Level | Strike | Team work |
Body | Focus |
---|---|---|---|---|
2 | 6 | 3 | 7 | 15 |
30 | 28 | 39 | 33 | 50 |
- Available: After you defeat him in Black Panther's palace in Act III.
- Flying?: Yes, continuous
- Heroic Deeds
- Defeat 5 foes with a single non-Fusion attack (Boost)
- Lead the Thunderbolts for an entire map (Boost)
- Defeat 50 foes (Costume)
Gobby on his glider positively owns groups of regular mobs and lesser bosses. When flying on his glider (double Jump – you do not have to hold down the Jump button), you can fire a machine gun ( ) or a rocket ( ). The machine gun mows through riff-raff like a hot knife through butter. Don't get too excited. Using the glider's weapons costs Stamina and while flying, Gobby can't regain Stamina; so, either you have to load up on Stamina-enhancing Boosts or ground the Goblin once in a while. And, on foot, Green Goblin is no good.
Still, once you have, say Reserves IV and Draining III, Goblin can fire his machine gun constantly for a long, long time. As long as you can keep him on it (i.e. avoid getting shot), you can slice-and-dice mobs very easily – even at Legendary Difficulty. On foot, Pumpkin Bombs and Napalm Strike will be your primary weapons; so, build them up.
Powers[edit]
Pumpkin Bombs[edit]
- Base Dmg (2 hits): 21-22 Impact
- Max Dmg (2 hits):
- Cost: 18 Stamina
A volley of explosives. Rapidly tap to extend.
- Enhancements
- 4 bombs (rank 4)
- 6 bombs (rank 7)
- Overcomes impact resistance (Rank 10)
Gas Attack[edit]
Unleashes a cloud of hallucinogenic gas.
Homing Swarm[edit]
- Requires level 5.
Hurls flying darts at enemies, causing poison damage.
Napalm Strike[edit]
- Requires level 10.
Goblin's glider bathes his foes in flame.
Abilities[edit]
Glider Upgrade[edit]
Adds damage to glider attacks.
Sadistic Glee[edit]
Adds hit points per KO.
Manic Madman[edit]
Requires Pro-Reg.
Adds focus.
Gadget Mastery[edit]
Requires Pro-Reg.
Adds % Dmg for all attacks
Goblin Formula[edit]
Requires Anti-Reg.
Hard to Kill[edit]
Requires Anti-Reg.