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== Route Description == | == Route Description == | ||
The fourth route that trainers from New Bark encounter, Route 32 is the first in Johto to see the player's destination to the south– and a far-off one at that. After exiting Violet City through a small path with a Apricorn tree in a clearing, the player comes to a three-way intersection. Either they can head back up north, to [[../Violet City|Violet City]], if they have some business to finish there, west, into the [[../TMs and HMs|Ruins of Alph]], to discover the secrets there, or continue south along the route. After moving south around the large rock, players will find a Cuttable tree on its western side, the path behind which leads them to a man who will give them [[../TMs and HMs|TM05 Roar]]. | The fourth route that trainers from New Bark encounter, Route 32 is the first in Johto to see the player's destination to the south– and a far-off one at that. After exiting Violet City through a small path with a Apricorn tree in a clearing, the player comes to a three-way intersection. Either they can head back up north, to [[../Violet City|Violet City]], if they have some business to finish there, west, into the [[../TMs and HMs Pocket|Ruins of Alph]], to discover the secrets there, or continue south along the route. After moving south around the large rock, players will find a Cuttable tree on its western side, the path behind which leads them to a man who will give them [[../TMs and HMs Pocket|TM05 Roar]]. | ||
From there, the player should head south, going east or west around the next rock (leading them through tall grass or near a Trainer, respectively). A small bit further south, the route opens up, and players can go along the western side of a small inlet of ocean, facing wild Pokémon and trainers, or cross this on the pier, and come upon three Fishermen. A little southwest of the pier is a patch of grass, where a Great Ball can be found. | From there, the player should head south, going east or west around the next rock (leading them through tall grass or near a Trainer, respectively). A small bit further south, the route opens up, and players can go along the western side of a small inlet of ocean, facing wild Pokémon and trainers, or cross this on the pier, and come upon three Fishermen. A little southwest of the pier is a patch of grass, where a Great Ball can be found. | ||
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=== The Miracle Seed and TM 05 === | === The Miracle Seed and TM 05 === | ||
The northern-most guy on the route will give you a '''Miracle Seed''' just for beating Falkner! When equipped, this nifty item powers up your Pokémon's Grass techniques. Come back when you learn Cut to get to the guy south of him on the ledge. He will give you [[../TMs and HMs|TM 05 (Roar)]] for your trouble. | The northern-most guy on the route will give you a '''Miracle Seed''' just for beating Falkner! When equipped, this nifty item powers up your Pokémon's Grass techniques. Come back when you learn Cut to get to the guy south of him on the ledge. He will give you [[../TMs and HMs Pocket|TM 05 (Roar)]] for your trouble. | ||
=== Pick up the old rod and start fishing === | === Pick up the old rod and start fishing === |