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*Aurum - Great homing and distance, coupled with being able to shoot more than the usual 3 continuous shots. Slightly weak.
*Aurum - Great homing and distance, coupled with being able to shoot more than the usual 3 continuous shots. Slightly weak.
*Palutena - Shots gain speed with distance. Dash shots are stronger than normal, but standing shots are worse.
*Palutena - Shots gain speed with distance. Dash shots are stronger than normal, but standing shots are worse.
*Phosphora - Shots travel fast Pit gains a large speed boost and charge shots have very potent homing ability. However it's continuous fire has a very short range
*Phosphora - Shots travel fast Pit gains a large speed boost and charge shots have very potent homing ability.However it's cont. fire has a very short range


== Cannons ==
== Cannons ==
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*Somewhat - Behaves similarly to a Blade.
*Somewhat - Behaves similarly to a Blade.
*Scorpio - Sacrifices range for poison and Pit's speed.
*Scorpio - Sacrifices range for poison and Pit's speed.
*Laser - 2nd best range in the game, but slow charge. Continuous fire doesn't alert foes, making it similar to a sniper rifle.
*Laser - 2nd best range in the game, but slow charge. Cont. fire doesn't alert foes, making it similar to a sniper rifle.
*Thanatos - Continuous fire produces a stream of bats, while backwards dash charge sots conjure a giant floating skull.
*Thanatos - Continuous fire produces a stream of bats, while backwards dash charge sots conjur a giant floating skull.
*Lancer - Charges quickly and has decent melee. Shots move slowly, but are effective at a close range. It has extremely powerful continuous fire.
*Lancer - Charges quickly and has decent melee. Shots move slowly, but are effective at a close range. It has extremely powerful continuous fire.
*Rose - Charges fast, and has exceptional attack power, but shots are comparably slow. It has decent melee power. Excellent for flight battles.
*Rose - Charges fast, and has exceptional attack power, but shots are comparably slow. It has decent melee power. Excellent for flight battles.
*Dark Pit - Charged shots do 4x damage of continuous fire at maximum range. Continuous fire is powerful, but lacks size and range.
*Dark Pit - Charged shots do 4x damage of cont. fire at maximum range. Continuous fire is powerful, but lacks size and range.


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