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(tabulized + footer added)
m (fix FN)
 
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{| {{prettytable}}
{| {{prettytable}}
|{{ds|Start}}||Skip dialogue and cinema screens; display overhead map
!Button||Controls
|-
|-
|{{ds|Select}}||Display map menu
!{{ds|Start}}
|Skip dialogue and cinema screens; display overhead map
|-
|-
|{{ds|L}}||Move cursor to next unit
!{{ds|Select}}
|Display map menu
|-
|-
|{{ds|R}}||Display intelligence windows
!{{ds|L}}
|Move cursor to next unit
|-
|-
|{{ds|X}}||Turn page ''(during map selection)''
!{{ds|R}}
|Display intelligence windows
|-
|-
|{{ds|Y}}||Turn page ''(during map selection)''
!{{ds|X}}
|Turn page ''(during map selection)''
|-
|-
|{{ds|A}}||Confirm selections; select a unit; display map menu ''(when terrain or a non-production property is selected)''
!{{ds|Y}}
|Turn page ''(during map selection)''
|-
|-
|{{ds|B}}||Cancel selections; display attack range ''(when unit is selected)''; makes units transparent ''(when terrain is selected)''
!{{ds|A}}
|Confirm selections; select a unit; display map menu ''(when terrain or a non-production property is selected)''
|-
|-
|{{ds|Neutral|Dpad}}||Move cursor; make selections
!{{ds|B}}
|Cancel selections; display attack range ''(when unit is selected)''; makes units transparent ''(when terrain is selected)''
|-
|-
|{{ds|Stylus}}||All touch controls
!{{ds|Neutral|Dpad}}
|Move cursor; make selections
|-
!{{ds|Stylus}}
|All touch controls
|}
|}


{{Footer Nav|game=Advance Wars: Dual Strike|prevpage=Getting Started|nextpage=COs}}
{{Footer Nav|game=Advance Wars: Dual Strike|prevpage=Gameplay|nextpage=COs}}

Latest revision as of 22:28, 28 May 2021

Button Controls
Start button Skip dialogue and cinema screens; display overhead map
Select button Display map menu
L button Move cursor to next unit
R button Display intelligence windows
X button Turn page (during map selection)
Y button Turn page (during map selection)
A button Confirm selections; select a unit; display map menu (when terrain or a non-production property is selected)
B button Cancel selections; display attack range (when unit is selected); makes units transparent (when terrain is selected)
Neutral dpad Move cursor; make selections
Stylus button All touch controls