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{{Header Nav|game=Mount&Blade}}
{{Header Nav|game=Mount&Blade}}
The dislike chart would seem to suggest the following combinations are possible without any dislikes and that it's possible to mix and match the tops with the bottoms without any dislikes.


[[File:MB Companions.png|frame|Each companion dislikes the companions on either side of them (Example: Borcha dislikes Deshavi and Klethi). If you wish to maximize your number of companions, you can choose 3 from the top circle and 5 from the bottom circle that are not touching.]]
[[Image:MB_Companions.gif|frame|Each companion dislikes the companions on either side of them (Example: Borcha dislikes Deshavi and Klethi). If you wish to maximize your number of companions, you can choose 2-3 from the top circle and 4-5 from the bottom circle that are not touching.]]
 
This chart is more concise than [[Mount&Blade/Companion_Comparison|Companion Comparison]] and is meant to better show only the relevant information for making a companion build
 
{|{{prettytable}}
! colspan="4" | Companion !! colspan="3" | Attributes !! colspan="1" | Personal skills !! colspan="10" | Party skills
|-
!Companion!!Likes!!Dislikes!!Level!!Agility!!Intelligence!!Charisma!!Trainer!!Looting!!Tracking!!Tactics!!Path-finding!!Spotting!!Wound Treatment!!Surgery!!First Aid!!Engineer!!Trade
|-
|colspan="7" | ||Int||Agi||Int||Int||Int||Int||Int||Int||Int||Int||Cha
|-
|[[Mount&Blade/Alayen|Alayen]]||[[Mount&Blade/Ymira|Ymira]]||[[Mount&Blade/Marnid|Marnid]], [[Mount&Blade/Nizar|Nizar]], failing quests||2
||8||7||8
||0
||0||0||1||0||0||0||0||0||0||0
|-
|[[Mount&Blade/Nizar|Nizar]]||[[Mount&Blade/Matheld|Matheld]], winning against tough odds||[[Mount&Blade/Alayen|Alayen]], [[Mount&Blade/Firentis|Firentis]]||2
||7||12||8
||0
||0||0||0||0||0||0||0||0||0||0
|-
|[[Mount&Blade/Firentis|Firentis]]||[[Mount&Blade/Jeremus|Jeremus]]||[[Mount&Blade/Nizar|Nizar]], [[Mount&Blade/Katrin|Katrin]], robbing villages, failing quests, too much fighting||6
||12||10||5
||1
||0||0||0||0||0||0||0||0||0||0
|-
|[[Mount&Blade/Katrin|Katrin]]||[[Mount&Blade/Bunduk|Bunduk]]||[[Mount&Blade/Firentis|Firentis]], [[Mount&Blade/Baheshtur|Baheshtur]], hunger, not being paid||8
||11||10||10
||0
||0||0||0||0||0||2||0||1||0||3
|-
|[[Mount&Blade/Baheshtur|Baheshtur]]||[[Mount&Blade/Rolf|Rolf]]||[[Mount&Blade/Katrin|Katrin]], [[Mount&Blade/Marnid|Marnid]], hunger, not being paid, fleeing battle, heavy casualties||5
||9||12||7
||0
||0||0||0||0||0||0||0||0||0||0
|-
|[[Mount&Blade/Marnid|Marnid]]||[[Mount&Blade/Borcha|Borcha]]||[[Mount&Blade/Baheshtur|Baheshtur]], [[Mount&Blade/Alayen|Alayen]], failing quests, robbing villages, raiding caravans, returning unwilling serfs to their village||1
||7||11||6
||0
||0||0||0||0||0||1||0||1||0||3
|}
 
