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(Expanded description of thirteenth stage)
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{{Header Nav|game=Beraboh Man}}
{{Header Nav|game=Bravoman}}
Once that background has reappeared behind Beraboh Man, and his energy bar at the bottom of the screen has refilled, start by running to the right and jump over the [[Beraboh Man/Controls and Characters#Tekyuu (鉄球)|Tekyuu]] that is moving up and down in a fixed position; you will then immediately be drawn into a boss fight with two more [[Beraboh Man/Controls and Characters#Raigan (雷丸)|Raigan]] who will both speak that Katakana/Hiragana text ''Dosu koi! Gottsu andesu.'' (ドスコイ! ごっつあんです.) to Beraboh Man once they have seen him, and that top one appears to be walking on thin air. When they both start pushing their way towards you from the left, jump over them then kick that top one in the back as you are descending to send him reeling - the bottom one will then push his way towards you from the right, so jump over him and kick him in the back as you are about to land to send ''him'' reeling. Both of them will now push their way towards you from opposing directions (the top one from the right, and the bottom one from the left); jump up, then kick the top one in the back to send him reeling for a second time while you are descending. The bottom one will now push his way towards you from the right again - so jump over him and kick him in the back to send him reeling for a second time as you are about to land. Their pattern will now repeat at this point, for both of them will now push their way towards you from the left, for a second time; jump over them and kick the top one in the back to send him reeling for a third time as you are descending. The bottom one will then push his way towards you from the right for a third time - so jump over him then kick him in the back to send him reeling for a third time as you are about to land. Both of them will now push their way towards you from opposing directions for a second time; again, jump up and kick the top one in the back to send him reeling for a fourth time as you are descending. That bottom one will then push his way towards you from the right for a fourth time - so jump over him, then kick him in the back to send him reeling for the fourth time as you are about to land. Their pattern will repeat once again at this point, as both of them will now push their way towards you from the left for a third time; jump over them, then kick the top one in the back to send him reeling for a fifth time as you are descending. The bottom one will now push his way toward you from the right, for a fifth time - so jump over him and kick him in the back to send him reeling for a fifth time as you are about to land. Both of them will now push their way toward you from opposing directions, for a third time; jump up and kick the top one in the back to send him reeling for the sixth and final time as you are descending then run to the screen's right side and collect the Fuku he has left behind. If [[Beraboh Man/Controls and Characters#Fukubiki Man (福引男)|Fukubiki Man]] should appear to leave a powerup behind for you at this point, you should jump up and collect it regardless of what it is for the extra energy, power or points - and when that bottom Raigan pushes his way towards you from the right for a sixth time, jump over him and kick him in the back to send him reeling for a sixth and final time, as you are about to land. Once you have collected the Fuku he has left behind, you will have to continue running to the right, before jumping over another Tekyuu that is moving up and down in a fixed position; once you have done so, the "stage clear" theme will be heard from the Yamaha YM-2151 for a thirteenth time and Beraboh Man will proceed to the fourteenth stage, which is the sixth in the game of the [[Beraboh Man/Environments#City (町)|City]] variety.
<center>'''[[Bravoman/Gameplay#Dr. Bomb (爆田博士)|Dr. Bomb]]''':<br>
{{Footer Nav|game=Beraboh Man|prevpage=Stage 12|nextpage=Stage 14}}
わしは、ゲートボール'''5'''ダンじゃ! ''(Washi ha, gētobōru '''5''' dan ja!)''<br>
プレイヤー'''1'''/'''2'''ステージ'''13'''じゃ. ''(Pureiyā '''1'''/'''2''' sutēji '''13''' ja.)''</center>
 
