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{{Header Nav|game=Final Fantasy X}}
{{Header Nav|game=Final Fantasy X}}
 
== Tidus ==
__NOTOC__
Swords and Shields are used by Tidus.
<center>
=== Weapons ===
{| id="toc" class="toc plainlinks" summary="Contents" style="width:80%; border-collapse:separate;"
|<big>'''Contents: '''</big>
|-
|{{h2|[[#Tidus|Tidus]]}}||{{h2|[[#Yuna|Yuna]]}}||{{h2|[[#Auron|Auron]]}}||{{h2|[[#Kimahri|Kimahri]]}}||{{h2|[[#Wakka|Wakka]]}}||{{h2|[[#Lulu|Lulu]]}}||{{h2|[[#Rikku|Rikku]]}}||{{h2|[[#Customizing|Customizing]]}}
|-
|[[#Swords|Swords]]||[[#Rods|Rods]]||[[#Katanas|Katanas]]||[[#Spears|Spears]]||[[#Blitzballs|Blitzballs]]||[[#Dolls|Dolls]]||[[#Claws|Claws]]||[[#Weapons|Weapons]]
|-
|[[#Shields|Shields]]||[[#Rings|Rings]]||[[#Bracers|Bracers]]||[[#Armlets|Armlets]]||[[#Armguards|Armguards]]||[[#Bangles|Bangles]]||[[#Targes|Targes]]||[[#Armor|Armor]]
|}
</center>
 
==Tidus==
===Swords===
{| {{prettytable}}
{| {{prettytable}}
!Weapon Name!!Characteristic
!Weapon Name!!Characteristic
|-
|-
| Ambitious || Overdrive AP
| Ambitious || Overdrive -> AP
|-
|-
| Apocalypse || 4 of: Darkstrike, Silencestrike, Sleepstrike, Poisonstrike, Stonestrike, Deathstrike, Slowstrike, or Zombiestrike
| Apocalypse ||Any 4 of: Darkstrike, Silencestrike, Sleepstrike, Poisonstrike, Stonestrike, Deathstrike, Slowstrike, or Zombiestrike
|-
|-
| Arc Sword || Half MP Cost
| Arc Sword || Half MP Cost
Line 31: Line 18:
| Avenger || Counter or Evade & Counter
| Avenger || Counter or Evade & Counter
|-
|-
| Balmung || Overdrive AP + Triple Overdrive
| Balmung || Overdrive -> AP + Triple Overdrive
|-
|-
| Baroque Sword || 2 or 3 empty slots on a 2, 3 or 4-slotted weapon
| Baroque Sword || 2 or 3 empty slots on a 2, 3 or 4-slotted weapon
Line 37: Line 24:
| Basilisk Steel || Stonetouch
| Basilisk Steel || Stonetouch
|-
|-
| Brotherhood || Strength +5% + Strength +10% + Sensor +  Waterstrike
| Brotherhood || Str +5% + Str +10% + Sensor +  Waterstrike
|-
|-
| Caladbolg (Celestial Weapon) || {{n/a}}
| Caladbolg (Celestial Weapon) || {{n/a}}
Line 47: Line 34:
| Deathbringer || Deathtouch
| Deathbringer || Deathtouch
|-
|-
| Double-Edge || 2 of: Firestrike, Thunderstrike, Waterstrike, or Icestrike
| Double-Edge ||Any 2 of: Firestrike, Thunderstrike, Waterstrike, or Icestrike
|-
|-
| Durandal || Triple AP
| Durandal || Triple AP
Line 55: Line 42:
| Excalibur || Break Damage Limit
| Excalibur || Break Damage Limit
|-
|-
| Fencing Saber || Strength +5%
| Fencing Saber || Str +5%
|-
|-
| Flametongue || Firestrike
| Flametongue || Firestrike
Line 67: Line 54:
| Heartbreaker || Triple Overdrive
| Heartbreaker || Triple Overdrive
|-
|-
| Helter-Skelter || 3 of: Darkstrike, Silencestrike, Sleepstrike, Poisonstrike, Stonestrike, Deathstrike, Slowstrike, or Zombiestrike
| Helter-Skelter ||Any 3 of: Darkstrike, Silencestrike, Sleepstrike, Poisonstrike, Stonestrike, Deathstrike, Slowstrike, or Zombiestrike
|-
|-
| Hrunting || SOS Overdrive
| Hrunting || SOS Overdrive
Line 87: Line 74:
| Liquid Steel || Waterstrike
| Liquid Steel || Waterstrike
|-
|-
| Longsword || Starting Weapon
| Longsword (Gift from Wakka) || {{n/a}}
|-
|-
| Lullaby Steel || Sleeptouch
| Lullaby Steel || Sleeptouch
|-
| M-Steel || Distill Mana
|-
|-
| Mage Masher || Silencestrike
| Mage Masher || Silencestrike
Line 109: Line 94:
| Prism Steel || Magic Counter
| Prism Steel || Magic Counter
|-
|-
| Ragnarok || Triple AP + Overdrive AP + Triple Overdrive
| Ragnarok || Triple AP + Overdrive -> AP + Triple Overdrive
|-
|-
| Razmatazz || 2 of: Darktouch, Silencetouch, Sleeptouch, Poisontouch, Stonetouch, Deathtouch, Zombietouch or Slowtouch
