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After entering, go straight forward until you enter the room where the king and Ingus are. Walk up to them to learn about the curse and how to lift it. Unfortunately, the ring you're looking for seems to have disappeared along with King Sasune's daughter, Sara. You're instructed to go to the cave in the north and look for Sara with the king's man, Ingus, who now joins your party. Now your last party member has joined you.  
After entering, go straight forward until you enter the room where the king and Ingus are. Walk up to them to learn about the curse and how to lift it. Unfortunately, the ring you're looking for seems to have disappeared along with King Sasune's daughter, Sara. You're instructed to go to the cave in the north and look for Sara with the king's man, Ingus, who now joins your party. Now your last party member has joined you.  


Before you set foot into the Sealed Cave, there are two weapons found in Castle Sasune which save you a lot of stress. You must acquire the '''Whightslayer''' and the '''Bow''' and '''Holy Arrows''' before you leave.
You can head to the Sealed Cave now, but there is much loot to be found in Castle Sasune, and even a boss to defeat. It's a good idea to take the time to grab the loot and get the experience from the boss before tackling the Sealed Cave.


There are three parts to the castle: the central keep, the west tower and the east tower. In the main castle, some of the side walls appear different from the others. You can walk through these to get into other rooms. Go downstairs twice from the King's Chamber and go through the left wall for a '''Phoenix Down'''.
There are three parts to the castle: the main part, the west tower and the east tower. In the main castle, some of the side walls appear different from the others. You can walk through these to get into other rooms. Go downstairs twice from the King's Chamber and go through the left wall for a '''Phoenix Down'''.


Then go through the right wall and upstairs. Go around to find two chests with '''Leather Shield''' and '''Blizzard'''. To the left of the two chests is another hidden wall you can walk through. Go north, then east to find one chest holding '''Bronze Knuckles'''. Go down two sets of stairs and grab the '''2000 gil''' from two chests.
Then go through the right wall and upstairs. Go around to find two chests with '''Leather Shield''' and '''Blizzard'''. To the left of the two chests is another hidden wall you can walk through. Go north, then east to find one chest holding '''Bronze Knuckles'''. Go down two sets of stairs and grab the '''2000 gil''' from two chests.
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Go to the East Tower, where there are no enemies. On third floor there are two chests with '''20 Holy Arrows''' and '''20 Wooden Arrows'''. On the last floor are three chests with'''Potion''', '''Bow''' and '''20 Wooden Arrows'''.
Go to the East Tower, where there are no enemies. On third floor there are two chests with '''20 Holy Arrows''' and '''20 Wooden Arrows'''. On the last floor are three chests with'''Potion''', '''Bow''' and '''20 Wooden Arrows'''.


Before setting foot into the West Tower, know that it is infested with Undead. Have a character equipped with the Bow and Holy Arrows and place them in the back row. Another character should be set with the Cure spell found at Ur, which will usually destroy any Undead monster with one spell charge. Front line fighters should have paired Longswords and Bronze Knuckles.
Before venturing in the West Tower, you may want to return to Ur to buy some equipment or healing items for your party. Train a while in the West Tower until you're level 5 or higher, since there is a boss on the last floor. On the third floor, there are two chests with '''20 Holy Arrows''' and '''20 Wooden Arrows'''. The last floor holds one chest, with '''Wightslayer''', which is guarded by a Griffon monster.
 
Before opening the chest, make sure your party is above 50% HP and at least one person has the Blizzard spell and full MP. Put your caster and whoever is equipped with the Bow in the back row.
 
The last floor holds one chest, with '''Wightslayer''', which is guarded by a Griffon monster.


== Sub-BOSS: Griffon ==
== Sub-BOSS: Griffon ==
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|}
|}


At the earliest opportunity, have one character use the '''Zeus's Wrath''' found in Kazus. A character capable of casting Black Magic should cast Blizzard every turn, as the Griffon is weak against cold. Front-line fighters should attack with two weapons such as the Longswords and the Bronze Knuckles.
This boss is fairly easy. Whack away at it with your swords, and use Potions (or Cure if you have it) if your party members HP are low. If you have a '''Black Mage''', be sure to teach them Blizzard, which will help immensely in this fight.  


