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<div style=" float: right; ">{{CotMboss|Necromancer (second form)|Audience Room|500|200|250|2500|Dark|Tackle}}</div> | <div style=" float: right; ">{{CotMboss|Necromancer (second form)|Audience Room|500|200|250|2500|Dark|Tackle}}</div> | ||
Once he takes enough damage, he'll toss off his cloak revealing a winged skeleton. He still hovers about, but instead of throwing energy balls he'll turn into a gigantic one and ricochets around the room at a high speed. This attack is very strong, very fast, and there is no safe spot to avoid it. Just jump out of the way when you see it coming. It can be easier to avoid if you're on the ground, though it's harder to hit him since he generally comes out of the spin high in the air. He'll continue to summon monsters, but call skeletons instead of zombies. These guys throw bones, and you'll be on the ground more, so slide-kick your way across the floor as they appear. | Once he takes enough damage, he'll toss off his cloak revealing a winged skeleton. He still hovers about, but instead of throwing energy balls he'll turn into a gigantic one and ricochets around the room at a high speed. This attack is very strong, very fast, and there is no safe spot to avoid it. Just jump out of the way when you see it coming. It can be easier to avoid if you're on the ground, though it's harder to hit him since he generally comes out of the spin high in the air. He'll continue to summon monsters, but call skeletons instead of zombies. These guys throw bones, and you'll be on the ground more, so slide-kick your way across the floor as they appear. | ||
Keep an eye on your HP and use cards to boost your defense if possible. The Necromancer is a very hard boss; even harder than some of the later ones. | Keep an eye on your HP and use cards to boost your defense if possible. The Necromancer is a very hard boss; even harder than some of the later ones. |