| Razmatazz ||Any 2 of: Darktouch, Silencetouch, Sleeptouch, Poisontouch, Stonetouch, Deathtouch, Zombietouch or Slowtouch
|-
|-
| Runemaster || Magic Attack +x% in 4 slots
| Runemaster || Magic Attack +x% in 4 slots
Line 123: Line 108:
| Slasher || Piercing
| Slasher || Piercing
|-
|-
| Soldier's Saber || Strength +10% or Strength +20%
| Soldier's Saber || Str +10% or Str +20%
|-
|-
| Sonic Steel || First Strike
| Sonic Steel || First Strike
Line 133: Line 118:
| Taming Sword || Capture
| Taming Sword || Capture
|-
|-
| Tri-Steel || 3 of: Firestrike, Thunderstrike, Waterstrike, or Icestrike
| Tri-Steel ||Any 3 of: Firestrike, Thunderstrike, Waterstrike, or Icestrike
|-
|-
| Twilight Steel || Darktouch
| Twilight Steel || Darktouch
Line 145: Line 130:
| Warlock || Magic Booster + Magic Attack +x% in the other 3 slots
| Warlock || Magic Booster + Magic Attack +x% in the other 3 slots
|-
|-
| Warrior's Sword || Strength +3%
| Warrior's Sword || Str +3%
|-
|-
| Wizard Sword || Magic Attack +x% in 3 slots
| Wizard Sword || Magic Attack +x% in 3 slots
|-
|}
|}


===Shields===
===Armor===
{| {{prettytable}}
{| {{prettytable}}
!Armor Name!!Characteristic
!Armor Name!!Characteristic
|-
|-
|Adept's Shield|| 2 of: HP +x% and MP +x%
|Adept's Shield||Any 2 of: HP +x% and MP +x%
|-
|-
|Aegis Shield||Fireproof + Waterproof + Lightningproof + Iceproof
|Aegis Shield||Fireproof + Waterproof + Lightningproof + Iceproof
Line 160: Line 146:
|Alert Shield||Sleepproof or Sleep Ward
|Alert Shield||Sleepproof or Sleep Ward
|-
|-
|Assault Shield|| 3 of: Auto Shell, Auto Protect, Auto Reflect, Auto Regen, Auto Potion, Auto Med, or Auto Phoenix
|Assault Shield||Any 3 of: Auto Shell, Auto Protect, Auto Reflect, Auto Regen, Auto Potion, Auto Med, or Auto Phoenix
|-
|-
|Barrier Shield|| 3 of: Fireproof, Waterproof, Lightningproof, or Iceproof
|Barrier Shield||Any 3 of: Fireproof, Waterproof, Lightningproof, or Iceproof
|-
|-
|Blessed Shield||Zombieproof or Zombie Ward
|Blessed Shield||Zombieproof or Zombie Ward
Line 170: Line 156:
|Bright Shield||Darkproof or Dark Ward
|Bright Shield||Darkproof or Dark Ward
|-
|-
|Buckler||Starting Armor
|Buckler||Starting armor
|-
|-
|Cerulean Shield||Water Eater
|Cerulean Shield||Water Eater
Line 188: Line 174:
|Echo Shield||Silenceproof or Silence Ward
|Echo Shield||Silenceproof or Silence Ward
|-
|-
|Elemental Shield|| 2 of: Fireproof, Waterproof, Lightningproof, Iceproof, Fire Eater, Water Eater, Lightning Eater, or Ice Eater
|Elemental Shield||Any 2 of: Fireproof, Waterproof, Lightningproof, Iceproof, Fire Eater, Water Eater, Lightning Eater, or Ice Eater
|-
|-
|Emblem||Break MP Limit
|Emblem||Break MP Limit
|-
|-
|Emerald Shield|| 2 of: Magic Defense +3%, Magic Defense +5%, Magic Defense +10%, or Magic Defense +20%
|Emerald Shield||Any 2 of: Magic Defense +3%, Magic Defense +5%, Magic Defense +10%, or Magic Defense +20%
|-
|-
|Endless Road||Break HP Limit + Break MP Limit
|Endless Road||Break HP Limit + Break MP Limit
|-
|-
|Faerie Shield|| 3 of: Darkproof, Silenceproof, Sleepproof, Poisonproof, Stoneproof, Deathproof, Zombieproof, Slowproof, Confuseproof, or Berserkproof
|Faerie Shield||Any 3 of: Darkproof, Silenceproof, Sleepproof, Poisonproof, Stoneproof, Deathproof, Zombieproof, Slowproof, Confuseproof, or Berserkproof
|-
|-
|Genji Shield||Break HP Limit
|Genji Shield||Break HP Limit
Line 202: Line 188:
|Glorious Shield||All empty slots on a 3-slotted armor
|Glorious Shield||All empty slots on a 3-slotted armor
|-
|-
|Gold Shield|| 2 of: Defense +3%, Defense +5%, Defense +10%, or Defense +20%
|Gold Shield||Any 2 of: Defense +3%, Defense +5%, Defense +10%, or Defense +20%
|-
|-
|Golem Shield||Auto Shell + Auto Protect + Auto Reflect + Auto Regen
