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| - || Compass Heart || Use it and your party will be instantly teleported back to Lord British. | | - || Compass Heart || Use it and your party will be instantly teleported back to Lord British. | ||
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{{spoilers}} | |||
==Key Item Locations== | |||
'''Silver Horn''' (NES)<br /> | |||
[[File:Ultima_III_Yew_Horn.png]]<br /> | |||
Yew - Learn the pray command in the temple to the north | |||
{{Footer Nav|game=Ultima III: Exodus|prevpage=Magic|nextpage=Enemies}} | {{Footer Nav|game=Ultima III: Exodus|prevpage=Magic|nextpage=Enemies}} |
Revision as of 05:52, 19 February 2013
Weapons
Abbreviations of profession names are from the NES port.
Computer Name | NES Name | Price | Shops | Range | Wielders |
---|---|---|---|---|---|
Dagger | Dagger | 5 | any | melee/ranged* | Ftr., Brbrn., Lark, Pldn., Rngr., Thief, Ilsnt., Druid, Clrc., Alcmt., Wzrd. |
Mace | Mace | 30 | any | melee | Ftr., Brbrn., Lark, Pldn., Rngr., Thief, Ilsnt., Druid, Clrc. |
Sling | Sling | 60 | any | ranged | Ftr., Brbrn., Lark, Pldn., Rngr., Thief |
Axe | Axe | 125 | any | melee | Ftr., Brbrn., Lark, Pldn., Rngr., Thief |
Sword | Sword | 200 | any | melee | Ftr., Brbrn., Lark, Pldn., Rngr., Thief |
Bow | Blowgun | 350 | any | ranged | Ftr., Brbrn., Lark, Pldn., Rngr., Thief |
2-H-Sword | Spear | 250 | any | melee | Ftr., Brbrn., Lark, Pldn., Rngr. |
+2 Axe | Broad Axe | 400 | Dawn only | melee | Ftr., Brbrn., Lark, Pldn., Rngr. |
+2 Sword | Iron Sword | 800 | Dawn only | melee | Ftr., Brbrn., Lark, Pldn., Rngr. |
+2 Bow | Bow | 1050 | Dawn only | ranged | Ftr., Brbrn., Lark, Pldn., Rngr. |
Gloves | Gloves | 1200 | Dawn only | melee | Ftr., Brbrn., Lark, Pldn. |
+4 Axe | Fighter's Axe | 2700 | Dawn only | melee | Ftr., Brbrn., Lark, Pldn. |
+4 Sword | Sun Sword | 4550 | Dawn only | melee | Ftr., Brbrn., Lark, Pldn. |
+4 Bow | Silver Bow | 6550 | Dawn only | ranged | Ftr., Brbrn., Lark, Pldn. |
Exotic | Mystic | - | n/a | melee | Ftr., Brbrn., Lark, Pldn., Rngr., Thief, Ilsnt., Druid, Clrc., Alcmt., Wzrd. |
* A dagger can be used continuously as a regular melee weapon, but it may be used once as a ranged weapon. Once it is used as a ranged weapon, it is lost.
Armor
Computer Name | NES Name | Price | Wearers |
---|---|---|---|
Cloth | Cloth | 75 | Ftr., Rngr., Pldn., Clrc., Brbrn., Thief, Ilsnt., Lark, Alcmt., Druid, Wzrd. |
Leather | Leather | 195 | Ftr., Rngr., Pldn., Clrc., Brbrn., Thief, Ilsnt. |
Chain | Bronze | 575 | Ftr., Rngr., Pldn., Clrc. |
Plate | Iron | 2500 | Ftr., Rngr., Pldn. |
+2 Chain | Steel | 6130 | Ftr., Rngr. |
+2 Plate | Dragon Armor | 8250 | Ftr., Rngr. |
Exotic | Mystic | - | Ftr., Rngr., Pldn., Clrc., Brbrn., Thief, Ilsnt., Lark, Alcmt., Druid, Wzrd. |
Note that:
- Ranger and Fighter excel in nothing, but can wear the best armors;
- Any other profession that can use Sorcery can only wear cloth armor;
- Any other profession with Steal&Disarm skills can only wear leather and cloth armor.
Items
Purchasable Items
Computer Name | NES Name | Price | Description |
---|---|---|---|
Torches | Torches | 5 for 30 | Illuminates dungeons for a short period of time. |
Keys | Magic Key | 50 | Unlocks locked doors. |
Gem | Gem | 70 | View a map of the overworld or dungeon level. |
Powder | Sands of Time | 90 | Stops the time for everybody but you for a short period of time. |
Horse | Horse | 4 for 800 | Travel swiftly when outdoors. |
Food | Food | 1 | Your party must stock up on food to avoid starving and losing health. |
- | Tent | 100 | The party rests. Every character gets back 100 HitPoints. |
Key Items
Computer Name | NES Name | Description |
---|---|---|
Mark of Force | Force | With this mark, your party members will be able to walk across barriers without dying. |
Mark of Fire | Fire | This mark will allow you to walk on lava without receiving damage. |
Mark of Kings | King | This mark will allow your party to reach levels above five. |
Mark of Snake | Snake | This mark is required to get past the large snake that blocks the entrance to Exodus' Castle. |
Death Card | Death | One of four cards required for the end of the game. |
Sol Card | Sol | One of four cards required for the end of the game. |
Love Card | Love | One of four cards required for the end of the game. |
Moons Card | Moons | One of four cards required for the end of the game. |
- | Gold Pick | Use it to dig for the "Mystic Armor". |
- | Silver Pick | Use it to dig for the "Mystic Sword". |
- | Silver Horn | Repels the "Great Earth Serpent" that guards the entrance to Exodus' Castle. |
- | Flower | Give it to Sherry to receive a Heart Compass. |
- | Compass Heart | Use it and your party will be instantly teleported back to Lord British. |
Key Item Locations
Silver Horn (NES)
Yew - Learn the pray command in the temple to the north