A trip up and down the West Tower should leave you with at the very least a Level 5 party. Rest at one of the beds in the castle. With Cure, Holy Arrows, and the Wightslayer, you may travel to the Sealed Cave. Once you're ready to enter the cave, get onboard your airship and head north to the cave across from the lake. Make sure you save!
You can now head to the Sealed Cave. However, it might be a good idea to stock up on healing items, teach your characters some spells or get them armor before you set off. Once you're ready to enter the cave, get on board your airship and head north to the cave across from the lake. Make sure you save!


== The Sealed Cave ==
== The Sealed Cave ==
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{|{{prettytable}}
{|{{prettytable}}
| Level: 7 || HP: 600 (DS) 480 (NES) || Weakness: Ice, Water || Gil: 1400 || EXP: 200
| Level: 7 || HP: 600 || Weakness: Ice, Water || Gil: 1400 || EXP: 200
|}
|}


[[File:FinalFantasy3_Boss02.png|thumb|256px|NES version]]
[[File:FinalFantasy3_Boss02.png|thumb|256px|NES version]]


The quickest way to defeat this boss is to use two '''Antarctic Winds''' since they do 350 damage. However, there is alternative which uses one less item: Cast Blizzard, Use Antarctic Wind, attack with Wightslayer , and have your '''White Mage''' heal.
The quickest way to defeat this boss is to use two '''Antarctic Winds''' since they do 350 damage. However, there is alternative which uses one less item: Cast Blizzard, Use Antarctic Wind, attack with WightSlayer , and have your '''White Mage''' heal.  


With the djinn beaten, Sara will seal it in the Mythril Ring. You will then be transported to Altar Cave, at which point you will receive your mandate from the Crystal to save the other three and stop the coming flood of darkness. You will the be empowered by the Crystal's light and anointed as the '''Warriors of the Light.'''
After you defeat the Djinn, you will then teleported to Altar Cave, then the credits will roll. Congratulations on beating Final Fantasy III! ...not!


=== After the boss: Wind Crystal jobs ===
=== After the boss: Wind Crystal jobs ===
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*Thief(3D)}}
*Thief(3D)}}


Once the credits finish, a Moogle will briefly explain class changing.
Once the credits finish, a Moogle will give a short explanation about the job-change you now can do. Walk past the crystal onto the pink portal.


Change the jobs of your party any way you like. For more information on the six first jobs check the [[../Jobs#First_Job_Set|Job List]].
Change the jobs of your party any way you like. For more information on the six first jobs check the [[../Jobs#First_Job_Set|Job List]].
{{sidebar|float=right|width=300px|title=Mognet|contents=With the Victory over Djinn the Moogles will start appearing in villages. Check [[../Mognet/]] for more info.}}
{{sidebar|float=right|width=300px|title=Mognet|contents=With the Victory over Djinn the Moogles will start appearing in villages. Check [[../Mognet/]] for more info.}}


Step on the portal north of the Crystal to be returned to its entrance. Save. Return to Castle Sasune where Princess Sara awaits you. Princess Sara will throw the Mythril Ring in the Holy Spring under the castle and the Djinn's curse will be lifted.
You will then be transported out of the Altar Cave. Once on the open fields, it is advisable to save. Return to Castle Sasune where Princess Sara awaits you. Princess Sara will throw the Mythril Ring in the Holy Spring under the castle to lift the Djinn Curse. After the curse is lifted, the King will thank you with a '''Folding Canoe'''.
 
The King of Sasune will thank you, grant Ingus leave to fulfil his mandate to the Crystal and award you with a '''Canoe''' for crossing shallow inland waters. Now, you must go and check on the people of Kazus.


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