|Golem Shield||Auto Shell + Auto Protect + Auto Reflect + Auto Regen
Line 214: Line 200:
|Lucid Shield||Confuseproof or Confuse Ward
|Lucid Shield||Confuseproof or Confuse Ward
|-
|-
|Mage's Shield|| 2 of: MP +5%, MP +10%, MP +20% or MP +30%
|Mage's Shield||Any 2 of: MP +5%, MP +10%, MP +20% or MP +30%
|-
|-
|Magic Shield||MP +5% or MP +10%
|Magic Shield||MP +5% or MP +10%
Line 220: Line 206:
|Magister Shield||MP +x% in 4 slots
|Magister Shield||MP +x% in 4 slots
|-
|-
|Marching Shield|| 2 of: Auto Shell, Auto Protect, Auto Reflect, Auto Regen, Auto Potion, Auto Med, or Auto Phoenix
|Marching Shield||Any 2 of: Auto Shell, Auto Protect, Auto Reflect, Auto Regen, Auto Potion, Auto Med, or Auto Phoenix
|-
|-
|Medical Shield||Curseproof
|Medical Shield||Curseproof
Line 226: Line 212:
|Metal Shield||Defense +3% or Defense +5%
|Metal Shield||Defense +3% or Defense +5%
|-
|-
|Moon Shield|| 2 of: SOS Shell, SOS Protect, SOS Reflect, SOS Haste, or SOS Regen
|Moon Shield||Any 2 of: SOS Shell, SOS Protect, SOS Reflect, SOS Haste, or SOS Regen
|-
|-
|Mythril Shield||Defense +x% + Magic Defense +x%
|Mythril Shield||Defense +x% + Magic Defense +x%
Line 242: Line 228:
|Onyx Shield||Magic Defense +10% or Magic Defense +20%
|Onyx Shield||Magic Defense +10% or Magic Defense +20%
|-
|-
|Paladin Shield|| 4 of: Darkproof, Silenceproof, Sleepproof, Poisonproof, Stoneproof, Deathproof, Zombieproof, Slowproof, Confuseproof, or Berserkproof
|Paladin Shield||Any 4 of: Darkproof, Silenceproof, Sleepproof, Poisonproof, Stoneproof, Deathproof, Zombieproof, Slowproof, Confuseproof, or Berserkproof
|-
|-
|Peaceful Shield||No Encounters
|Peaceful Shield||No Encounters
Line 248: Line 234:
|Pearl Shield||Magic Defense +3% or Magic Defense +5%
|Pearl Shield||Magic Defense +3% or Magic Defense +5%
|-
|-
|Phantom Shield||3 of: Fire Eater, Water Eater, Lightning Eater, or Ice Eater
|Phantom Shield||Fire Eater, Water Eater, Lightning Eater, or Ice Eater in 3 at least slots
|-
|-
|Phoenix Shield||Auto Phoenix
|Phoenix Shield||Auto Phoenix
Line 276: Line 262:
|Sapphire Shield||Magic Defense +x% in at least 3 slots
|Sapphire Shield||Magic Defense +x% in at least 3 slots
|-
|-
|Savior Shield|| 2 of: Darkproof, Silenceproof, Sleepproof, Poisonproof, Stoneproof, Deathproof, Zombieproof, Slowproof, Confuseproof, or Berserkproof
|Savior Shield||Any 2 of: Darkproof, Silenceproof, Sleepproof, Poisonproof, Stoneproof, Deathproof, Zombieproof, Slowproof, Confuseproof, or Berserkproof
|-
|-
|Seeker's Shield||HP +5% or HP +10%
|Seeker's Shield||HP +5% or HP +10%
Line 290: Line 276:
|Shield of Hope||HP Stroll + MP Stroll
|Shield of Hope||HP Stroll + MP Stroll
|-
|-
|Shield||All empty slots on a 2-slotted armor
|Shield||Both empty slots on a 2-slotted armor
|-
|-
|Shining Shield|| 4 of: SOS Shell, SOS Protect, SOS Reflect, SOS Haste, or SOS Regen
|Shining Shield||Any 4 of: SOS Shell, SOS Protect, SOS Reflect, SOS Haste, or SOS Regen
|-
|-
|Silver Shield||Defense +10% or Defense +20%
|Silver Shield||Defense +10% or Defense +20%
Line 300: Line 286:
|Soft Shield||Stoneproof or Stone Ward
|Soft Shield||Stoneproof or Stone Ward
|-
|-
|Soldier Shield|| 2 of: HP +5%, HP +10%, HP +20% or HP +30%
|Soldier Shield||Any 2 of: HP +5%, HP +10%, HP +20% or HP +30%
|-
|-
|Sorcery Shield||MP +20% or MP +30%
|Sorcery Shield||MP +20% or MP +30%
Line 308: Line 294:
|Spiritual Shield||MP Stroll
|Spiritual Shield||MP Stroll
|-
|-
|Star Shield|| 3 of: SOS Shell, SOS Protect, SOS Reflect, SOS Haste, or SOS Regen
|Star Shield||Any 3 of: SOS Shell, SOS Protect, SOS Reflect, SOS Haste, or SOS Regen
|-
|-
|Tetra Shield||All empty slots on a 4-slotted armor
|Tetra Shield||All empty slots on a 4-slotted armor
Line 324: Line 310:


