The Gunslinger Stats Stat Advice • Stat Builds • Job Stat Bonuses Skills Active Skills • Passive Skills • Skill Builds Quests Skill Quests • Job Change Quest |
Stats
Stat Advice
Strength | Strength is not necessary for a gunslinger besides increasing their weight limit to carry more bullets with them. |
Agility | Gunslingers specialty is their high attack speed so this is required since they don't deal very high damage. Gunslingers have very low HP so they also require a high flee rate. This is the second most important stat behind Dexterity. |
Vitality | Gunslingers are fragile with very low hp and defense. Some Vitality may be necessary depending on what build you're aiming for. |
Intelligence | Intelligence is great if you are aiming to spam skills such as Rapid Shower and Desperado instead of relying on ASPD. |
Dexterity | Gunslingers require Dexterity in every build. Dexterity increases gunslinger's damage. |
Luck | Luck is not required but can help if you have a DEX/AGI build and want to deal critical hits on the way. |
I would personally advise you to go mostly dex and agility. Gunslingers are basically like snipers. Yet they also have the ability to become rambo but if you want a siege type gunslinger, you should probably do dex and vitality as they are a good combination.
There are two main builds stat wise- Dex/agi and dex/vit/int. First is mainly for normal attack, relying on passive/buff skills like chain action and madness canceler to increase aspd. While they can use the same skills as the vit/int build, it is overall not as effective - you can't desperado and count on ur flee to protect you. If you want to be a skill spammer (aka desperado spamming), go for the vit/int build, as the main attack skills for gunslinger (rapid fire/trigger happy shot, full blast, desp) are NOT affected cool-down wise by agi or ASPD. However, this build has a hard time leveling, and needs a priest to mob effectively (although once a mobbing party is started exp is quite nice).
Stat Builds
DEX/AGI
High ASPD
- This build is the most common gunslinger build. It is pretty much the same as a Hunter's build.
INT/VIT
Skill Spamming
- DEX, VIT, and INT are the only stats really required in this build. With high INT you will be able to spam Desperado and Rapid Shower instead of regularly attacking. Since you don't have any flee, Vitality is required to survive.
AGI/LUK
Critical Spam
- This build is not recommended because Assassins already do this. Gunslingers can also do this too if you want. It is similar to the DEX/AGI build but you put less DEX and put it into LUK.
Job Stat Bonuses
Skills
Active Skills
Flip The Coin
- Active
- Requirements:None
- Mastered at Level 5
- Weapon Type:Any
When this skill is used there will be a percent chance of failing the skill depending on the skill level, this also uses up 1zeny. If you successfully use this skill a sphere will appear floating around you. Each sphere increases your damage by 3. You can have a total of 10 spheres.
Magical Bullet
- Active
- Requirements:Flip The Coin Lv1
- Mastered at Level 1
- Weapon Type:Any
This skill requires a single Sphere/Coin. When you use this skill it does not use a bullet and is ghost property.
Cracker
- Active
- Requirements:Flip The Coin Lv1
- Mastered at Level 1
- Weapon Type:Any
This skill requires a single Sphere/Coin. When you use this skill it will have a percent chance to stun a monster. This does not work on players.
Fling
- Active
- Requirements:Flip The Coin Lv1
- Mastered at Level 1
- Weapon Type:Any
This skill requires 1-5 Spheres/Coins. When you use this skill it will lower the target's defense depending on how many coins are used.
Triple Action
- Active
- Requirements:Flip The Coin Lv1, Chain Action Lv10
- Mastered at Level 1
- Weapon Type:Handgun, Rifle
This skill requires a single Sphere/Coin. When you use this skill you will deal three hits. This skill does not use up a bullet.
Rapid Shower
- Active
- Requirements:Chain Action Lv3
- Mastered at Level 10
- Weapon Type:Handgun
When you use this skill you will deal 5 hits.
Desperado
- Active
- Requirements:Rapid Shower Lv5
- Mastered at Level 10
- Weapon Type:Handgun
This skill will hit all targets around you.
Tracking
- Active
- Requirements:Single Action Lv5
- Mastered at Level 10
- Weapon Type:Handgun, Rifle
Take a few seconds to aim to do a high damage shot.
Piercing Shot
- Active
- Requirements:Tracking Lv5
- Mastered at Level 5
- Weapon Type:Handgun, Rifle
This skill has a percent chance to cause bleeding depending on skill level.
Disarm
- Active
- Requirements:Tracking Lv7
- Mastered at Level 5
- Weapon Type:Handgun, Rifle
Aim at the targets hand forcing them to drop their weapon. This decreases monster's attack. Against players, it will unequip their current weapon.
Bull's Eye
- Active
- Requirements:Flip The Coin Lv5, Tracking Lv10
- Mastered at Level 1
- Weapon Type:Handgun, Rifle
This skill requires a single Sphere/Coin. Can only be used against Demihuman and Brute monsters.
Gatling Fever
- Active
- Requirements:Rapid Shower Lv7, Desperado Lv5
- Mastered at Level 10
- Weapon Type:Gatling Gun
This skill increases ASPD with Gatling Gun type weapons.
Dust
- Active
- Requirements:Single Action Lv5
- Mastered at Level 10
- Weapon Type:Shotgun
To use this skill you are required to be standing in front of your target. This skill pushes your target 5 cells backwards.
Full Buster
- Active
- Requirements:Dust Lv3
- Mastered at Level 5
- Weapon Type:Shotgun
Inflict high damage to a target with chance of causing blind.
Spread Attack
- Active
- Requirements:Full Buster Lv5
- Mastered at Level 10
- Weapon Type:Shotgun
Fire a shot that will hit a large area.
Ground Drift
- Active
- Requirements:Full Buster Lv5, Spread Attack Lv7
- Mastered at Level 10
- Weapon Type:Grenade Launcher
This skill places a grenade onto the floor. It will activate when stepped on.
Adjustment
- Active
- Requirements:Flip The Coin Lv4, Disarm Lv5
- Mastered at Level 1
- Weapon Type:Any
This skill requires 2 Spheres/Coins. When this skill is used you receive less damage from ranged attacks. Your flee is increased but your accuracy is decreased.
Madness Canceler
- Active
- Requirements:Flip The Coin Lv4, Gatling Fever Lv10
- Mastered at Level 1
- Weapon Type:Any
This skill requires 4 Spheres/Coins. When this skill is used your damage and ASPD is increased but you cannot move.
Increasing Accuracy
- Active
- Requirements:Snake Eye Lv10
- Mastered at Level 1
- Weapon Type:Any
This skill requires 4 Spheres/Coins. This skill increases HIT, DEX, and AGI.
Passive Skills
Single Action
- Passive
- Requirements:None
- Mastered at Level 10
- Weapon Type:Handgun
This skill increases ASPD and HIT.
Chain Action
- Passive
- Requirements:Single Action Lv1
- Mastered at Level 10
- Weapon Type:Handgun
This skill gives a percent chance to attack twice when using Handgun type weapons.
Snake Eye
- Passive
- Requirements:None
- Mastered at Level 10
- Weapon Type:Any
This skill increases attacking range of all weapons and some skills.
Skill Builds
Quests
Skill Quests
None