Jump to navigation Jump to search
No edit summary
Line 4: Line 4:
==Summary==
==Summary==


Different classes are available and pre-programmed within the Oblivion game, but also there's the tantalizing option of creating a brand new, customized class.
Different character classes are available and pre-programmed within the Oblivion game.  But also there's the tantalizing option of creating a brand new, customized class.


:* Caution - making a brand new, customized class will mean a little calculation in the beginning on the part of the player, since despite what's written out there, the fact of the matter is that a player's "Major" and "Minor" [[Skills]] rule the gameplay.
:* Caution - making a brand new, customized class.  It will mean a little calculation in the beginning on the part of the player, since despite what's written out there, the fact of the matter is that a player's "Major" and "Minor" Skills rule the gameplay.


All classes fall into one of three main categories - Combat, Magic, Stealth.  These categories govern several skill sets and provide bonus level points (+5) to all skills within that set.  Most of which are obvious, like Armourer & Athletics belonging to the Combat category.  One which is not obvious is the "Light Armour" skill because it part of the Stealth category.  (on second thought maybe it is obvious, but then again this editor always believed that any armour belonged with Combat.)
All classes have 2 governing attributes, which provide a bonus level to skills that are governed under the same attribute. Example: Intelligence & Strength.  All skills with either of these attributes will have a +5 bonus, if they are in the "Major Skills" set.
Classes are further divided into "Major Skill" and "Minor Skills".  A playable character must have 7 "Major Skills" and 14 "Minor Skills".  All skills are related to a governing attribute.
Therefore most skills will begin with a base of 5 points in the level, once the player leaves the first dungeon (Imperial City Sewers).  Although some skills may go up to 30 points depending on the race, birthsign and primary attributes chosen when creating a custom class.


==Combat==
==Combat==