==Yuna==
==Yuna==
===Rods===
Yuna uses Rods and Rings
===Weapons===
{| {{prettytable}}
{| {{prettytable}}
!Weapon Name!!Characteristic
!Weapon Name!!Characteristic
Line 342: Line 329:
| Calcite Staff || Stonestrike
| Calcite Staff || Stonestrike
|-
|-
| Chaos Rod || 4 of: Darkstrike, Silencestrike, Sleepstrike, Poisonstrike, Stonestrike, Deathstrike, Slowstrike, or Zombiestrike
| Chaos Rod || Any 4 of: Darkstrike, Silencestrike, Sleepstrike, Poisonstrike, Stonestrike, Deathstrike, Slowstrike, or Zombiestrike
|-
|-
| Conductor || Initiative
| Conductor || Initiative
Line 352: Line 339:
| Defender || Counter or Evade & Counter
| Defender || Counter or Evade & Counter
|-
|-
| Dual Rod || 2 of: Firestrike, Thunderstrike, Waterstrike, or Icestrike
| Dual Rod || Any 2 of: Firestrike, Thunderstrike, Waterstrike, or Icestrike
|-
|-
| Ductile Rod || 2 or 3 empty slots on a 2, 3 or 4-slotted weapon
| Ductile Rod || 2 or 3 empty slots on a 2, 3 or 4-slotted weapon
Line 370: Line 357:
| Healing Rod || Alchemy
| Healing Rod || Alchemy
|-
|-
| Heavenly Axis || Triple AP + Overdrive AP + Triple Overdrive
| Heavenly Axis || Triple AP + Overdrive -> AP + Triple Overdrive
|-
|-
| Herding Staff || Capture
| Herding Staff || Capture
Line 376: Line 363:
| Impasse || Slowstrike
| Impasse || Slowstrike
|-
|-
| Judgment || Overdrive AP + Triple Overdrive
| Judgment || Overdrive -> AP + Triple Overdrive
|-
|-
| Laevatein || SOS Overdrive
| Laevatein || SOS Overdrive
Line 398: Line 385:
| Nirvana (Celestial Weapon) || {{n/a}}
| Nirvana (Celestial Weapon) || {{n/a}}
|-
|-
| Ominous Rod || 2 of: Darktouch, Silencetouch, Sleeptouch, Poisontouch, Stonetouch, Deathtouch, Zombietouch or Slowtouch
| Ominous Rod || Any 2 of: Darktouch, Silencetouch, Sleeptouch, Poisontouch, Stonetouch, Deathtouch, Zombietouch or Slowtouch
|-
|-
| Power Staff || Attack +x% in 4 slots
| Power Staff || Attack +x% in 4 slots
Line 442: Line 429:
| Staff || Starting Weapon
| Staff || Starting Weapon
|-
|-
| Tri-Rod || 3 of: Firestrike, Thunderstrike, Waterstrike, or Icestrike
| Tri-Rod || Any 3 of: Firestrike, Thunderstrike, Waterstrike, or Icestrike
|-
|-
| Wicked Hand || 3 of: Darkstrike, Silencestrike, Zombiestrike, Sleepstrike, Poisonstrike, Stonestrike, Deathstrike, Slowstrike
| Wicked Hand || Any 3 of: Darkstrike, Silencestrike, Zombiestrike, Sleepstrike, Poisonstrike, Stonestrike, Deathstrike, Slowstrike
|-
|-
| Wind Rod || First Strike
| Wind Rod || First Strike
Line 450: Line 437:
| Wing Wand || Double AP
| Wing Wand || Double AP
|-
|-
| Wonder Wand || Overdrive AP
| Wonder Wand || Overdrive -> AP
|-
|-
| Wonder Wing || Triple AP
| Wonder Wing || Triple AP
|-
|}
|}


===Rings===
===Armor===
{| {{prettytable}}
{| {{prettytable}}
!Armor Name!!Characteristic
!Armor Name!!Characteristic
|-
|-
| Adept's Ring || 2 of: HP +x% and MP +x%
| Adept's Ring || Any 2 of: HP +x% and MP +x%
|-
|-
| Aegis Ring || Fireproof + Waterproof + Lightningproof + Iceproof
| Aegis Ring || Fireproof + Waterproof + Lightningproof + Iceproof
Line 487: Line 475:
| Curative Ring || Auto Med
| Curative Ring || Auto Med
|-
|-
| Defending Ring || 2 of: Darkproof, Silenceproof, Sleepproof, Poisonproof, Stoneproof, Deathproof, Zombieproof, Slowproof, Confuseproof, or Berserkproof
| Defending Ring || Any 2 of: Darkproof, Silenceproof, Sleepproof, Poisonproof, Stoneproof, Deathproof, Zombieproof, Slowproof, Confuseproof, or Berserkproof
|-
|-
| Diamond Ring || Defense +x% in 4 slots
| Diamond Ring || Defense +x% in 4 slots
Line 493: Line 481:
| Echo Ring || Silenceproof or Silence Ward
| Echo Ring || Silenceproof or Silence Ward
|-
|-
| Elemental Ring || 2 of: Fireproof, Waterproof, Lightningproof, Iceproof, Fire Eater, Water Eater, Lightning Eater, or Ice Eater
