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===Battle=== | ===Battle=== | ||
*{{snes|A}}: Selects options, confirms targets. | *{{snes|A}}/{{gc|A}}/{{wii-cc|A}}: Selects options, confirms targets. | ||
*{{snes|B}}: Cancels actions and backs out one menu tier. | *{{snes|B}}/{{gc|B}}/{{wii-cc|B}}: Cancels actions and backs out one menu tier. | ||
*{{snes|Y}}: Switches dialogue box vertical position. | *{{snes|Y}}/{{gc|Y}}/{{wii-cc|Y}}: Switches dialogue box vertical position. | ||
*{{snes|L}}{{plus}}{{snes|R}}: Hold to attempt to run. 100% chance of failure in Boss battles. | *{{snes|L}}{{plus}}{{snes|R}} or {{gc|L}}{{plus}}{{gc|R}} or {{wii-cc|L}}{{plus}}{{wii-cc|R}}: Hold to attempt to run. 100% chance of failure in Boss battles. | ||
==Playstation== | ==Playstation== |
Revision as of 01:50, 1 June 2008
SNES/Virtual Console
- +++ or +++ or +++: Reset the game.
- //: Moves the character or cursor.
- //: Opens the party/options menu. (Not available within battle or during conversations.)
Dialogue
When Controlling a Character
- //: Interaction (talking, touching, taking) and confirmation.
- //: Run, cancel actions, backs out one menu tier.
- //: Display the end of time switch screen (after gaining a fourth character).
- //: Pause the game.
Exploration
- //: Enters locations and lands a vehicle/mount if over a traversable area.
- //: Displays the world map.
- //: Displays time travel menu when controlling the Epoch (Aero-Dalton Imperial).
Battle
- //: Selects options, confirms targets.
- //: Cancels actions and backs out one menu tier.
- //: Switches dialogue box vertical position.
- + or + or +: Hold to attempt to run. 100% chance of failure in Boss battles.