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{{Header Nav|game=Samurai Shodown| | {{Header Nav|game=Samurai Shodown|custom=[[/Moves/]]}} | ||
{{Game | {{Game | ||
|completion=3 | |||
|image=Samurai Spirits box.jpg | |||
|title=Samurai Shodown | |title=Samurai Shodown | ||
|japanese=サムライスピリッツ (''Samurai Spirits'') | |japanese=サムライスピリッツ (''Samurai Spirits'') | ||
|developer=[[SNK]] | |developer=[[SNK]] | ||
|publisher=[[SNK]] | |publisher=[[SNK]] | ||
| | |year=1993 | ||
| | |systems={{syslist|arcade|ng|ngcd|snes|gb|gen|sega cd|gg|3do|wii}} | ||
{{ | |ratings={{CERO|B}}{{ESRB|T}}{{PEGI|12}}{{USK|12}}{{OFLC|MA15}}{{OFLC old|M15}}{{OFLC/NZ|R15}}{{ELSPA|11}}{{RSAC|3|1|1}} | ||
|title1=ACA Neo Geo Samurai Shodown | |||
|developer1=[[SNK]] | |||
|publisher1=[[Hamster Corporation]] | |||
|year1=2016 | |||
|systems1={{syslist|switch|ps4|win|xbo|ios|android}} | |||
|genre=[[Fighting]] | |genre=[[Fighting]] | ||
|players=1-2 | |players=1-2 | ||
| | |modes=[[Single player]], [[multiplayer]] | ||
|followed by=[[Samurai Shodown II]] | |followed by=[[Samurai Shodown II]] | ||
|series=Samurai Shodown | |series=Samurai Shodown | ||
|series2=ACA Neo Geo | |||
|website=https://samuraianiv.snk-corp.co.jp/ | |||
|pcgamingwiki=Samurai Shodown | |||
}} | }} | ||
{{game disambig||the 1998 [[Neo Geo Pocket]] game|[[Samurai Shodown!]]|the 2019 reboot|[[Samurai Shodown (2019)]]}} | |||
{{game disambig||the 1998 [[Neo Geo Pocket]] game|[[Samurai Shodown!]] | '''Samurai Shodown''', known as '''Samurai Spirits''' (サムライスピリッツ) in Japan, is the first game in [[SNK]]'s popular series of fighting games. | ||
It is set in the late 18th century and all of its characters wield weapons. It also bears comparatively authentic music from the time period and a refined version of the camera zoom first found in Art of Fighting. True to its use of bladed weapons, the game also includes copious amounts of blood. Its overall aesthetic drew in the curious, and made SNK many fans. | |||
''Samurai Shodown'' quickly became renowned for its fast pace, focused more on quick, powerful strikes than combos. As to emphasize the distinction of this gameplay system, slow motion was added to intensify damage dealt from hard hits. Also during a match, a referee held flags representing each player (player 1 was white; player 2 red). When a player landed a successful hit, the referee would lift the corresponding flag, letting everyone watching know who dealt the blow. To lessen the repetition of fights, a delivery man running in the background threw items such as chicken (that healed) or bombs, which could significantly change the outcome of a play. | |||
<gallery> | |||
File:Samurai Spirits GB box.jpg|Japanese Game Boy box | |||
</gallery> | |||
{{ToC}} | |||
==Character Select== | |||
{|align=center | |||
|[[File:Portrait SS Gen-An.png|64px|link=Samurai Shodown/Moves#Gen-An Shiranui|Gen-An]] | |||
|[[File:Portrait SS Galford.png|64px|link=Samurai Shodown/Moves#Galford D. Weller|Galford]] | |||
|[[File:Portrait SS Haohmaru.png|64px|link=Samurai Shodown/Moves#Haohmaru|Haohmaru]] | |||
|[[File:Portrait SS Ukyo.png|64px|link=Samurai Shodown/Moves#Ukyo Tachibana|Ukyo]] | |||
|[[File:Portrait SS Charlotte.png|64px|link=Samurai Shodown/Moves#Charlotte Christine Colde|Charlotte]] | |||
|[[File:Portrait SS Tam Tam.png|64px|link=Samurai Shodown/Moves#Tam Tam|Tam Tam]] | |||
|- | |||
|[[File:Portrait SS Earthquake.png|64px|link=Samurai Shodown/Moves#Earthquake|Earthquake]] | |||
|[[File:Portrait SS Nakoruru.png|64px|link=Samurai Shodown/Moves#Nakoruru|Nakoruru]] | |||
|[[File:Portrait SS Wan-Fu.png|64px|link=Samurai Shodown/Moves#Wan-Fu|Wan-Fu]] | |||
|[[File:Portrait SS Jubei.png|64px|link=Samurai Shodown/Moves#Jubei Yagyu|Jubei]] | |||
|[[File:Portrait SS Hanzo.png|64px|link=Samurai Shodown/Moves#Hanzo Hattori|Hanzo]] | |||
|[[File:Portrait SS Kyoshiro.png|64px|link=Samurai Shodown/Moves#Kyoshiro Senryo|Kyoshiro]] | |||
|} | |||
{{Samurai Shodown}} | {{Samurai Shodown}} | ||
[[Category: | [[Category:SNK]] | ||
[[Category: | [[Category:Hamster Corporation]] | ||
[[Category:Fighting]] | [[Category:Fighting]] | ||
[[Category:Single player]] | [[Category:Single player]] | ||
[[Category:Multiplayer]] | [[Category:Multiplayer]] | ||
[[Category: | [[Category:Super Game Boy]] | ||
[[Category:MAME]] | |||
[[Category: | |||
Latest revision as of 00:25, 10 October 2022
This is the first game in the Samurai Shodown series. For other games in the series see the Samurai Shodown category.