Once the background reappears behind Bravoman and his energy bar at the bottom of the screen has refilled, you must start running to the right and jump over a [[Bravoman/Gameplay#Tekyuu (鉄球)|Tekyuu]] that's moving up and down in a fixed position; you'll then immediately be drawn into a boss fight against two more [[Bravoman/Gameplay#Raigan (雷丸)|Raigan]] who shall both speak the Katakana/Hiragana text of ''Dosu koi! Gottsu andesu.'' (ドスコイ! ごっつあんです.) to Bravoman once they have seen him (the higher one is also defying gravity here). When they both start pushing their way towards you from the left, you shall have to jump over them and kick the higher one in the back as you are descending to send him reeling - and once you have done so the lower one shall push his way towards you from the right, so you will have to jump back over him and kick him in the back as you are about to land to send ''him'' reeling. Both of them will now push their way towards you from opposing directions, the higher one from the right, and the lower one from the left; once you have jumped up and kicked the higher one in the back to send him reeling for a second time while you're descending, the lower one will push his way towards you from the right again. Once you have jumped back over him and kicked him in the back to send him reeling for a second time as you are about to land, their cycle will repeat as both of them will push their way towards you from the left (for a second time) - and once you jump back over them and kick the higher one in the back to send him reeling for a third time as you are descending the lower one shall push his way towards you from the right for a third time. Once you have jumped back over him and kicked him in the back to send him reeling for a third time as you are about to land, they shall both push their way towards you from opposing directions (for a second time); once you've jumped up and kicked the higher one in the back to send him reeling for a fourth time as you are descending, the lower one will push his way towards you from the right for a fourth time. Once you have jumped back over him and kicked him in the back to send him reeling for a fourth time as you are about to land, their cycle will repeat again as both of them will push their way towards you from the left for a third time - and once you've jumped back over them and kicked the higher one in the back to send him reeling for a fifth time as you are descending, the lower one will push his way towards you from the right, for a fifth time. Once you have jumped back over him and kicked him in the back to send him reeling for a fifth time as you are about to land, they will both push their way towards you from opposing directions for a third time; once you have jumped up and kicked the higher one in the back to send him reeling for a sixth and final time as you are descending, you shall have to run over to the right side of the screen and collect the Fuku he has left behind. If [[Bravoman/Gameplay#Lottery Man (福引男)|Lottery Man]] should appear in mid-air to leave a powerup behind for you at this point, you should jump up to collect it regardless of what it is for the extra energy, power or points - and once the lower Raigan pushes his way towards you from the right for a sixth time you'll have to jump back over him and kick him in the back to send him reeling for a sixth and final time as you are about to land. Once you collect the Fuku he has left behind you will have to continue running to the right and jump over another Tekyuu that is moving up and down in a fixed position; once you have done so, the "stage clear" theme shall be heard from the Yamaha YM-2151 for the thirteenth time and Bravoman will proceed to the [[Bravoman/Stage 14|fourteenth stage]] (which is the sixth of the [[Bravoman/Environments#City (町)|City]] variety, and as in the [[Bravoman/Stage 9|ninth stage]], collecting a Shinkansen powerup in it shall skip past [[Bravoman/Gameplay#Zortan (ゾルタン)|Zortan]] at its end).
{{Footer Nav|game=Bravoman|prevpage=Stage 12|nextpage=Stage 14}}

Latest revision as of 16:02, 15 July 2022

Dr. Bomb:

わしは、ゲートボール5ダンじゃ! (Washi ha, gētobōru 5 dan ja!)

プレイヤー1/2ステージ13じゃ. (Pureiyā 1/2 sutēji 13 ja.)

Once the background reappears behind Bravoman and his energy bar at the bottom of the screen has refilled, you must start running to the right and jump over a Tekyuu that's moving up and down in a fixed position; you'll then immediately be drawn into a boss fight against two more Raigan who shall both speak the Katakana/Hiragana text of Dosu koi! Gottsu andesu. (ドスコイ! ごっつあんです.) to Bravoman once they have seen him (the higher one is also defying gravity here). When they both start pushing their way towards you from the left, you shall have to jump over them and kick the higher one in the back as you are descending to send him reeling - and once you have done so the lower one shall push his way towards you from the right, so you will have to jump back over him and kick him in the back as you are about to land to send him reeling. Both of them will now push their way towards you from opposing directions, the higher one from the right, and the lower one from the left; once you have jumped up and kicked the higher one in the back to send him reeling for a second time while you're descending, the lower one will push his way towards you from the right again. Once you have jumped back over him and kicked him in the back to send him reeling for a second time as you are about to land, their cycle will repeat as both of them will push their way towards you from the left (for a second time) - and once you jump back over them and kick the higher one in the back to send him reeling for a third time as you are descending the lower one shall push his way towards you from the right for a third time. Once you have jumped back over him and kicked him in the back to send him reeling for a third time as you are about to land, they shall both push their way towards you from opposing directions (for a second time); once you've jumped up and kicked the higher one in the back to send him reeling for a fourth time as you are descending, the lower one will push his way towards you from the right for a fourth time. Once you have jumped back over him and kicked him in the back to send him reeling for a fourth time as you are about to land, their cycle will repeat again as both of them will push their way towards you from the left for a third time - and once you've jumped back over them and kicked the higher one in the back to send him reeling for a fifth time as you are descending, the lower one will push his way towards you from the right, for a fifth time. Once you have jumped back over him and kicked him in the back to send him reeling for a fifth time as you are about to land, they will both push their way towards you from opposing directions for a third time; once you have jumped up and kicked the higher one in the back to send him reeling for a sixth and final time as you are descending, you shall have to run over to the right side of the screen and collect the Fuku he has left behind. If Lottery Man should appear in mid-air to leave a powerup behind for you at this point, you should jump up to collect it regardless of what it is for the extra energy, power or points - and once the lower Raigan pushes his way towards you from the right for a sixth time you'll have to jump back over him and kick him in the back to send him reeling for a sixth and final time as you are about to land. Once you collect the Fuku he has left behind you will have to continue running to the right and jump over another Tekyuu that is moving up and down in a fixed position; once you have done so, the "stage clear" theme shall be heard from the Yamaha YM-2151 for the thirteenth time and Bravoman will proceed to the fourteenth stage (which is the sixth of the City variety, and as in the ninth stage, collecting a Shinkansen powerup in it shall skip past Zortan at its end).