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< Ultima III: Exodus
Revision as of 21:22, 17 January 2014 by Abacos (talk | contribs) (Abacos moved page Ultima III: Exodus/Doom to Ultima III: Exodus/Dungeon Doom: Full name of dungeon)
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The "F" marks the location of Dungeon Doom

The Dungeon of Doom is located on a peninsula in the South-West of Sosaria, straight West of Montor. It conceals the Mark of Force, that can also be found in other dungeons (e.g. the necessary Dungeon of Time), therefore the game can be cleared without entering this dungeon.

Dungeon Doom was renamed "Cave of Fool" in the NES version.

Maps

Legend:

  • G = Gremlin (steals food)
  • T = Trap
  • W = Strange wind (blows out torches)
X = False wall


Floor Map Notes
Floor 1 Ultima III Doom F1.png Sign 1: "Welcome Fools, to your doom!!"

C = Cure poison fountain
Floor 2 Ultima III Doom F2.png Sign 2: "Secret corners!"

Floor 3 Ultima III Doom F3.png Sign 3: "Traps & Treasure"

Floor 4 Ultima III Doom F4.png Sign 4: "Beware the Winds"

Floor 5 Ultima III Doom F5.png Sign 5: "Danger!"

C = Cure poison fountain
H = Healing fountain
Floor 6 Ultima III Doom F6.png Sign 6: "Map well!!!"

D = Damage fountain
Floor 7 Ultima III Doom F7.png Sign 7: "Reach up!"

Floor 8 Ultima III Doom F8.png Sign 8: "Windy secret"
f = Mark of Force

C = Cure poison fountain
H = Healing fountain
D = Damage fountain
P = Poison fountain