 
{|{{prettytable}}
! colspan="4" | Companion !! colspan="3" | Attributes !! colspan="1" | Personal skills !! colspan="10" | Party skills
|-
!Companion!!Likes!!Dislikes!!Level!!Agility!!Intelligence!!Charisma!!Trainer!!Looting!!Tracking!!Tactics!!Path-finding!!Spotting!!Wound Treatment!!Surgery!!First Aid!!Engineer!!Trade
|-
|colspan="7" | ||Int||Agi||Int||Int||Int||Int||Int||Int||Int||Int||Cha
|-
|[[Mount&Blade/Borcha|Borcha]]||[[Mount&Blade/Marnid|Marnid]]||[[Mount&Blade/Deshavi|Deshavi]], [[Mount&Blade/Klethi|Klethi]], heavy losses||3
||7||12||7
||0
||0||3||0||3||2||0||0||0||0||0
|-
|[[Mount&Blade/Klethi|Klethi]]||[[Mount&Blade/Deshavi|Deshavi]], looting villages||[[Mount&Blade/Borcha|Borcha]], [[Mount&Blade/Artimenner|Artimenner]], fleeing battle||2
||11||8||7
||0
||0||2||0||2||2||0||0||0||0||0
|-
|[[Mount&Blade/Artimenner|Artimenner]]||[[Mount&Blade/Lezalit|Lezalit]]||[[Mount&Blade/Klethi|Klethi]], [[Mount&Blade/Jeremus|Jeremus]], hunger, failing quests, heavy casualties||7
||9||12||8
||0
||0||1||2||0||1||0||0||0||4||3
|-
|[[Mount&Blade/Jeremus|Jeremus]]||[[Mount&Blade/Firentis|Firentis]]||[[Mount&Blade/Artimenner|Artimenner]], [[Mount&Blade/Matheld|Matheld]], robbing villages, too much fighting, returning unwilling serfs to their village||4
||7||13||7
||0
||0||0||0||0||0||3||4||3||0||3
|-
|[[Mount&Blade/Matheld|Matheld]]||[[Mount&Blade/Nizar|Nizar]]||[[Mount&Blade/Jeremus|Jeremus]], [[Mount&Blade/Ymira|Ymira]], fleeing battle||7
||10||9||10
||0
||0||0||1||0||0||0||0||0||0||0
|-
|[[Mount&Blade/Ymira|Ymira]]||[[Mount&Blade/Alayen|Alayen]]||[[Mount&Blade/Matheld|Matheld]], [[Mount&Blade/Lezalit|Lezalit]], robbing villages, leaving troops to cover retreat||1
||9||11||6
||0
||0||0||0||0||0||1||1||3||0||3
|-
|[[Mount&Blade/Lezalit|Lezalit]]||[[Mount&Blade/Artimenner|Artimenner]]||[[Mount&Blade/Ymira|Ymira]], [[Mount&Blade/Bunduk|Bunduk]], hunger||5
||8||11||8
||4
||0||0||0||0||0||0||0||0||0||0
|-
|[[Mount&Blade/Bunduk|Bunduk]]||[[Mount&Blade/Katrin|Katrin]]||[[Mount&Blade/Lezalit|Lezalit]], [[Mount&Blade/Rolf|Rolf]], robbing villages, heavy casualties||9
||8||9||11
||2
||0||0||1||0||0||0||0||2||0||0
|-
|[[Mount&Blade/Rolf|Rolf]]||[[Mount&Blade/Baheshtur|Baheshtur]], failing quests||[[Mount&Blade/Bunduk|Bunduk]], [[Mount&Blade/Deshavi|Deshavi]], fleeing battle||10
||9||13||10
||0
||0||0||2||0||0||0||1||1||0||0
|-
|[[Mount&Blade/Deshavi|Deshavi]]||[[Mount&Blade/Klethi|Klethi]]||[[Mount&Blade/Rolf|Rolf]], [[Mount&Blade/Borcha|Borcha]], hunger, heavy casualties||2
||9||10||6
||0
||0||2||0||3||3||0||0||0||0||0
|}
 
== Builds ==
The dislike chart would seem to suggest that it's possible to mix and match the tops with the bottoms without any dislikes.


