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Basic Moves
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weak (indicated as )
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weak (indicated as )
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strong attack
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Taunt
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Dash Forward
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close, +
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Throw
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Quick Escape
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Hold
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Crawl
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Block an Attack, then +
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Defensive Attack
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Air Turn Around
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+ (Used with H. Power or higher while falling)
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Recovery Roll
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+
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Quick Approach
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- H. POWER/BREAKSHOT-Moves can only be performed when the power meter is at 50%
- S. POWER-Moves can only be performed when the power meter is full
- P. POWER-Moves can only be performed when the power meter is full and the lifebar is flashing
Command Moves
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Slash Swipe
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(After Block) +
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F Step Kick
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+
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B Step Kick
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+
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Special Move
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└►Slash
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└►Kick Follow Up
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└►Kick Follow Up
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└►Slash Finish
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S. Power Super
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Shock Stall (hit on ground) ++
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Shock Augmentor (hit on air) ++
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P. Power Super
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Hexadrive (secret move)
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+
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Cancel Moves
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Chain Attacks
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,
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+ ,
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,
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, +
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+ , +
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,
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,
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,
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Final Impacts
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Critical Wing Wave Rider
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Divergence Wave Rider
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Mayday Mayday(└►Slash) Shock Stall
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Mayday Mayday(└►Slash) Hexadrive
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Throw
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Buster Throw
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(close) or +
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Command Move
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Wild Upper
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+
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Backspin Kick
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+
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Special Move
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Power Wave
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+
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Rising Tackle
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+
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Crack Shoot
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+
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Special Move
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Power Dunk
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+
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Quick Burn
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+
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