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Alongside the usual balance changes, the update introduces some new fighting mechanics. The first is a new move called Red Focus, similar to the regular Focus move, but having more invincibility hits. Also new is a "delayed wakeup" technique, which allows a knocked-down player to slightly lengthen the time before the character gets back up. Finally, based on fan feedback, the update removes most unblockable setups. | Alongside the usual balance changes, the update introduces some new fighting mechanics. The first is a new move called Red Focus, similar to the regular Focus move, but having more invincibility hits. Also new is a "delayed wakeup" technique, which allows a knocked-down player to slightly lengthen the time before the character gets back up. Finally, based on fan feedback, the update removes most unblockable setups. | ||
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