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This is the way the summoner and her guardians are tested — by a set of supposedly dangerous puzzles involving glowing spheres. Begin by examining the symbol on the wall across the entrance with the floating unreadable characters. A green glyph will then appear on the right hand wall in front of the Yevon symbol on the floor. Go over and touch it, and the wall will rise through the roof, revealing some stairs. Head down, and interact with the wall slot on the way down to have a brief introduction to the types of spheres you'll encounter inside Cloisters of Trials. Glyph Spheres trigger all sorts of things, as do Besaid Spheres (Besaid Spheres get replaced by the respective temple name spheres, and do things loosely related to their temple). Destruction Spheres are necessary for getting the extras from each temple including important sidequests found much later on in the game. For now, take the Glyph Sphere from the slot and take it down to the door at the bottom. Insert it and the door will open. | This is the way the summoner and her guardians are tested — by a set of supposedly dangerous puzzles involving glowing spheres. Begin by examining the symbol on the wall across the entrance with the floating unreadable characters. A green glyph will then appear on the right hand wall in front of the Yevon symbol on the floor. Go over and touch it, and the wall will rise through the roof, revealing some stairs. Head down, and interact with the wall slot on the way down to have a brief introduction to the types of spheres you'll encounter inside Cloisters of Trials. Glyph Spheres trigger all sorts of things, as do Besaid Spheres (Besaid Spheres get replaced by the respective temple name spheres, and do things loosely related to their temple). Destruction Spheres are necessary for getting the extras from each temple including important sidequests found much later on in the game. For now, take the Glyph Sphere from the slot and take it down to the door at the bottom. Insert it and the door will open. | ||
Ignore the slot on the outside wall around here for the mean time. Head around to the floating symbols on the next wall, and touch them to open up another section of wall leading to a room with lots of glowing blue lines. Take the Besaid Sphere from this wall and put it in the slot opposite the room you were just in. The wall will disappear, revealing a pedestal and short tutorial. (Pedestals are usually accompanied by a small ''shining glyph'' that appears as a white light on the floor. If you move the pedestal in the wrong direction, you can step on this glyph to restore the pedestal to its original position). Ignore the pedestal for now. Time to find the Destruction Sphere (Pushing the pedestal will complete the trial without finishing it 100%. | Ignore the slot on the outside wall around here for the mean time. Head around to the floating symbols on the next wall, and touch them to open up another section of wall leading to a room with lots of glowing blue lines. Take the Besaid Sphere from this wall and put it in the slot opposite the room you were just in. The wall will disappear, revealing a pedestal and short tutorial. (Pedestals are usually accompanied by a small ''shining glyph'' that appears as a white light on the floor. If you move the pedestal in the wrong direction, you can step on this glyph to restore the pedestal to its original position). Ignore the pedestal for now. Time to find the Destruction Sphere (Pushing the pedestal will complete the trial without finishing it 100%. Enabling you from opening the Destruction Sphere treasure until way later in the game, by which time a certain absurdly difficult superboss, [[../Dark Aeons#Dark Valefor|Dark Valefor]], will be waiting in front of Besaid Village. Barring your access. It's not worth the hassle of trying to get past it while really under leveled, to return for the Destruction Sphere treasure. Make sure to get it now.). | ||
Head back to the door that you opened with the Glyph Sphere and put it in the spare slot you saw earlier (before the slot in the room with the lines). The wall will rise, and you can retrieve the Destruction Sphere from inside. Take this and put it in the room with the lines (where you first found the Besaid Sphere). A purple line will now go around to the apparent dead end around the corner, and blow a hole in the wall. Walk around and through the hole, and open the treasure chest. You've just got Besaid's Destruction Sphere treasure, the '''Rod of Wisdom'''. | Head back to the door that you opened with the Glyph Sphere and put it in the spare slot you saw earlier (before the slot in the room with the lines). The wall will rise, and you can retrieve the Destruction Sphere from inside. Take this and put it in the room with the lines (where you first found the Besaid Sphere). A purple line will now go around to the apparent dead end around the corner, and blow a hole in the wall. Walk around and through the hole, and open the treasure chest. You've just got Besaid's Destruction Sphere treasure, the '''Rod of Wisdom'''. |