| Elemental Ring || Any 2 of: Fireproof, Waterproof, Lightningproof, Iceproof, Fire Eater, Water Eater, Lightning Eater, or Ice Eater
|-
|-
| Emerald Ring || 2 of: Magic Defense +3%, Magic Defense +5%, Magic Defense +10%, or Magic Defense +20%
| Emerald Ring || Any 2 of: Magic Defense +3%, Magic Defense +5%, Magic Defense +10%, or Magic Defense +20%
|-
|-
| Faerie Ring || 3 of: Darkproof, Silenceproof, Sleepproof,Poisonproof, Stoneproof, Deathproof, Zombieproof, Slowproof, Confuseproof, or Berserkproof
| Faerie Ring || 3 of: Darkproof, Silenceproof, Sleepproof,Poisonproof, Stoneproof, Deathproof, Zombieproof, Slowproof, Confuseproof, or Berserkproof
|-
|-
| Forbidding Ring || 4 of: Darkproof, Silenceproof, Sleepproof, Poisonproof, Stoneproof, Deathproof, Zombieproof, Slowproof, Confuseproof, or Berserkproof
| Forbidding Ring || Any 4 of: Darkproof, Silenceproof, Sleepproof, Poisonproof, Stoneproof, Deathproof, Zombieproof, Slowproof, Confuseproof, or Berserkproof
|-
|-
| Fortitude Ring || HP +x% in 4 slots
| Fortitude Ring || HP +x% in 4 slots
Line 505: Line 493:
| Glorious Ring || All empty slots on a 3-slotted armor
| Glorious Ring || All empty slots on a 3-slotted armor
|-
|-
| Gold Ring || 2 of: Defense +3%, Defense +5%, Defense +10%, or Defense +20%
| Gold Ring || Any 2 of: Defense +3%, Defense +5%, Defense +10%, or Defense +20%
|-
|-
| Guardian Ring || HP +x% in 3 slots of a 3 or 4-slotted armor
| Guardian Ring || HP +x% in 3 slots of a 3 or 4-slotted armor
Line 519: Line 507:
| Lucid Ring || Confuseproof or Confuse Ward
| Lucid Ring || Confuseproof or Confuse Ward
|-
|-
| Mage's Ring || 2 of: MP +5%, MP +10%, MP +20% or MP +30%
| Mage's Ring || Any 2 of: MP +5%, MP +10%, MP +20% or MP +30%
|-
|-
| Magical Ring || MP +x% in 4 slots
| Magical Ring || MP +x% in 4 slots
Line 525: Line 513:
| Magic Ring || MP +5% or MP +10%
| Magic Ring || MP +5% or MP +10%
|-
|-
| Marching Ring || 2 of: Auto Shell, Auto Protect, Auto Reflect, Auto Regen, Auto Potion, Auto Med, or Auto Phoenix
| Marching Ring || Any 2 of: Auto Shell, Auto Protect, Auto Reflect, Auto Regen, Auto Potion, Auto Med, or Auto Phoenix
|-
|-
| Medical Ring || Curseproof
| Medical Ring || Curseproof
Line 531: Line 519:
| Metal Ring || Defense +3% or Defense +5%
| Metal Ring || Defense +3% or Defense +5%
|-
|-
| Moon Ring || 2 of: SOS Shell, SOS Protect, SOS Reflect, SOS Haste, or SOS Regen
| Moon Ring || Any 2 of: SOS Shell, SOS Protect, SOS Reflect, SOS Haste, or SOS Regen
|-
|-
| Mystical Ring || Break MP Limit
| Mystical Ring || Break MP Limit
Line 593: Line 581:
| Sheltering Ring || HP +20% or HP +30%
| Sheltering Ring || HP +20% or HP +30%
|-
|-
| Shining Ring || 4 of: SOS Shell, SOS Protect, SOS Reflect, SOS Haste, or SOS Regen
| Shining Ring || Any 4 of: SOS Shell, SOS Protect, SOS Reflect, SOS Haste, or SOS Regen
|-
|-
| Silver Ring || Defense +10% or Defense +20%
| Silver Ring || Defense +10% or Defense +20%
Line 601: Line 589:
| Soft Ring || Stoneproof or Stone Ward
| Soft Ring || Stoneproof or Stone Ward
|-
|-
| Soldier's Ring || 2 of: HP +5%, HP +10%, HP +20% or HP +30%
| Soldier's Ring || Any 2 of: HP +5%, HP +10%, HP +20% or HP +30%
|-
|-
| Solomon Ring || Break HP Limit + Break MP Limit
| Solomon Ring || Break HP Limit + Break MP Limit
Line 626: Line 614:
|-
|-
| Yellow Ring || Lightning Ward or Lightningproof
| Yellow Ring || Lightning Ward or Lightningproof
|-
|}
|}


==Auron==  
==Auron==
===Katanas===
Auron uses Katanas and Bracers
===Weapons===
{| {{prettytable}}
{| {{prettytable}}
!Weapon Name!!Characteristic
!Weapon Name!!Characteristic
|-
|-
| Alkaid || Overdrive → AP + Triple Overdrive
|Weapon||Characteristic
