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{{Header Nav|game=Age of Empires}} | {{Header Nav|game=Age of Empires|num=2}} | ||
{{Game | {{Game | ||
|title=Age of Empires | |title=Age of Empires | ||
|image=AoE1 BoxArt.png | |||
|developer=[[Ensemble Studios]] | |developer=[[Ensemble Studios]] | ||
|publisher=[[Microsoft Game Studios]] | |publisher=[[Microsoft Game Studios]] | ||
|version=1.0c | |version=1.0c | ||
| | |released={{us|1997|October 15}}{{uk|1998|February 2}} | ||
|genre=[[RTS]] | |genre=[[RTS]] | ||
|systems=[[Windows]], [[Mac OS]] | |||
|modes=[[Single player]], [[Multiplayer]] | |modes=[[Single player]], [[Multiplayer]] | ||
|requirements={{pcreq|cpu=90|ram=16|hdd=90|vram=1}} | |||
|ratings={{ESRB|T}}{{OFLC old|G8}} | |||
|expansion=[[Age of Empires: The Rise of Rome]] | |expansion=[[Age of Empires: The Rise of Rome]] | ||
|followed by=[[Age of Empires II: The Age of Kings]] | |followed by=[[Age of Empires II: The Age of Kings]] | ||
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|pcgamingwiki=Age of Empires | |pcgamingwiki=Age of Empires | ||
}} | }} | ||
{{Series disambig}} | |||
'''Age of Empires''' (often abbreviated to '''AoE''' or '''AofE'''), is a history-based [[real-time strategy]] computer game released in [[1997]]. Developed by [[Ensemble Studios]] and published by [[Microsoft]], the game uses the Genie, a 2D sprite-based game engine. The game allows the user to act as the leader of an ancient civilization by advancing it through four ages, (Stone Age, Tool Age, Bronze Age, and Iron Age) gaining access to new and improved units with each advance. | '''Age of Empires''' (often abbreviated to '''AoE''' or '''AofE'''), is a history-based [[real-time strategy]] computer game released in [[1997]]. Developed by [[Ensemble Studios]] and published by [[Microsoft]], the game uses the Genie, a 2D sprite-based game engine. The game allows the user to act as the leader of an ancient civilization by advancing it through four ages, (Stone Age, Tool Age, Bronze Age, and Iron Age) gaining access to new and improved units with each advance. | ||
Originally touted as [[Civilization]] meets [[Warcraft]], some reviewers felt that the game failed to live up to these expectations when it was released. Despite this, it received generally good reviews, and an expansion pack, [[Age of Empires: The Rise of Rome]] was released in [[1998]]. A compilation of the original Age of Empires and its expansion was later released as [[Age of Empires: Gold Edition]]. | Originally touted as [[Civilization]] meets [[Warcraft]], some reviewers felt that the game failed to live up to these expectations when it was released. Despite this, it received generally good reviews, and an expansion pack, [[Age of Empires: The Rise of Rome]] was released in [[1998]]. A compilation of the original Age of Empires and its expansion was later released as [[Age of Empires: Gold Edition]]. | ||
{{Continue Nav}} | |||
Age of Empires requires the player to develop a civilization from a handful of hunter-gatherers to an expansive Iron Age empire. To assure victory, the player must gather resources in order to pay for new units, buildings and more advanced technology. Resources must also be preserved, as no new resources become available as the game progresses, meaning, if you cut a tree down, the tree will not come back. | Age of Empires requires the player to develop a civilization from a handful of hunter-gatherers to an expansive Iron Age empire. To assure victory, the player must gather resources in order to pay for new units, buildings and more advanced technology. Resources must also be preserved, as no new resources become available as the game progresses, meaning, if you cut a tree down, the tree will not come back. | ||
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{{ToC}} | {{ToC}} | ||
{{Age of Empires}} | {{Age of Empires}} | ||
[[Category:Microsoft Game Studios]] | [[Category:Microsoft Game Studios]] | ||
[[Category:RTS]] | [[Category:RTS]] | ||
[[Category:Ensemble Studios]] | |||
[[Category:Windows]] | |||
[[Category:Mac OS]] | |||
[[Category:Single player]] | [[Category:Single player]] | ||
[[Category:Multiplayer]] | [[Category:Multiplayer]] |