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(how do i fix the table?)
m (they should be button icons)
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| {{N64|A}} || {{gc|A}} || {{wii-cc|A}} || {{Switch|A}}
| {{N64|A}} || {{gc|A}} || {{wii-cc|A}} || {{Switch|A}}
|-
|-
| colspan=5 | After jumping, press the jump button again when landing on the floor. Press a third time for a triple jump. Press when facing a wall to wall jump. With the Wing Cap, this action will launch Mario into the air.
| colspan=5 | After jumping, press {{N64|A}} again when landing on the floor. Press a third time for a triple jump. Press when facing a wall to wall jump. With the Wing Cap, this action will launch Mario into the air and he will start flying.
|-
|-
! Backflip
! Backflip
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| {{N64|Z}} || {{gc|l}} || {{wii-cc|l}} || {{Switch|ZL}}
| {{N64|Z}} || {{gc|l}} || {{wii-cc|l}} || {{Switch|ZL}}
|-
|-
| colspan=5 | If the button is pressed in mid air, a ground pound will be performed. if the analogue stick is tilted in a direction, Mario will start crawling.
| colspan=5 | If the button is pressed in mid air, Mario will perform a ground pound. If the analogue stick is tilted in a direction, Mario will start crawling.
|-
|-
! rowspan=2 | Punch
! rowspan=2 | Punch
| {{N64|B}} || {{gc|b}} || {{wii-cc|b}} || {{Switch|B}}
| {{N64|B}} || {{gc|b}} || {{wii-cc|b}} || {{Switch|B}}
|-
|-
| colspan=5 | If the analogue stick is tilted in a direction and Mario is running, he will perform a dive. If the button is pressed while Mario is in the air, he wll perform a kick.
| colspan=5 | If the analogue stick is tilted in a direction and Mario is running, he will perform a dive. If {{N64|B}} is pressed while Mario is in the air, he wll perform a kick.
|-
|-
! Slide Kick
! Slide Kick