|-
|-
| Ashura || Magic Counter + Counter or Evade & Counter
|}
===Armor===
{| {{prettytable}}
!Armor Name!!Characteristic
|-
|-
| Assassin Blade || Deathstrike
|Armor||Characteristic
|-
|-
| Basara Blade || Attack +x% + Magic Attack +x%
|}
 
==Kimahri==
Spears and Armlets
===Weapons===
{| {{prettytable}}
!Weapon Name!!Characteristic
|-
|-
| Beastmaster || Capture
|Weapon||Characteristic
|-
|-
| Blade || Starting Weapon
|}
|-
===Armor===
| Blockade || Slowstrike
{| {{prettytable}}
!Armor Name!!Characteristic
|-
|-
| Blurry Moon || Darktouch
|Armor||Characteristic
|-
|-
| Chaos Blade || 2 of: Darktouch, Silencetouch, Sleeptouch, Poisontouch, Stonetouch, Deathtouch, Zombietouch or Slowtouch
|}
 
==Wakka==
Blitzballs and Armguards
===Weapons===
{| {{prettytable}}
!Weapon Name!!Characteristic
|-
|-
| Conquerer || Firestrike + Thunderstrike + Waterstrike + Icestrike
| Ace Striker || Attack +x% in 4 slots
|-
|-
| Corruptor || 3 of: Darkstrike, Silencestrike, Zombiestrike, Sleepstrike, Poisonstrike, Stonestrike, Deathstrike, Slowstrike
| Ace Wizard || Magic Attack +x% in 4 slots
|-
|-
| Critical Blade || Deathtouch
| All-Rounder || All empty slots on a 4-slotted weapon
|-
|-
| Dark Blade || Darkstrike
| Blackout || Darkstrike
|-
|-
| Divider || Double AP
| Blind Pass || Darktouch
|-
|-
| Djinn Blade || Magic Attack +x% in 3 slots
| Blowout || Triple AP + Overdrive -> AP + Triple Overdrive
|-
|-
| Dozing Blade || Sleepstrike
| Breakaway || First Strike
|-
|-
| Dragon Killer || Double Overdrive
| Buzzerbeater || SOS Overdrive
|-
|-
| Dual Blade || 2 of: Firestrike, Thunderstrike, Waterstrike, or Icestrike
| Catcher || Capture
|-
|-
| Fire Blade || Firestrike
| Center Forward || Piercing
|-
|-
| Frost Blade || Icestrike
| Comeback || Alchemy
|-
|-
| Genji Blade || Triple Overdrive
| Delay of Game || Slowtouch
|-
|-
| Gilmonger || Gillionaire
| Double Header || Any 2 of: Firestrike, Thunderstrike, Waterstrike, or Icestrike
|-
|-
| Gorgon Gaze || Stonetouch
| Double Penalty || Any 2 of: Darktouch, Silencetouch, Sleeptouch, Poisontouch, Stonetouch, Deathtouch, Zombietouch or Slowtouch
|-
|-
| Heaven's Cloud || Break Damage Limit
| Double Score || Double AP
|-
|-
| Hunter's Blade || Sensor
| Dream Team || Sleeptouch
|-
|-
| Ichimonji || 3 of: Firestrike, Thunderstrike, Waterstrike, or Icestrike
| Fire Ball || Firestrike
|-
|-
| Inducer || Half MP Cost
| First Goal || Initiative
|-
|-
| Katana || Piercing
| Four-on-One || Firestrike + Thunderstrike + Waterstrike + Icestrike
|-
|-
| Knight Blade || Strength +3%
| Free Agent || Gillionaire
|-
|-
| Kotetsu || Counter or Evade & Counter
| Grand Slam || Break Damage Limit
|-
|-
| Lifegiver || Alchemy
| Halftime || Half MP Cost
|-
|-
| Magic Blade || Magic +3%
| Hyper Ball || Strength +5%
|-
|-
| Masamune (Celestial Weapon) || {{n/a}}
| Ice Ball || Icestrike
|-
|-
| Master Djinn || Magic Attack +x% in 4 slots
| Magic Ball || Magic +3%
|-
|-
| Master Ogre || Attack +x% in 4 slots
| Mirage Ball || Magic Booster
|-
|-
| Matoya's Blade || Magic Booster + Magic Attack +x% in the other 3 slots
| Muffler || Silencestrike
|-
|-
| Mirage Blade || Magic Booster
| Noisebreaker || Silencetouch
|-
|-
| Muramasa || Triple AP + Overdrive → AP + Triple Overdrive
| Official Ball || Starting Weapon
|-
|-
| Murasame || One MP Cost
| Ovation || Attack +x% + Magic Attack +x%
|-
|-
| Nodachi || Strength +10% or Strength +20%
| Over the Top || Magic Booster + Magic Attack +x% in the other 3 slots
|-
|-
| Ogre Blade || Attack +x% in 3 slots
| Overtime || One MP Cost
|-
|-
| Ogrekiller || SOS Overdrive
| Penalty Master || Any 4 of: Darkstrike, Silencestrike, Sleepstrike, Poisonstrike, Stonestrike, Deathstrike, Slowstrike, or Zombiestrike
