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*'''Mega Mushroom: '''This giant orange mushroom turns Mario into "Mega Mario" for a limited amount of time. While Mega Mario, any blocks, enemies, and pipes that you hit will die or break. The more stuff you destroy, the more 1-ups you get when you shrink back to normal size. Mega Mario will always shrink to Super Mario, regardless of what form he had before.
*'''Mega Mushroom: '''This giant orange mushroom turns Mario into "Mega Mario" for a limited amount of time. While Mega Mario, any blocks, enemies, and pipes that you hit will die or break. The more stuff you destroy, the more 1-ups you get when you shrink back to normal size. Mega Mario will always shrink to Super Mario, regardless of what form he had before.
** If you have a Mega Mushroom in reserve, avoid using it in towers and castles where the moving walls will quickly force Mario to shrink back to Super Mario. Do use a Mega Mushroom at the bosses at the end of towers and castles; this will make it very easy to beat the boss.
** If you have a Mega Mushroom in reserve, avoid using it in towers and castles where the moving walls will quickly force Mario to shrink back to Super Mario. Do use a Mega Mushroom at the bosses at the end of towers and castles; this will make it very easy to beat the boss.
** When using a Mega Mushroom, you are not invincible to everything. If you hit lava, spikes, or a bottomless pit, you will shrink down in size or instantly die.
*'''Mini Mushroom: '''This tiny blue bushroom turns Mario into Mini Mario. As Mini Mario, one hit from anything will kill you, but you also can get into areas a non-Mini Mario can not. Mini Mario can squeeze through spaces that are a half-block tall. Mini Mario also jumps higher and falls slower; he can sometimes wall-kick up shafts that are normally too wide to ascend.
*'''Mini Mushroom: '''This tiny blue bushroom turns Mario into Mini Mario. As Mini Mario, one hit from anything will kill you, but you also can get into areas a non-Mini Mario can not. Mini Mario can squeeze through spaces that are a half-block tall. Mini Mario also jumps higher and falls slower; he can sometimes wall-kick up shafts that are normally too wide to ascend.
*'''Blue Shell: '''The Blue Shell turns Mario into Shell Mario, which is Mario with a shell on his back, like a Koopa. If you're hit as Shell Mario, you turn into Super Mario. Mario can duck into his shell (and defend against some hazards) if you press down on the D-pad. The special attack as Shell Mario is if you run at a certain speed, you duck into the shell and roll around, destroying nearly everything in your path. If you need to brake, just release the dash button (holding the D-pad down if you need to stay in the shell).
*'''Blue Shell: '''The Blue Shell turns Mario into Shell Mario, which is Mario with a shell on his back, like a Koopa. If you're hit as Shell Mario, you turn into Super Mario. Mario can duck into his shell (and defend against some hazards) if you press down on the D-pad. The special attack as Shell Mario is if you run at a certain speed, you duck into the shell and roll around, destroying nearly everything in your path. If you need to brake, just release the dash button (holding the D-pad down if you need to stay in the shell).