Samurai Shodown | |
---|---|
Developer(s) | SNK |
Publisher(s) | SNK |
Year released | 1993 |
System(s) | Arcade, Neo Geo, Neo Geo CD, SNES, Game Boy, Sega Genesis, Sega CD, Sega Game Gear, 3DO Interactive Multiplayer, Wii |
Followed by | Samurai Shodown II |
Series | Samurai Shodown, ACA Neo Geo |
Japanese title | サムライスピリッツ (Samurai Spirits) |
---|---|
Genre(s) | Fighting |
Players | 1-2 |
Modes | Single player, multiplayer |
Rating(s) |
ACA Neo Geo Samurai Shodown | |
---|---|
Developer(s) | SNK |
Publisher(s) | Hamster Corporation |
Year released | 2016 |
System(s) | Nintendo Switch, PlayStation 4, Windows, Xbox One, iOS, Android |
- For the 1998 Neo Geo Pocket game, see Samurai Shodown!. For the 2019 reboot, see Samurai Shodown (2019).
Samurai Shodown, known as Samurai Spirits (サムライスピリッツ) in Japan, is the first game in SNK's popular series of fighting games.
It is set in the late 18th century and all of its characters wield weapons. It also bears comparatively authentic music from the time period and a refined version of the camera zoom first found in Art of Fighting. True to its use of bladed weapons, the game also includes copious amounts of blood. Its overall aesthetic drew in the curious, and made SNK many fans.
Samurai Shodown quickly became renowned for its fast pace, focused more on quick, powerful strikes than combos. As to emphasize the distinction of this gameplay system, slow motion was added to intensify damage dealt from hard hits. Also during a match, a referee held flags representing each player (player 1 was white; player 2 red). When a player landed a successful hit, the referee would lift the corresponding flag, letting everyone watching know who dealt the blow. To lessen the repetition of fights, a delivery man running in the background threw items such as chicken (that healed) or bombs, which could significantly change the outcome of a play.
-
Japanese Game Boy box
Table of Contents
- Samurai Shodown (Moves)
- Samurai Shodown II (Moves)
- Samurai Shodown III (Moves)
- Samurai Shodown IV (Moves)
- Samurai Shodown V (Moves)
- Samurai Shodown V Special (Moves)
- Samurai Shodown VI (Moves)
- Samurai Shodown (2019) (Moves)
- Amakusa
- Andrew
- Baiken
- Basara
- Cham Cham
- Chample
- Charlotte
- Darli
- Earthquake
- Enja
- Gaira
- Galford
- Gaoh
- Gen-An
- Genjuro
- Gongsun Li
- Hanzo
- Haohmaru
- Hibiki
- Iroha
- Jubei
- Kazuki
- Kim Ung Che
- Kuroko
- Kusaregedo
- Kyoshiro
- Mina
- Mizuki
- Nakoruru
- Nicotine
- Ocha-Maro
- Pak Pak
- Poppy
- Rasetsumaru
- Rera
- Rimururu
- Sankuro
- Shiki
- Shikuru Mamahaha
- Shizumaru
- Sieger
- Sogetsu
- Sugoroku
- Suija
- Tam Tam
- Ukyo
- Wan-Fu
- Warden
- Wu-Ruixiang
- Yashamaru
- Yoshitora
- Yumeji
- Yunfei
- Zankuro