|-
|-
| Painkiller || Triple AP
| Power Ball || Strength +3%
|-
|-
| Peaceful Slumber || Sleeptouch
| Power Play || Attack +x% in 3 slots
|-
|-
| Peacemaker || Double AP + Double Overdrive
| Prism Ball || Magic Counter
|-
|-
| Prism Blade || Magic Counter
| Rematch || Counter or Evade & Counter
|-
|-
| Riot Blade || 4 of: Darkstrike, Silencestrike, Sleepstrike, Poisonstrike, Stonestrike, Deathstrike, Slowstrike, or Zombiestrike
| Rookie Star || Overdrive -> AP
|-
|-
| Rune Blade || Magic +5%
| Rough Play || Deathtouch
|-
|-
| Sentry || Initiative
| Rout || Overdrive -> AP + Triple Overdrive
|-
|-
| Shimmering Blade || 2 or 3 empty slots on a 2 or 3-slotted Weapon
| Rulebreaker || Poisontouch
|-
|-
| Shiranui || All empty slots on a 4-slotted Weapon
| Rune Ball || Magic +5%
|-
|-
| Sonic Blade || First Strike
| Scoring Spree || Double Overdrive
|-
|-
| Soundless Scream || Silencetouch
| Scout || Sensor
|-
|-
| Spider's Kiss || Poisontouch
| Sleeper || Sleepstrike
|-
|-
| Spiritual Blade || Magic +10% or Magic +20%
| Stone Cold || Stonestrike
|-
|-
| Still Blade || Stonestrike
| Striker || Strength +10% or Strength +20%
|-
|-
| Stunner || Slowtouch
| Sudden Death || Deathstrike
|-
|-
| Tacit Blade || Silencestrike
| Switch Hitter || 2 or 3 empty slots on a 2 or 3-slotted weapon
|-
|-
| The Nameless || Overdrive → AP
| Thunder Ball || Thunderstrike
|-
|-
| Thunder Blade || Thunderstrike
| Tie Breaker || Double AP + Double Overdrive
|-
|-
| Venomous Blade || Poisonstrike
| Timeout || Slowstrike
|-
|-
| War Blade || Strength +5%
| TKO || Stonetouch
|-
|-
| Water Blade || Waterstrike
| Trickster || Magic +10% or Magic +20%
|}
 
===Bracers===
{| {{prettytable}}
!Armor Name!!Characteristic
|-
|-
| Adept's Bracer || 2 of: HP +x% and MP +x%
| Tricolor || Any 3 of: Firestrike, Thunderstrike, Waterstrike, or Icestrike
|-
|-
| Alert Bracer || Sleepproof or Sleep Ward
| Triple Penalty || Any 3 of: Darkstrike, Silencestrike, Zombiestrike, Sleepstrike, Poisonstrike, Stonestrike, Deathstrike, Slowstrike
|-
|-
| Assault Bracer || 3 of: Auto Shell, Auto Protect, Auto Reflect, Auto Regen, Auto Potion, Auto Med, or Auto Phoenix
| Triple Score || Triple AP
|-
|-
| Barrier Bracer || 3 of: Fireproof, Waterproof, Lightningproof, or Iceproof
| Turnover || Magic Counter + Counter or Evade & Counter
|-
|-
| Battle Bracer || HP +x% in 4 slots
| Violation || Poisonstrike
|-
|-
| Blessed Bracer || Zombieproof or Zombie Ward
| Virtuoso || Magic Attack +x% in 3 slots
|-
|-
| Blue Bracer || Water Ward or Waterproof
| Water Ball || Waterstrike
|-
|-
| Bracer of Hope || HP Stroll + MP Stroll
| Winning Streak || Triple Overdrive
|-
|-
| Bracer || Starting Armor
| World Champion (Celestial Weapon) || {{n/a}}
|-
|-
| Bright Bracer || Darkproof or Dark Ward
|}
 
===Armor===
{| {{prettytable}}
!Armor Name!!Characteristic
|-
|-
| Cerulean Bracer || Water Eater
| Adept's Armguard || Any 2 of: HP +x% and MP +x%
|-
|-
| Collector Bracer || Master Thief
| Alert Armguard || Sleepproof or Sleep Ward
|-
|-
| Crimson Bracer || Fire Eater
| Armguard || Starting Armor
|-
|-
| Curative Bracer || Auto Med
| Auto Armguard || Any 2 of: Auto Shell, Auto Protect, Auto Reflect, Auto Regen, Auto Potion, Auto Med, or Auto Phoenix
|-
|-
| Defending Bracer || 2 of: Darkproof, Silenceproof, Sleepproof, Poisonproof, Stoneproof, Deathproof, Zombieproof, Slowproof, Confuseproof, or Berserkproof
| Automatic || Auto Potion + Auto Med + Auto Phoenix
|-
|-
| Diamond Bracer || Defense +x% in 4 slots
| Benchwarmer || HP Stroll + MP Stroll
|-
|-
| Dragon Lord || Break MP Limit
| Best Play || Master Thief
|-
|-
| Echo Bracer || Silenceproof or Silence Ward
| Blessed Armguard || Zombieproof or Zombie Ward
