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(→‎Playstation: fixed cade mistakes)
(→‎SNES: cleanup/correction/use of images)
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{{All Game Nav|game=Chrono Trigger}}
{{All Game Nav|game=Chrono Trigger}}
==SNES==
==SNES==
*{{snes|L}}+{{snes|R}}+{{snes|Select}}+{{snes|Start}}: Resets the game to the main menu.
*{{snes|L}}{{cade|Plus}}{{snes|R}}{{cade|Plus}}{{snes|Select}}{{cade|Plus}}{{snes|Start}}: Reset the game.
* {{snes|Neutral|Dpad}}: Moves the character or cursor.
*{{snes|Neutral|Dpad}}: Moves the character or cursor.
* {{snes|X}}:  Opens the party/options menu. ('''Not''' available within battle or during conversations.)
*{{snes|X}}:  Opens the party/options menu. ('''Not''' available within battle or during conversations.)


===Dialogue===
===Dialogue===
* {{snes|A}}: Continues dialogue.
*{{snes|A}}: Continues dialogue.
* {{snes|Y}}: Switches dialogue box vertical position.
*{{snes|Y}}: Switches dialogue box vertical position.


===When Controlling a Character===
===When Controlling a Character===
* {{snes|A}}: Interaction (talking, touching, taking) and confirmation.
*{{snes|A}}: Interaction (talking, touching, taking) and confirmation.
* {{snes|B}}: Run, cancel actions, backs out one menu tier.
*{{snes|B}}: Run, cancel actions, backs out one menu tier.
* {{snes|Y}}: Display the end of time switch screen (after gaining a fourth character).
*{{snes|Y}}: Display the end of time switch screen (after gaining a fourth character).
* {{snes|Start}}: Pause the game.
*{{snes|Start}}: Pause the game.


===Exploration===
===Exploration===
* {{snes|A}}: Enters locations and lands a vehicle/mount if over a traversable area.
*{{snes|A}}: Enters locations and lands a vehicle/mount if over a traversable area.
* {{snes|Select}}: Displays the world map.
*{{snes|Select}}: Displays the world map.
* {{snes|Y}}: Displays time travel menu when controlling the Epoch (Aero-Dalton Imperial).
*{{snes|Y}}: Displays time travel menu when controlling the Epoch (Aero-Dalton Imperial).
** {{snes|L}} / {{snes|Down|Dpad}} or {{snes|R}} / {{snes|Down|Dpad}}: Adjusts which time period is to be selected.
**{{snes|L}} / {{snes|Down|Dpad}} or {{snes|R}} / {{snes|Down|Dpad}}: Adjusts which time period is to be selected.
** {{snes|A}}: Confirm time travel.
**{{snes|A}}: Confirm time travel.


===Battle===
===Battle===
* {{snes|A}}: Selects options, confirms targets.
*{{snes|A}}: Selects options, confirms targets.
* {{snes|B}}: Cancels actions and backs out one menu tier.
*{{snes|B}}: Cancels actions and backs out one menu tier.
* {{snes|Y}}: Switches dialogue box vertical position.
*{{snes|Y}}: Switches dialogue box vertical position.
*{{snes|L}}{{cade|Plus}}{{snes|R}}: Hold to attempt to run.  100% chance of failure in Boss battles.
*{{snes|L}}{{cade|Plus}}{{snes|R}}: Hold to attempt to run.  100% chance of failure in Boss battles.



Revision as of 08:14, 18 April 2007

Template:All Game Nav

SNES

Dialogue

  • A Button: Continues dialogue.
  • Y Button: Switches dialogue box vertical position.

When Controlling a Character

  • A Button: Interaction (talking, touching, taking) and confirmation.
  • B Button: Run, cancel actions, backs out one menu tier.
  • Y Button: Display the end of time switch screen (after gaining a fourth character).
  • Start Button: Pause the game.

Exploration

  • A Button: Enters locations and lands a vehicle/mount if over a traversable area.
  • Select Button: Displays the world map.
  • Y Button: Displays time travel menu when controlling the Epoch (Aero-Dalton Imperial).
    • L Button / Down Dpad or R Button / Down Dpad: Adjusts which time period is to be selected.
    • A Button: Confirm time travel.

Battle

  • A Button: Selects options, confirms targets.
  • B Button: Cancels actions and backs out one menu tier.
  • Y Button: Switches dialogue box vertical position.
  • L ButtonFile:Arcade-Button-Plus.pngR Button: Hold to attempt to run. 100% chance of failure in Boss battles.

Playstation

Dialogue

  • Cross button: Continues dialogue.
  • Square button: Switches dialogue box vertical position.

When Controlling a Character

  • Neutral dpad: Moves the character or cursor.
  • Triangle button: Opens the party/options menu.
  • Cross button: Interaction (talking, touching, taking) and confirmation (yes/no, etc.).
  • Square button: Open Character exchange screen
  • Circle button: Run, cancel actions, backs out one menu tier.
  • L1 button: Escape from battle (L1+R1)
  • R1 button: Escape from battle (L1+R1)
  • Start button: Pause game