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{{Header Nav|game=Super Smash Bros. Melee}} | {{Header Nav|game=Super Smash Bros. Melee}} | ||
[[ | |||
{{floatingtoc|left}} | |||
[[File:SSBM Portrait Zelda.png|right]] | |||
{{-}} | |||
==Basic Techniques== | ==Basic Techniques== | ||
===Standard Attacks=== | ===Standard Attacks=== | ||
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!Description/notes | !Description/notes | ||
|- | |- | ||
|{{gc|A}}|| | |{{gc|A}}|| Quick shock dealing 2-6% | ||
|} | |} | ||
===Aerial Attacks=== | ===Aerial Attacks=== | ||
{| {{prettytable}} | {| {{prettytable}} | ||
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|- | |- | ||
|Back {{plus}} {{gc|A}} | |Back {{plus}} {{gc|A}} | ||
|Identical to Forward | |Identical to Forward {{plus}} {{gc|A}} | ||
|- | |- | ||
| {{gc|Down|Control}} {{plus}} {{gc|A}} | | {{gc|Down|Control}} {{plus}} {{gc|A}} | ||
| | | ? | ||
|} | |} | ||
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|width="110"|{{gc|Left|Control}} ({{gc|Right|Control}}) {{plus}} {{gc|B}} | |width="110"|{{gc|Left|Control}} ({{gc|Right|Control}}) {{plus}} {{gc|B}} | ||
| Din's Fire | | Din's Fire | ||
| Zelda sends out a small target-lightball which moves quickly in the direction Zelda is facing. The longer {{gc|B}} is held, the farther the lightball will travel and once B is released, a small delayed explosion will occur where the lightball ended. The lightball's travel can be controlled with the control stick, though control is limited. It is good for hurting distant slow opponents, or setting off Motion-Sensor Bombs without Zelda taking damage. | | Zelda sends out a small target-lightball which moves quickly in the direction Zelda is facing. The longer {{gc|B}} is held, the farther the lightball will travel and once {{gc|B}} is released, a small delayed explosion will occur where the lightball ended. The lightball's travel can be controlled with the control stick, though control is limited. It is good for hurting distant slow opponents, or setting off Motion-Sensor Bombs without Zelda taking damage. | ||
|} | |} | ||
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==Advantages of Zelda== | ==Advantages of Zelda== | ||
#More powerful moves, especially Smash attacks | #More powerful moves, especially Smash attacks. | ||
#Great aerial attacks (particularly the lightning kick) | #Great aerial attacks (particularly the lightning kick). | ||
#Greater distance covered with | #Greater distance covered with {{gc|up|control}} {{plus}} {{gc|B}} and less lag. | ||
#Reflective ability | #Reflective ability {{gc|B}}. | ||
#Long distance projectile | #Long distance projectile Forward {{plus}} {{gc|B}}. | ||
==Advantages of Sheik== | ==Advantages of Sheik== | ||
#Quicker moves and movement | #Quicker moves and movement | ||
#Equally great aerial attacks (including a better-than-average sex kick) | #Equally great aerial attacks (including a better-than-average sex kick). | ||
#Better skill with melee weapons (two hits) | #Better skill with melee weapons (two hits). | ||
#Great juggling and edge guard techniques | #Great juggling and edge guard techniques. | ||
#More powerful | #More powerful {{gc|up|control}} {{plus}} {{gc|B}}. | ||
#Great attack range, particularly that of smash attacks | #Great attack range, particularly that of smash attacks. | ||
It is also worth noting Sheik is lighter than Zelda | It is also worth noting Sheik is lighter than Zelda! | ||
{{Footer Nav|game=Super Smash Bros. Melee|prevpage=Yoshi|nextpage=Dr. Mario}} | {{Footer Nav|game=Super Smash Bros. Melee|prevpage=Yoshi|nextpage=Dr. Mario}} |
Latest revision as of 04:44, 9 December 2015
Basic Techniques[edit]
Standard Attacks[edit]
Button(s) | Description/notes |
---|---|
Quick shock dealing 2-6% |
Aerial Attacks[edit]
Special Attacks[edit]
Switching between Zelda and Sheik[edit]
An effective Zelda/Sheik game revolves around knowing when to transform. As a general rule of thumb, Sheik is better at racking up damage while Zelda provides the finishing attacks.
Advantages of Zelda[edit]
- More powerful moves, especially Smash attacks.
- Great aerial attacks (particularly the lightning kick).
- Greater distance covered with + and less lag.
- Reflective ability .
- Long distance projectile Forward + .
Advantages of Sheik[edit]
- Quicker moves and movement
- Equally great aerial attacks (including a better-than-average sex kick).
- Better skill with melee weapons (two hits).
- Great juggling and edge guard techniques.
- More powerful + .
- Great attack range, particularly that of smash attacks.
It is also worth noting Sheik is lighter than Zelda!