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Under Construction
Just a placeholder guide at this point. Some things which might be good to cover, aside from the obvious:
- All of the power-ups available, and their purpose
- "Mushroom Houses," for lack of a better term (why go to the trouble of getting to these, just for a single item?)
power ups
- Mushroom: The mushroom turns normal Mario to super Mario. If hit as super mario, you turn back into regular mario
- Fire Flower: The Fire flower turns Mario into fire Mario enabling him to shoot fireballs. If you're hit as fire Mario, you turn into super Mario.
- Mega Mushroom: The mega mushroom turns Mario into "mega Mario" for a limited amount of time. While mega Mario, everything/anything you hit will die or break.
- Poison Mushroom: Turns Mario into mini mario. As mini Mario, one hit from anything will kill you but, you also can get into areas the other Marios cannot.
- Shell: The shell turns Mario into Shell Mario, which is Mario as a shell. If you're hit as shell Mario, you turn into super Mario. The special attack as shell Mario is if you run at a certain speed, you duck into the shell and roll around