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== Easy Campaign ==
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'''Difficulty ratings '''
{{Header Nav|game=Advance Wars: Dual Strike}}
 
The walkthrough consists of both normal campaign missions and missions from the war room. The difficulty ratings for missions are as follows:
 
*''1'': Very easy
*''1'': Very easy
*''2'': Slightly difficult
*''2'': Slightly difficult
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*''5'': Insanely hard
*''5'': Insanely hard


=== Jake's Trial ===
{{Footer Nav|game=Advance Wars: Dual Strike|prevpage=Modes|nextpage=Jake's Trial}}
'''Difficulty rating''': ''1''
;Allied COs: Orange Star: [[Advance Wars: Dual Strike/COs#Jake|Jake]]
;Enemy COs: Blue Moon:[[Advance Wars: Dual Strike/COs#Rachel|Rachel]]
 
This is the first mission. Rachel will guide you through most of it but... Select your [[Advance Wars: Dual Strike/Units#Tank|tank]] unit and move it into the woods next to Rachel's tank and select fire. The animation will play, press any button to cancel it. Now select your [[Advance Wars: Dual Strike/Units#Mech|mech]] (the soldier holding a bazooka) and move it into the road next to the tank. Select fire and the mech should finish up with the tank.  Now select the last unit, the [[Advance Wars: Dual Strike/Units#Infantry|infantry]] (soldier holding a rifle) and move it toward the west end where the enemies are. Press {{ds|A}} on any piece of terrain, and select end at the bottom. Rachel will take her turn and move her infantry toward your units. It is your turn once again. Move the mech up and attack the infantry. Finish it off with the tank, and use your remaining infantry to attack her remaining infantry. End your turn, Rachel will take her turn, and then finish her infantry off with any unit next turn.
 
=== The New Black ===
'''Difficulty rating''': ''1''
;Allied COs: Orange Star: [[Advance Wars: Dual Strike/COs#Jake|Jake]]
;Enemy COs: Black Hole: [[Advance Wars: Dual Strike/COs#Jugger|Jugger]]
 
This mission introduces indirect firing units. At the top, there will be three Black Hole tanks. Below it and across the river are two [[Advance Wars: Dual Strike/Units#Artillery|Artillery]] units. Indirect units can strike from a distance without being counter-attacked. However, vice versa, if they are attacked they won't be able to counter-attack so keep them gaurded with direct firing units. They also cannot fire and move in the same turn, so you will need to set them up ahead of time. Select the one from the right, don't move it, and select fire. Fire on any of the tanks. Now move the artillery from the left and move it a space to the right. Now, about the [[Advance Wars: Dual Strike/Units#APC|APC]] and infantry, select the damaged infantry and move it down into the APC, then move the APC toward your HQ. Move your tank down the road and end your turn. Black Hole will move their tanks through the woods and end their turn. Now that your artillery are in position, fire on their tanks. Continue moving the tank toward the Black Hole tanks and the APC toward HQ. Drop the damaged infantry off at the HQ. End your turn now. Once it is your turn, fire on both tanks with your artillery and move the tank further up. End your turn. Now that is your turn again, use your tank to finish off the enemy tank.
 
=== Max Attacks ===
'''Difficulty rating''': ''2''
;Allied COs: Orange Star: [[Advance Wars: Dual Strike/COs#Max|Max]]
;Enemy COs: Black Hole: [[Advance Wars: Dual Strike/COs#Lash|Lash]]
 
Now that you've gotten a general feel of the game, I'll follow by giving you a more general guide of it. In the lower right corner of the map, you have a bunch of [[Advance Wars: Dual Strike/Units#Battle Copter|Battle Copter]]. These are air units and will be very important to you here. Ignore Max's advice to ignore the [[Advance Wars: Dual Strike/Units#Black Bomb|Black Bomb]] and spread out all the battle copters. Now load your infantry into the [[Advance Wars: Dual Strike/Units#Transport Copter|Transport Copter]] and set up your remaining units in a barricade. The next turn the bomb will fly at a battle copter and detonate, knocking off '''5''' from all units in it's range. The next turn, if more than one battle copters are hurt by the bomb, join them following Max's orders. Move the battle copters up toward HQ to hold your ground, attack the tanks and the[[Advance Wars: Dual Strike/Units#Medium Tanks|Medium Tanks]]. Send the transport copter toward the Black Hole headquarters and drop it off when you get there. Continue to hold your ground at HQ, and capture their headquarters to win the battle.
 
=== Reclaim the Skies ===
'''Difficulty rating''': ''2''
;Allied COs: Orange Star: [[Advance Wars: Dual Strike/COs#Rachel|Rachel]]
;Enemy COs: Black Hole: [[Advance Wars: Dual Strike/COs#Jugger|Jugger]]
 
The enemy army is composed of mainly air units and a tank. It has
; Two [[Advance Wars: Dual Strike/Units#Fighters|Fighters]]
; One [[Advance Wars: Dual Strike/Units#Bomber|Bomber]]
; One battle copter
; One tank
 
You generally have the perfect army to take them down. Down in the bottom, you have three [[Advance Wars: Dual Strike/Units#Anti-Air|Anti-Air]]. These will take out the air units with ease. Move them all up next to one of the air units and fire. In the upper part of the battle, you have a [[Advance Wars: Dual Strike/Units#Missile|Missile]] unit. In range of it is a battle copter and a damaged fighter. Fire on the battle copter. With your [[Advance Wars: Dual Strike/Units#Rocket|Rocket]], fire on the tank and then finish it off with your own tank. On the next turn, chase down the rest of the damaged air units and finish them off with the battle copter to win.
 
=== Never Ending War ===
'''Difficulty rating''': ''2''
;Allied COs: Orange Star: [[Advance Wars: Dual Strike/COs#Rachel, Jake, Max|Rachel, Jake, Max]]
;Enemy COs: [[Advance Wars: Dual Strike/COs#Koal|Koal]]
 
This mission is a deployment mission; you only have a small army. You will need to deploy units from your base and you will get to choose from three COs for your CO. [[Advance Wars: Dual Strike/COs#Jake|Jake]]. You will also be able to deploy your CO powers. At your bases, however, you will only be able to deploy:
; Infantry
; Mech
; [[Advance Wars: Dual Strike/Units#Recon|Recon]]
; Tank
; APC
; Artillery
; Anti-air
 
You should be fine as long as you don't let the enemy get any of the bases. Build some tanks, an artillery, and an anti-air in the upper area, build one tank in the lower area, and blast away anything that comes near. Place the artillery on the bridge, and move a tank in range of the enemies medium tank. Make sure that there is a unit between the artillery and the medium tank. In the bottom, use your tank and your mech to fight the tank down their. Now, in the top, use the artillery and your tanks to destroy the medium tank and then move in the tanks to finish off the artillery.

Latest revision as of 21:37, 26 February 2023

The walkthrough consists of both normal campaign missions and missions from the war room. The difficulty ratings for missions are as follows:

  • 1: Very easy
  • 2: Slightly difficult
  • 3: Moderately hard
  • 4: Very hard
  • 5: Insanely hard