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{{Header Nav|game=Combat Arms}}
{{Header Nav|game=Combat Arms}}


Modifications are for customizing your weapon to your needs or the map's needs. (NX cash mods not listed)
Modifications are little bits and pieces that you can add to your gun, making your weapon suit your needs. Although all Modifications generally improve the performance of your gun, they aren't extremely necessary. You can rent modifications from the Modification tab at the top of your screen. All Modifications are quite inxpensive. [[Combat Arms/Black Market|Black Market]] modifications are not listed here.
 
Modifications are type-sensitive, meaning that there are specific modifications for the gun categories. If you buy a scope for your M16A1, you can take the same scope off and put it on an AK47. However, you can not put it on an MP5A4 because the MP5 is a submachine gun. Make sure that you are in the right gun category tab when buying modifications.


==Scopes==
==Scopes==
*'''ACOG TA1 Scope''': Telescopic scope which also provides distance measurements
*'''ACOG TA3 Scope''': Telescopic scope, sights are identical to TA1, instead of distance, HP and AP are displayed as bars.
*'''Itech Reflex Scope''': Not really telescopic, more of a red dot scope than anything. +3% Accuracy


==Suppressors (Silencers)==
A scope goes on top of your gun, and you can use it in-game by clicking {{kbd|rightclick}}. Scopes provide you with magnification, a single aiming point that doesn't increase in size (like the green crosshair does), lessens the recoil, and may also have a number of other benefits. The downside of using scopes is that you have a limited range of view, and your mouse sensitivity is decreased greatly.
*'''S1''': 50% less noise, 10% less recoil, 10% less damage
 
*'''S2''': 50% less noise, 30% less tracer (yellow streaks when you shoot), 10% less damage
Guns that can not be fitted with a scope are the G36E, AUG-A1, P90, UZI, all Shotguns, all Machine Guns, and all Sniper Rifles.
*'''S3''': 50% less noise, 50% less muzzle flash, 10% less damage
 
===ACOG TA1 Scope===
Telescopic scope with a estimated magnification of about 1.5x. The sight also provides you with real-time distance measurements to the impact location. If the number turns red, it means that there is too much range between you and your target for the gun to be effective. Costs 150 GP.
 
===ACOG TA3 Scope===
Telescopic scope with an estimated magnification of about 1.5x. It is exactly the same as the ACOG TA1 Scope, but instead of distance measurement, the TA3 displays your remaining health and ammo via two bars next to the red aiming dot. Costs 150 GP.
 
===Itech Reflex Scope===
A reflex scope with a low magnification of about 1.1x, this scope gives a larger view than the ACOG scopes do, along with a +3% Aiming bonus. This increases the accuracy and decreases the recoil.
 
==Suppressors==
 
Suppressors are cylindrical objects that are attached the end of the gun barrel, reducing the loudness of your gunshots. However, using a suppressor reduces your direct damage by 10%. Sometimes this does not change the number of hits to kill, but sometimes it does. The G36E's power, 33 damage per shot, is reduced to 30 with a suppressor, still a four hit kill. However, suppressing the UZI reduces its power from 20 to 18, making it a six shot kill instead of five.
 
Guns that cannot accommodate a suppressor are the K7, SR25, all Machine Guns, all Sniper Rifles, and all Shotguns.
 
There are three different suppressors available to purchase. They all reduce gunshot noise, reduce damage by 10%, and cost 100 GP, but each of them also has one additional effect.
 
===S1 Suppressor===
This simple suppressor decreases gunshot noise and damage, and its additional effect is recoil reduction. On guns with heavy recoil like the AK47, the effect of the S1 Suppressor is noticeable.
 
===S2 Suppressor===
This suppressor decreases gunshot noise and damage, and its additional effect is the elimination of tracer bullets. Tracer is the flaring line that flies through the air when somebody shoots, giving away the shooter's position. The S2 Suppressor is good on Sniper Rifles, because the tracer reduction helps you avoid detection.
 
===S3 Suppressor===
This suppressor decreases gunshot noise and damage, and its additional effect is the elimination of muzzle flash. When you fire any gun, other people see a cross-shaped flash of light from the end of your gun. This suppressor completely gets rid of the muzzle flash, making you less easily detected.
 
==Magazine Modifications==
 
Magazine Modifications replace the default magazine of your gun, either making the clip larger or smaller. The time it takes to reload the gun is changed proportionately to counterbalance. Note that although the clip size is increased or decreased, the total amount of ammo always stays the same.
 
All guns can be fitted with alternate magazines. The following table summarizes the magazine modifications and their effects.
 
