Level | Strike | Team work |
Body | Focus |
---|---|---|---|---|
2 | 6 | 3 | 7 | 21 |
30 | 30 | 39 | 33 | 50 |
- Available: At the beginning of Castle Doom.
- Flying?: Yes, continuous
- Heroic Deeds
- Defeat 50 foes after choosing Anti-Reg (Costume)
- Perform 5 high scoring Fusions with Thing (Boost: Hot Head)
- Defeat 3 foes with one non-Fusion attack (Boost)
He has a super high focus stat meaning stamina comes back very quickly. And high Teamwork score makes him good as a Fusion partner. What sets Human Torch apart is that ALL of his powers are useful, he is a bit fragile though but you shouldn't be getting hit much with him. Fly, fly, fly. Stay away from the crowd and Fireball Barrage and flame pillar everything. When stamina depletes get to the ground only to regain stamina then back to the air. In the odd occurrence you get surrounded I would recommend just flying away but you can also use radial blaze to get them off of you. But his real strength comes from his Flame Thrower power. Incredible move, on par with Thor's Lightning rod and Songbirds shatter scream. This is definitely a boss killer, it tears through health bars at lightning fast speed and can easily burn through large crowds of foes. But he has to be somewhat close to use this putting him further in harms way, the only set back. overall Great character.
Powers[edit]
Fireball Barrage[edit]
Hurls flaming projectiles
Catches foes on fire damaging
Adds area of effect on impact Overcomes foes' fire resistance
Radial Blaze[edit]
Searing burst knocks back foes
Increased area of effect Catches foes on fire, damaging them Knocks down foes
Fire Pillar[edit]
Requires level 5. Jets of fire launches foes into the air
Affects two target Catches foes on fire, damaging them Affects three targets
Flame Thrower[edit]
Requires level 10. Waves of fire wash over foes
Staggers foes Overcomes foes' fire resistance
Abilities[edit]
Fists of Fire[edit]
Adds fire damage to melee attacks
Concentration[edit]
Allows more frequent use of powers
Flame Mastery[edit]
Requires Pro-Reg.
Raises damage for all fire attacks
Plasma Field[edit]
Requires Pro-Reg.
Resists incoming melee damage
First Family[edit]
Requires Anti-Reg.
Raises fusion damage
Hand-to-Hand[edit]
Requires Anti-Reg.
Raises melee attack damage