Top 1:
Top 1:
*[[Mount&Blade/Alayen|Alayen]]
Alayen
*[[Mount&Blade/Firentis|Firentis]]
Firentis
*[[Mount&Blade/Baheshtur|Baheshtur]]
Baheshtur


Top 2:
Top 2:
*[[Mount&Blade/Nizar|Nizar]]
Nizar
*[[Mount&Blade/Katrin|Katrin]]
Katrin
*[[Mount&Blade/Marnid|Marnid]]
Marnid


Bottom 1:
Bottom 1:
*[[Mount&Blade/Borcha|Borcha]]
Borcha
*[[Mount&Blade/Artimenner|Artimenner]]
Artimenner
*[[Mount&Blade/Matheld|Matheld]]
Matheld
*[[Mount&Blade/Lezalit|Lezalit]]
Lezalit
*[[Mount&Blade/Rolf|Rolf]]
Rolf


Bottom 2:
Bottom 2:
*[[Mount&Blade/Klethi|Klethi]]
Klethi
*[[Mount&Blade/Jeremus|Jeremus]]
Jeremus
*[[Mount&Blade/Ymira|Ymira]]
Ymira
*[[Mount&Blade/Bunduk|Bunduk]]
Bunduk
*[[Mount&Blade/Deshavi|Deshavi]]
Dashavi
 
 
 
 
 
Some forum posts seem to suggest that it's possible to keep all 16 if one manages morale. Keep the morale around 80-99, don't lose and keep them stuffed with food. don't raid villages and raid caravans only when marrid isn't around.
 
 
 
http://forums.taleworlds.net/index.php/topic,36781.0.html
 
http://forums.taleworlds.net/index.php/topic,39689.15.html


It is possible to keep two people who dislike each other and not have them leave. Balance the dislike out with someone they like and keep morale high.
"Marksmans Evil Eight"
<code>
            primary occ.   backup        skills


Some forum posts seem to suggest that it's possible to even keep all 16 if one manages morale. Keep the morale around 80-99, don't lose, and keep them stuffed with food. Do not rob villages. Raid caravans only when Marnid isn't around.
Deshavi    Footscout    Bowwomen      Pathfinding 3, Spotting 3, Tracking 2
Klethi      (Horse)Scout                Pathfinding 2, Spotting 2, Tracking 2
Lezalit    *Trainer*                  Trainer 4
Baheshtur  Horsebow                    - (Horse Archery, Power Draw)
Rolf        Horsethrow  Medic (FA,Sur) Tactics 2, First Aid 1, Surgery 1, (Power Throw)
Matheld                                Tactics 1
Artimenner  Engineer    Scout/Trader  Engineer 4, Trade 3, Tactics 2, Tracking 1, Spotting 1
Nizar                                  -


There is an idea of having two 8 members companions. One traveling for a battle, when the other is healing in castle.
skills:                * Looting          0
                        * Tracking          2
                        * Tactics          (2)
                        * Path-finding      3
                        * Spotting          3
                        * Wound Treatment  0
                        * Surgery          1
                        * First Aid        1
                        * Engineer          4
                        * Trade            3


It is possible to have a 10 heroes party with everyone getting 1 "like" and 1 "dislike" or none of each, so it should be easier to maintain them all in the party:
+ all of those don't have any trouble with raiding villages
+ the more fights in a day, the happier they are (there are other which do not like too much fighting)
+ if you have all of them, there's some bickering, but because their friends are there, too, they won't leave you because they dislike someone


Alayen, Artimenner, Baheshtur, Borcha, Bunduk, Katrin, Matheld, Nizar, Rolf, Ymira.
- might be hard to get them together in time, to avoid losing one because his preferred companion isn't there
- there are some skills missing (Wound Treatment, high Surgery) .. you'll have to level them up quite somewhat
</code>
From http://forums.taleworlds.net/index.php/topic,52760.0.html


For a comparison of the different companions' skills and abilities see [[Mount&Blade/Companion Comparison|Here]]
==See also==
[[Mount&Blade/Companions|Companions]]


Further reading:
[[Mount&Blade/Companion_Comparison|Companion Comparison]]
* [http://forums.taleworlds.com/index.php/topic,36781.0.html NPC Interaction guide]
* [http://forums.taleworlds.com/index.php/topic,39689.15.html Game Characters (Manrid, Borcha etc..) are too whiny and want to leave too often]
* [http://forums.taleworlds.com/index.php/topic,52760.0.html Topic: Best companions for battle?]


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