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{{Header Nav|game=Kid Icarus: Uprising}} | {{Header Nav|game=Kid Icarus: Uprising}} | ||
This can be considered the first "real" chapter of Kid Icarus: Uprising. From here on out, it is impossible for | This can be considered the first "real" chapter of Kid Icarus: Uprising. From here on out, it is impossible for the guide to predict what weapons or powers the player will be equipped with. | ||
== Air Section == | == Air Section == | ||
[[File: | [[File:Level_2_Air.jpg|thumb]] | ||
This level begins much like the one before it. Groups of | This level begins much like the one before it. Groups of monoeyes, miks, and other flying enemies will pass by, taking shots at Pit. Miks use their long tongues to attack a wide area, so be careful. Wave Anglers also shoot wide attacks, albeit ones that move slowly enough to dodge. Also, be careful about lightning bolts. Flying into one of these will deal some damage. Later on, after flying underground, you'll see some new faces. Octos shoot rings of ink that can be flown through. Porcuspines will shoot needles in various directions at once, and can be hard to avoid. | ||
Halfway through the stage, players can pick up some Recovery Orbs to revive health. Soon afterwards, players meet their first Belunka. These whale-like enemies spew smaller foes from their mouths, and can absorb a fair amount of punishment. In of themselves though, they are not too dangerous. Pit will then fly up a wall and over a battlefield, encountering some more enemies. At this point though, the worst is over. | Halfway through the stage, players can pick up some Recovery Orbs to revive health. Soon afterwards, players meet their first Belunka. These whale-like enemies spew smaller foes from their mouths, and can absorb a fair amount of punishment. In of themselves though, they are not too dangerous. Pit will then fly up a wall and over a battlefield, encountering some more enemies. At this point though, the worst is over. | ||
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== Boss: Dark Lord Gaol == | == Boss: Dark Lord Gaol == | ||
For a dark lord, Gaol could be far worse. Admittedly, he uses a wide variety of magical attacks, including area of effect spells, various projectiles, and summoning spells that spawn weaker opponents. This is in addition to some nice melee moves. But with Magnus fighting by your side, Gaol will be largely distracted, leaving him vulnerable to long ranged attacks. Plus, he doesn't have much more health, meaning that he will likely fall before you hear his entire storyline. | For a dark lord, Gaol could be far worse. Admittedly, he uses a wide variety of magical attacks, including area of effect spells, various projectiles, and summoning spells that spawn weaker opponents. This is in addition to some nice melee moves. But with Magnus fighting by your side, Gaol will be largely distracted, leaving him vulnerable to long ranged attacks. Plus, he doesn't have much more health, meaning that he will likely fall before you hear his entire storyline. | ||
{{Footer Nav|game=Kid Icarus: Uprising|prevpage= | {{Footer Nav|game=Kid Icarus: Uprising|prevpage=|nextpage=}} |