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{{All Game Nav|game=Super Smash Bros. Melee}}
{{Header Nav|game=Super Smash Bros. Melee}}
 
[[File:SSBM Portrait Pichu.png|right]]
 
====Special Attacks====
====Special Attacks====
{| border=1 cellspacing=0 cellpadding=2 style="border-collapse:collapse"
{| {{prettytable}}
|- bgcolor=#eeeeee
!Button(s)
!bgcolor="#CCCCCC"|Button(s)
!Attack
!bgcolor="#CCCCCC"|Attack
!Description/notes
!bgcolor="#CCCCCC"|Description/notes
|-
|-
| B
| {{gc|B}}
| Thunder Jolt
| Thunder Jolt
| Pichu shoots out a small beam of thunder that travels on the ground in a Slinky-type fashion, or in the air, comes out as a ball of electricity until it reaches the ground, at which point it will revert to the ground form. Moderately fast, but does 1% to Pichu.
| Pichu shoots out a small beam of thunder that travels on the ground in a Slinky-type fashion, or in the air, comes out as a ball of electricity until it reaches the ground, at which point it will revert to the ground form. Moderately fast, but does 1% to Pichu.
|-
|-
| Up + B
| {{gc|Up|Control}} {{plus}} {{gc|B}}
| Quick Attack
| Agility
| Pichu "warps" in two different directions. The first "warp" does 1% to Pichu; the second does 3%. Note: you must warp in two ''different'' directions, so you can't warp up twice. Warping up then up-left or up-right would work though.
| Pichu "warps" in two different directions. The first "warp" does 1% to Pichu; the second does 3%. Note: you must warp in two ''different'' directions, so you can't warp up twice. Warping up then up-left or up-right would work though.
|-
|-
| Down + B
| {{gc|Down|Control}} {{plus}} {{gc|B}}
| Thunder
| Thunder
| Pichu calls down a thunderbolt from the sky. This attack does 3% to Pichu, but only if it makes contact with him, and it can't go through platforms, so try to use that to your advantage.
| Pichu calls down a thunderbolt from the sky. This attack does 3% to Pichu, but only if it makes contact with him, and it can't go through platforms, so try to use that to your advantage.
|-
|-
| Forward + B
|width="110"|{{gc|Left|Control}} ({{gc|Right|Control}}) {{plus}} {{gc|B}}
| Skull Bash
| Skull Bash
| Pichu charges up energy in a way similiar to Luigi's Green Missile, but it can't "misfire," and eventually lets it out, but it can be released at any time by releasing FWD + B. It can be used for attack, but is best used as a recovery move.
| Pichu charges up energy in a way similar to Luigi's Green Missile, but it can't "misfire," and eventually lets it out, but it can be released at any time by releasing FWD {{plus}} {{gc|B}}. It can be used for attack, but is best used as a recovery move.
|-
|}


|}
{{Footer Nav|game=Super Smash Bros. Melee|prevpage=Mr. Game & Watch|nextpage=Roy}}

Latest revision as of 21:26, 26 August 2013

SSBM Portrait Pichu.png

Special Attacks[edit]

Button(s) Attack Description/notes
B button Thunder Jolt Pichu shoots out a small beam of thunder that travels on the ground in a Slinky-type fashion, or in the air, comes out as a ball of electricity until it reaches the ground, at which point it will revert to the ground form. Moderately fast, but does 1% to Pichu.
Up control + B button Agility Pichu "warps" in two different directions. The first "warp" does 1% to Pichu; the second does 3%. Note: you must warp in two different directions, so you can't warp up twice. Warping up then up-left or up-right would work though.
Down control + B button Thunder Pichu calls down a thunderbolt from the sky. This attack does 3% to Pichu, but only if it makes contact with him, and it can't go through platforms, so try to use that to your advantage.
Left control (Right control) + B button Skull Bash Pichu charges up energy in a way similar to Luigi's Green Missile, but it can't "misfire," and eventually lets it out, but it can be released at any time by releasing FWD + B button. It can be used for attack, but is best used as a recovery move.