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#Great attack range, particularly that of smash attacks. | #Great attack range, particularly that of smash attacks. | ||
It is also worth noting Sheik is lighter than Zelda | It is also worth noting Sheik is lighter than Zelda! | ||
{{Footer Nav|game=Super Smash Bros. Melee|prevpage=Yoshi|nextpage=Dr. Mario}} | {{Footer Nav|game=Super Smash Bros. Melee|prevpage=Yoshi|nextpage=Dr. Mario}} |
Revision as of 07:58, 22 February 2014
Basic Techniques
Standard Attacks
Button(s) | Description/notes |
---|---|
?? |
Aerial Attacks
Special Attacks
Switching between Zelda and Sheik
An effective Zelda/Sheik game revolves around knowing when to transform. As a general rule of thumb, Sheik is better at racking up damage while Zelda provides the finishing attacks.
Advantages of Zelda
- More powerful moves, especially Smash attacks.
- Great aerial attacks (particularly the lightning kick).
- Greater distance covered with + and less lag.
- Reflective ability .
- Long distance projectile Forward + .
Advantages of Sheik
- Quicker moves and movement
- Equally great aerial attacks (including a better-than-average sex kick).
- Better skill with melee weapons (two hits).
- Great juggling and edge guard techniques.
- More powerful + .
- Great attack range, particularly that of smash attacks.
It is also worth noting Sheik is lighter than Zelda!