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If you would prefer durability over speed-based damage go for a [[Mount&Blade/Horses|Warhorse]] or [[Mount&Blade/Horses|Charger]]. These horses are extremely expensive, but they have an immense amount of armour and may be even harder to kill than you! Whereas other horses will often rear up and stop when they hit a target, Warhorses and Chargers will run straight over anything other than obstacles, horses, or friendly forces, making them perfect for dashing into dangerous throngs. If they do stop, however, their slow speed means it can take a while to escape from the situation.
If you would prefer durability over speed-based damage go for a [[Mount&Blade/Horses|Warhorse]] or [[Mount&Blade/Horses|Charger]]. These horses are extremely expensive, but they have an immense amount of armour and may be even harder to kill than you! Whereas other horses will often rear up and stop when they hit a target, Warhorses and Chargers will run straight over anything other than obstacles, horses, or friendly forces, making them perfect for dashing into dangerous throngs. If they do stop, however, their slow speed means it can take a while to escape from the situation.
If you prefer mobility over all other options, a [[Mount&Blade/Horses|Steppe Horse]] is your best option.  Having the extra Maneuverability helps more than one might realize, as the mobility gained by having larger amounts of the stat easily off-sets the loss in speed one gets from switching from a Courser.  A Steppe Horse is especially useful when one is being a Cavalry Archer, as the extra maneuverability enables you to keep a steady bead on your target at all times with no stopping.  It also allows Couched Lancing with absolutely no dangerous aftereffects, even when charging into a group, as the horse can turn away from the enemy before it gets caught up within them.  Spirited, as usual, helps.


The other horses fall somewhere between these two extremes. These particular three horse types are very expensive (especially the [[Mount&Blade/Horses|Charger]]) so if you start losing them in combat you may want to try different ones until you find one that matches your fighting style. The manoeuvrability of the horse is of less importance than its speed, as with a fast horse like the [[Mount&Blade/Horses|Courser]] you can slow down, do a U-turn, and then head off again, only being in danger for a very short period.
The other horses fall somewhere between these two extremes. These particular three horse types are very expensive (especially the [[Mount&Blade/Horses|Charger]]) so if you start losing them in combat you may want to try different ones until you find one that matches your fighting style. The manoeuvrability of the horse is of less importance than its speed, as with a fast horse like the [[Mount&Blade/Horses|Courser]] you can slow down, do a U-turn, and then head off again, only being in danger for a very short period.
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