 


==Extended/Shortened clips==
{|{{prettytable}}
{|{{prettytable}}
|-
|-
!rowspan="2"| Weapon
!rowspan="2"| Weapon Type
!colspan="2"| Extended 1
!colspan="2"| Extended Mag 1
!colspan="2"| Extended 2
!colspan="2"| Extended Mag 2
!colspan="2"| Fast Mag 1
!colspan="2"| Fast-Loader Mag 1
|-
|-
! Rounds !! Reload Speed
! Rounds !! Reload Speed
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| -20% || +20%
| -20% || +20%
|}
|}


{{Footer Nav|game=Combat Arms|prevpage=Melee and Support|customprev=[[../Weapons|Weapons]]|nextpage=Supply Cases}}
{{Footer Nav|game=Combat Arms|prevpage=Melee and Support|customprev=[[../Weapons|Weapons]]|nextpage=Supply Cases}}

Revision as of 22:56, 15 January 2009

Modifications are little bits and pieces that you can add to your gun, making your weapon suit your needs. Although all Modifications generally improve the performance of your gun, they aren't extremely necessary. You can rent modifications from the Modification tab at the top of your screen. All Modifications are quite inxpensive. Black Market modifications are not listed here.

Modifications are type-sensitive, meaning that there are specific modifications for the gun categories. If you buy a scope for your M16A1, you can take the same scope off and put it on an AK47. However, you can not put it on an MP5A4 because the MP5 is a submachine gun. Make sure that you are in the right gun category tab when buying modifications.

Scopes

A scope goes on top of your gun, and you can use it in-game by clicking  rightclick . Scopes provide you with magnification, a single aiming point that doesn't increase in size (like the green crosshair does), lessens the recoil, and may also have a number of other benefits. The downside of using scopes is that you have a limited range of view, and your mouse sensitivity is decreased greatly.

Guns that can not be fitted with a scope are the G36E, AUG-A1, P90, UZI, all Shotguns, all Machine Guns, and all Sniper Rifles.

ACOG TA1 Scope

Telescopic scope with a estimated magnification of about 1.5x. The sight also provides you with real-time distance measurements to the impact location. If the number turns red, it means that there is too much range between you and your target for the gun to be effective. Costs 150 GP.

ACOG TA3 Scope

Telescopic scope with an estimated magnification of about 1.5x. It is exactly the same as the ACOG TA1 Scope, but instead of distance measurement, the TA3 displays your remaining health and ammo via two bars next to the red aiming dot. Costs 150 GP.

Itech Reflex Scope

A reflex scope with a low magnification of about 1.1x, this scope gives a larger view than the ACOG scopes do, along with a +3% Aiming bonus. This increases the accuracy and decreases the recoil.

Suppressors

Suppressors are cylindrical objects that are attached the end of the gun barrel, reducing the loudness of your gunshots. However, using a suppressor reduces your direct damage by 10%. Sometimes this does not change the number of hits to kill, but sometimes it does. The G36E's power, 33 damage per shot, is reduced to 30 with a suppressor, still a four hit kill. However, suppressing the UZI reduces its power from 20 to 18, making it a six shot kill instead of five.

Guns that cannot accommodate a suppressor are the K7, SR25, all Machine Guns, all Sniper Rifles, and all Shotguns.

There are three different suppressors available to purchase. They all reduce gunshot noise, reduce damage by 10%, and cost 100 GP, but each of them also has one additional effect.

S1 Suppressor

This simple suppressor decreases gunshot noise and damage, and its additional effect is recoil reduction. On guns with heavy recoil like the AK47, the effect of the S1 Suppressor is noticeable.

S2 Suppressor

This suppressor decreases gunshot noise and damage, and its additional effect is the elimination of tracer bullets. Tracer is the flaring line that flies through the air when somebody shoots, giving away the shooter's position. The S2 Suppressor is good on Sniper Rifles, because the tracer reduction helps you avoid detection.

S3 Suppressor

This suppressor decreases gunshot noise and damage, and its additional effect is the elimination of muzzle flash. When you fire any gun, other people see a cross-shaped flash of light from the end of your gun. This suppressor completely gets rid of the muzzle flash, making you less easily detected.

Magazine Modifications

Magazine Modifications replace the default magazine of your gun, either making the clip larger or smaller. The time it takes to reload the gun is changed proportionately to counterbalance. Note that although the clip size is increased or decreased, the total amount of ammo always stays the same.

All guns can be fitted with alternate magazines. The following table summarizes the magazine modifications and their effects.


Weapon Type Extended Mag 1 Extended Mag 2 Fast-Loader Mag 1
Rounds Reload Speed Rounds Reload Speed Rounds Reload Speed
Assault Rifle +10 -10% +15 -20% -20% +20%
Sniper Rifle +2 -10% +4 -20% -20% +20%
Machine Gun +25 -10% +50 -20% -20% +20%
Submachine Gun +10 -10% +15 -20% -20% +20%
Shotgun +2 -10% +4 -20% -20% +20%
Pistol +5 -10% +9 -20% -20% +20%