Editing The Legend of Zelda: Ocarina of Time/Gold Skulltulas
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{{Header Nav|game=The Legend of Zelda: Ocarina of Time}} | {{Header Nav|game=The Legend of Zelda: Ocarina of Time}} | ||
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[[File:OOT_skulltula.jpg|125px| | [[File:OOT_skulltula.jpg|125px|left]] | ||
Many years ago, a wealthy family in [[../Kakariko Village|Kakariko Village]] was cursed for their greed and were thus turned into Skulltula monsters. In order to break the curse, Link must destroy all one hundred of the {{im/oot|Enemies|Gold Skulltula|display=Gold Skulltulas}} scattered about Hyrule and collect the [[File:OoT_Items_Gold_Skulltula_Token.png|x24px]] '''Gold Skulltula Tokens''' that they drop as proof of his deed. When a certain number of Gold Skulltulas have been destroyed, a family member will return to human form and reward Link for his trouble. | Many years ago, a wealthy family in [[../Kakariko Village|Kakariko Village]] was cursed for their greed and were thus turned into Skulltula monsters. In order to break the curse, Link must destroy all one hundred of the {{im/oot|Enemies|Gold Skulltula|display=Gold Skulltulas}} scattered about Hyrule and collect the [[File:OoT_Items_Gold_Skulltula_Token.png|x24px]] '''Gold Skulltula Tokens''' that they drop as proof of his deed. When a certain number of Gold Skulltulas have been destroyed, a family member will return to human form and reward Link for his trouble. | ||
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A Gold Skulltula resides in every patch of soft soil in Hyrule except for the one next to the bean selling man in [[../Jabu-Jabu's Belly#Making Your Way Upstream|Zora's River]]. To evict the Skulltula from its burrow, empty a {{im/oot|Items|Bottle of Bugs}} nearby. | A Gold Skulltula resides in every patch of soft soil in Hyrule except for the one next to the bean selling man in [[../Jabu-Jabu's Belly#Making Your Way Upstream|Zora's River]]. To evict the Skulltula from its burrow, empty a {{im/oot|Items|Bottle of Bugs}} nearby. | ||
To capture bugs, look for rocks on the ground as they have the highest rate of causing bugs to appear. Pick up these rocks to release the bugs underneath and then quickly capture one with a bottle. You can also find bugs by cutting grass. Bugs are always found under the same rocks and grass and are not random | To capture bugs, look for rocks on the ground as they have the highest rate of causing bugs to appear. Pick up these rocks to release the bugs underneath and then quickly capture one with a bottle. You can also find bugs by cutting grass. Bugs are always found under the same rocks and grass and are not random. | ||
Gold Skulltulas can also be found inside crates and trees. Roll into either one to dislodge a Skulltula. | Gold Skulltulas can also be found inside crates and trees. Roll into either one to dislodge a Skulltula. | ||
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||''Any''||''Child''|| | ||''Any''||''Child''|| | ||
[[File:LoZ_OOT_Skulltula_10.jpg|160px|thumb|right|????]] | [[File:LoZ_OOT_Skulltula_10.jpg|160px|thumb|right|????]] | ||
In the first basement, a Skulltula is climbing on a nearby grate. Use the {{im/oot|Items|Fairy Slingshot}} to kill | In the first basement, a Skulltula is climbing on a nearby grate. Use the {{im/oot|Items|Fairy Slingshot}} to kill it, then leap from the nearby ledge to claim the token. | ||
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||''Any''||''Child''|| | ||''Any''||''Child''|| | ||
[[File:LoZ_OOT_Skulltula_14.jpg|160px|thumb|right|Inside guardhouse]] | [[File:LoZ_OOT_Skulltula_14.jpg|160px|thumb|right|Inside guardhouse]] | ||
In the Market, enter the guardhouse next to the drawbridge. Roll into the | In the Market, enter the guardhouse next to the drawbridge. Roll into the lone crate next to the soldier to find a Skulltula. | ||
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||''Any''||''Adult''|| | ||''Any''||''Adult''|| | ||
[[File:LoZ_OOT_Master Quest Skulltula_69.png|160px|thumb|right|????]] | [[File:LoZ_OOT_Master Quest Skulltula_69.png|160px|thumb|right|????]] | ||
In the fire maze room, enter the door (by which you play the {{im/oot|Ocarina Songs|Song of Time}} in 67) to the central room. Use the {{im/oot|Items|Hookshot}} to cross the fire to the other side. Hit the rusty switch with the {{im/oot|Items|Megaton Hammer}}, then climb the target beside the switch to jump over the fire wall to get down to the lower corridor. Here you can bomb a false wall to reveal the final Gold Skulltula. | In the fire maze room, enter the door (by which you play the {{im/oot|Ocarina Songs|Song of Time}} in 67) to the central room. Use the {{im/oot|Items|Hookshot}} to cross the fire to the other side. Hit the rusty switch with the {{im/oot|Items|Megaton Hammer}}, then climb the the target beside the switch to jump over the fire wall to get down to the lower corridor. Here you can bomb a false wall to reveal the final Gold Skulltula. | ||
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||''Any''||''Adult''|| | ||''Any''||''Adult''|| | ||
[[File:LoZ_OOT_Master Quest Skulltula_74.jpg|160px|thumb|right|????]] | [[File:LoZ_OOT_Master Quest Skulltula_74.jpg|160px|thumb|right|????]] | ||
In the room with the pool and the whirlpools, play the {{im/oot|Ocarina Songs|Scarecrow's Song}} and Pierre will appear. {{im/oot|Items|Longshot}} onto him. You will notice a door blocked off by a chain. Go towards the waterfall and put on the {{im/oot|Equipment|Iron Boots}} and go in the hole. You'll eventually arrive in a small room with crates and a {{im/oot|Enemies|Stalfos}}. Fight it and then break the crates. One of them has a {{im/oot|Dungeon Items|Small Key}}. Use it on the door you saw earlier and you will arrive in a room with a switch and unlit torches. Hit the switch, get on the middle water pillar (for lack of a better term) and use {{im/oot|Items|Din's Fire}}. The torches will light and you can advance to the next room. But it's still not over! Kill all the {{im/oot|Enemies|Dodongo|display=Dodongos}} in the room and Longshot up to the door that just opened. You will be back in the pool room. Break the crate with the Gold Skulltula but leave at least one crate alone. You will need it to Longshot your way out of the little trapped space, and voilà! | In the room with the pool and the whirlpools, play the {{im/oot|Ocarina Songs|Scarecrow's Song}} and Pierre will appear. {{im/oot|Items|Longshot}} onto him. You will notice a door blocked off by a chain. Go towards the waterfall and put on the {{im/oot|Equipment|Iron Boots}} and go in the hole. You'll eventually arrive in a small room with crates and a {{im/oot|Enemies|Stalfos}}. Fight it and then break the crates. One of them has a {{im/oot|Dungeon Items|Small Key}}. Use it on the door you saw earlier and you will arrive in a room with a switch and unlit torches. Hit the switch, get on the middle water pillar (for lack of a better term) and use {{im/oot|Items|Din's Fire}}. The torches will light and you can advance to the next room. But it's still not over! Kill all the {{im/oot|Enemies|Dodongo|jpg|display=Dodongos}} in the room and Longshot up to the door that just opened. You will be back in the pool room. Break the crate with the Gold Skulltula but leave at least one crate alone. You will need it to Longshot your way out of the little trapped space, and voilà! | ||
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