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Axe

Book

Bow

Dagger

Gun

Katar

Katars are Twohanded weapons (and as such are not affected by the Skills Righthand Mastery and Lefthand Mastery), that can only be used by Assassins or above. They deal damage for both hands and double the wielder's critical rate. The damage dealt by the left hand is always lower than for the right hand. A player who has equipped a Katar and has a Critical rate of 10 has in fact a critical rate of 20% instead of normally 10%

Jur(3)
Jur(3)
Class Jur
Attack 125
Property Normal
Slots 3
Required Level 18
Weapon Level 2
Refinable Yes
Weight 80
Applicable Job Assassin
Dropped By Martin(0.1%), Old Blue Box(0.20%), Old Purple Box(0.31%)
Description A set of Arabian style blades that are worn on the back of both hands or on the forearms.

Knuckle

Mace

Musical Instrument

Musical Instruments can only be used by Bards

Rod

Shuriken

Spear

Sword

Two-handed Spear

Two-handed Staff

Two-handed Sword

Whip

Whips can only be used by Dancers

Blade Whip
Blade Whip
Class Whip
Attack 140
Property Normal
Slots 0
Required Level 30
Weapon Level 4
Refinable Yes
Weight 120
Applicable Job Dancer
Dropped By Parasite (0.01%)
Description A wire in which blade fragments are interwoven, making this whip as sharp as a sword. Has 3% chance of causing Bleeding effect on enemies with each attack.