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{{Zeldawiki}} | {{Zeldawiki}} | ||
'''The Legend of Zelda: Majora's Mask''' is the sequel to [[Nintendo]]'s [[1998]] smash hit ''[[The Legend of Zelda: Ocarina of Time]]''. ''Majora's Mask'' introduced the world to the unique artistic bent of director Eiji Aonuma, who would later return to direct such games as ''[[The Legend of Zelda: The Wind Waker]]''. | |||
While ''Majora's Mask'' was based on the same engine of its predecessor, it added a very vivid Japanese art design, and a new "72-hour" game system, wherein Link has a set amount of time to complete each dungeon or task. The implementation of the new time limit system was flawless and added much to the depth of the game. Majora's Mask required the [[:Category:Nintendo 64#Expansion Pak|Expansion Pak]] in order to function, allowing for more detailed graphics and more characters per area. | While ''Majora's Mask'' was based on the same engine of its predecessor, it added a very vivid Japanese art design, and a new "72-hour" game system, wherein Link has a set amount of time to complete each dungeon or task. The implementation of the new time limit system was flawless and added much to the depth of the game. Majora's Mask required the [[:Category:Nintendo 64#Expansion Pak|Expansion Pak]] in order to function, allowing for more detailed graphics and more characters per area. | ||
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''Majora's Mask'' added a varied assortment of magical masks to Link's arsenal, which upon being worn, would bestow special powers upon Link. The many masks, in addition to the time system, make ''Majora's Mask'' one of the most unique games in the ''Zelda'' series. | ''Majora's Mask'' added a varied assortment of magical masks to Link's arsenal, which upon being worn, would bestow special powers upon Link. The many masks, in addition to the time system, make ''Majora's Mask'' one of the most unique games in the ''Zelda'' series. | ||
Majora's Mask was later released on the [[Nintendo GameCube]] on November 24, [[2003]] as part of [[The Legend of Zelda: Collector's Edition]] and on the [[Wii Virtual Console]] service on April 7, [[2009]]. A remake for the [[Nintendo 3DS]], titled '''The Legend of Zelda: Majora's Mask 3D''', was released in the U.S. and Japan on February 13, [[2015]] in both physical and digital formats (via the [[Nintendo eShop]]). | Majora's Mask was later released on the [[Nintendo GameCube]] on [[November 24]], [[2003]] as part of [[The Legend of Zelda: Collector's Edition]] and on the [[Wii Virtual Console]] service on [[April 7]], [[2009]]. A remake for the [[Nintendo 3DS]], titled '''The Legend of Zelda: Majora's Mask 3D''', was released in the U.S. and Japan on [[February 13]], [[2015]] in both physical and digital formats (via the [[Nintendo eShop]]). | ||
==Images== | |||
<gallery> | <gallery> | ||
File:Majora's Mask 3D cover.jpg|3DS box cover. | File:Majora's Mask 3D cover.jpg|3DS box cover. | ||
File:Majora's Mask 3D special edition.png|3DS special edition contents. | File:Majora's Mask 3D special edition.png|3DS special edition contents. | ||
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{{The Legend of Zelda}} | {{The Legend of Zelda}} | ||
{{DEFAULTSORT:Legend of Zelda | {{DEFAULTSORT:Legend of Zelda: Majora's Mask, The}} | ||
[[Category:Nintendo Entertainment Analysis and Development]] | [[Category:Nintendo Entertainment Analysis and Development]] | ||
[[Category:GREZZO]] | [[Category:GREZZO]] |