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The speedrun ends when the aiming crosshairs disappear. This should be at about two minutes and fifteen seconds from the level start. From the moment that the crosshairs appeared in [[Portal/Chamber_00|Chamber 00]] to this moment, measured on a real-world clock or stopwatch, is your single-segment speedrun time. Using the paths and techniques explained in these sections for each chamber, you should be able to get this time down to around thirty minutes. You will have spent about ten of these minutes inside chamberlocks and waiting for the next level to load. | The speedrun ends when the aiming crosshairs disappear. This should be at about two minutes and fifteen seconds from the level start. From the moment that the crosshairs appeared in [[Portal/Chamber_00|Chamber 00]] to this moment, measured on a real-world clock or stopwatch, is your single-segment speedrun time. Using the paths and techniques explained in these sections for each chamber, you should be able to get this time down to around thirty minutes. You will have spent about ten of these minutes inside chamberlocks and waiting for the next level to load. | ||
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