for the infiltration approach because the Super Mutant guards will come and attack you if you have NPCs with you.
  • Simply destroying the mutant threats will allow you to beat the game. You need not find the water chip!
  • You can finish the Military Base first or the Cathedral (either way is okay).
  • If you don't have the robes, go to the Cathedral first.