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{{Header Nav|game=Super Smash Bros. Melee}}
== About Super Smash Bros. Melee ==
{{Game
|completion=3
|image=SSBM GC box.jpg
|title=Super Smash Bros. Melee
|developer=[[HAL Laboratory]]
|publisher=[[Nintendo]]
|year=2001
|systems={{syslist|gc}}
|ratings={{ESRB|T}}{{PEGI|3}}
|genre=[[Fighting]]
|players=1-4
|modes=[[Single player]], [[Multiplayer]]
|preceded by=[[Super Smash Bros.]]
|followed by=[[Super Smash Bros. Brawl]]
|series=Super Smash Bros.
}}
{{smashwiki}}
'''Super Smash Bros. Melee''' is the sequel to the popular [[1999]] [[Nintendo 64]] fighting game [[Super Smash Bros.]]. Like the original, it features a cast of [[Nintendo]] characters (25) and a collection of Nintendo-themed arenas (29) for battle with up to four players. Its broad appeal and involved multiplayer mode, improved quality and added features make it a popular title to this day. International tournaments for this game have been held worldwide with competitors from several nations including the U.S. and Japan.


<div style="float:right"><DIV style="border-width:1px; border-style:solid">
==Gameplay==
{| class="infobox bordered" style="width: 22em; font-size: 95%; text-align: left;" cellpadding="2"
Compared to the original [[Super Smash Bros.]], Melee moves much more quickly. With the addition of the Wave Dash exploit, the game became much more technical and comparable to a traditional 2D fighting game. However when [[Super Smash Bros. Brawl]] was released the Wave Dash glitch was not re-added (probably to keep the game more simple). With the many changes that appeared in the new version, many of the Melee gurus continue to promote it rather than Brawl (often citing balance issues and move set changes as poor revisions) even though many of these features can be turned off (such as Final Smashes).
|-
! colspan="2" style="text-align: center; font-size: larger; background-color: #eeeeee;" | Super Smash Bros. Melee  
|-
| colspan="2" style="text-align: center;" | [[Image:smash.jpg]]
|-
! style="background-color: #eeeeee;" | Developer
| HAL
|-
! style="background-color: #eeeeee;" | Publisher
| Nintendo
|-
! style="background-color: #eeeeee;" | Genre
| style="width:14em" | [[:Category:Fighting|Fighting]]
|-
! style="background-color: #eeeeee;" | System
| [[:Category:GameCube|Nintendo Gamecube]]
|-
! style="background-color: #eeeeee;" | Release Date
| September 14, 2001 (JP)<br /> March 12, 2001 (NA) <br /> May 24, 2001 (EU)
|-
! style="background-color: #eeeeee;" | Players
| 1-4
|-
! style="background-color: #eeeeee;" | Rating
| ESRB: T (Teen)<br />
|-
|}</div>
</DIV>


Super Smash Bros. Melee is a sequel to the title [[Super Smash Bros.]] Released in 1999 for the Nintendo 64. It is a popular fighting game where up to four players can choose a Nintendo character and fight an a Nintendo-themed arena. The game was based on the original formula, while improving visuals and overall quality. Super Smash Bros. Melee is still one of the most popular multiplayer titles for the Gamecube.
{{ToC}}
{{Super Smash Bros.}}


== Controls ==
[[Category:HAL Laboratory]]
 
[[Category:Nintendo]]
*'''Control Stick''': move character/jump
**How far and fast you tilt the control stick affects how fast you will move.
**Tapping the Control Stick up will make you jump.
**Tilting the Control Stick down will make you duck or drop through a floating platform.
*'''A Button''': standard attack
**Pressing A repeatedly will do a combo.
**Rapidly pressing A will do a side attack quickly and repeatedly that is hard to escape.
*'''A Button + Control Stick'''
**This will create stronger attacks rather then attacking with just the A Button.
**Tilting the Control Stick up, down, left, or right will make your character attack in that direction.
**Tapping the control stick quickly up, down, left or right will make you do a strong smash attack in that direction.
**Doing a standard strong attack in the air will do an arial attack that can be directed in four ways.
 
== Characters ==
 
[[Image:smash2.jpg|frame|the character selection page when all characters are unlocked]]
 
=== Mario ===
=== Bowser ===
=== Pikachu ===
=== Peach ===
=== Yoshi ===
=== Captain Falcon ===
=== Donkey Kong ===
=== Fox McCloud ===
=== Ness ===
=== Kirby ===
=== Ice Climbers ===
=== Samus ===
=== Link ===
=== Zelda/Sheik ===
{{wip}}
 
[[Category:GameCube]]
[[Category:Fighting]]
[[Category:Fighting]]
[[Category:Single player]]
[[Category:Multiplayer]]

Latest revision as of 07:16, 9 May 2023

Box artwork for Super Smash Bros. Melee.
Box artwork for Super Smash Bros. Melee.
Super Smash Bros. Melee
Developer(s)HAL Laboratory
Publisher(s)Nintendo
Year released2001
System(s)Nintendo GameCube
Preceded bySuper Smash Bros.
Followed bySuper Smash Bros. Brawl
SeriesSuper Smash Bros.
Genre(s)Fighting
Players1-4
ModesSingle player, Multiplayer
Rating(s)ESRB TeenPEGI Ages 3+
LinksSuper Smash Bros. Melee ChannelSearchSearch

Super Smash Bros. Melee is the sequel to the popular 1999 Nintendo 64 fighting game Super Smash Bros.. Like the original, it features a cast of Nintendo characters (25) and a collection of Nintendo-themed arenas (29) for battle with up to four players. Its broad appeal and involved multiplayer mode, improved quality and added features make it a popular title to this day. International tournaments for this game have been held worldwide with competitors from several nations including the U.S. and Japan.

Gameplay[edit]

Compared to the original Super Smash Bros., Melee moves much more quickly. With the addition of the Wave Dash exploit, the game became much more technical and comparable to a traditional 2D fighting game. However when Super Smash Bros. Brawl was released the Wave Dash glitch was not re-added (probably to keep the game more simple). With the many changes that appeared in the new version, many of the Melee gurus continue to promote it rather than Brawl (often citing balance issues and move set changes as poor revisions) even though many of these features can be turned off (such as Final Smashes).

Table of Contents

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