|-
|-
| Elemental Bracer || 2 of: Fireproof, Waterproof, Lightningproof, Iceproof, Fire Eater, Water Eater, Lightning Eater, or Ice Eater
| Blue Armguard || Water Ward or Waterproof
|-
|-
| Emerald Bracer || 2 of: Magic Defense +3%, Magic Defense +5%, Magic Defense +10%, or Magic Defense +20%
| Bright Armguard || Darkproof or Dark Ward
|-
|-
| Faerie Bracer || 3 of: Darkproof, Silenceproof, Sleepproof, Poisonproof, Stoneproof, Deathproof, Zombieproof, Slowproof, Confuseproof, or Berserkproof
| Cerulean Armguard || Water Eater
|-
|-
| Genji Bracer || Break HP Limit
| Crimson Armguard || Fire Eater
|-
|-
| Glorious Bracer || All empty slots on a 3-slotted Armor
| Danger Armguard || 3 of: SOS Shell, SOS Protect, SOS Reflect, SOS Haste, or SOS Regen
|-
|-
| Glutton || Fire Eater + Water Eater + Lightning Eater + Ice Eater
| Danger Armguard || Any 2 of: SOS Shell, SOS Protect, SOS Reflect, SOS Haste, or SOS Regen
|-
|-
| Gold Bracer || 2 of: Defense +3%, Defense +5%, Defense +10%, or Defense +20%
| Echo Armguard || Silenceproof or Silence Ward
|-
|-
| Guardian Bracer || All empty slots on a 2-slotted Armor
| Elemental Armguard || 2 of: Fireproof, Waterproof, Lightningproof, Iceproof, Fire Eater, Water Eater, Lightning Eater, or Ice Eater
|-
|-
| Haste Bracer || Auto Haste or SOS Haste
| Element Save || 3 of: Fire Eater, Water Eater, Lightning Eater, or Ice Eater
|-
|-
| Healer || Auto Potion + Auto Med
| Emerald Guard || Any 2 of: Magic Defense +3%, Magic Defense +5%, Magic Defense +10%, or Magic Defense +20%
|-
|-
| Immortal || Auto Potion + Auto Med + Auto Phoenix
| Energy Armguard || MP +x% in 3 slots of a 3 or 4-slotted armor
|-
|-
| Light Bracer || Slowproof or Slow Ward
| Fast Break || Auto Haste or SOS Haste
|-
|-
| Lucid Bracer || Confuseproof or Confuse Ward
| Final Four || Fire Eater + Water Eater + Lightning Eater + Ice Eater
|-
|-
| Mage's Bracer || 2 of: MP +5%, MP +10%, MP +20% or MP +30%
| First Aid || Auto Potion + Auto Med
|-
|-
| Magical Bracer || MP +x% in 4 slots
| Glorious Guard || All empty slots on a 3-slotted armor
|-
|-
| Magic Bracer || MP +5% or MP +10%
| Gold Guard || Any 2 of: Defense +3%, Defense +5%, Defense +10%, or Defense +20%
|-
|-
| Marching Bracer || 2 of: Auto Shell, Auto Protect, Auto Reflect, Auto Regen, Auto Potion, Auto Med, or Auto Phoenix
| Great Four || Fireproof + Waterproof + Lightningproof + Iceproof
|-
|-
| Medical Bracer || Curseproof
| Great Play || Pickpocket
|-
|-
| Metal Bracer || Defense +3% or Defense +5%
| Guardian Armguard || All empty slots on a 2-slotted armor
|-
|-
| Moon Bracer || 2 of: SOS Shell, SOS Protect, SOS Reflect, SOS Haste, or SOS Regen
| Hat Trick || 3 of: Fireproof, Waterproof, Lightningproof, or Iceproof
|-
|-
| Mythril Bracer || Defense +x% + Magic Defense +x%
| High Spirits || Break MP Limit
|-
|-
| NulBlaze Bracer || SOS NulBlaze
| Indomitable || Break HP Limit + Break MP Limit
|-
|-
| NulFrost Bracer || SOS NulFrost
| Keeper || Any 4 of: Darkproof, Silenceproof, Sleepproof, Poisonproof, Stoneproof, Deathproof, Zombieproof, Slowproof, Confuseproof, or Berserkproof
|-
|-
| NulShock Bracer || SOS NulShock
| Keeper || Auto Shell + Auto Protect + Auto Reflect + Auto Regen
|-
|-
| NulTide Bracer || SOS NulTide
| Last-Ditch || Any 4 of: SOS Shell, SOS Protect, SOS Reflect, SOS Haste, or SOS Regen
|-
|-
| Ochre Bracer || Lightning Eater
| Light Armguard || Slowproof or Slow Ward
|-
|-
| Onyx Bracer || Magic Defense +10% or Magic Defense +20%
| Low Risk || Any 2 of: Darkproof, Silenceproof, Sleepproof, Poisonproof, Stoneproof, Deathproof, Zombieproof, Slowproof, Confuseproof, or Berserkproof
|-
|-
| Overlord || Break HP Limit + Break MP Limit
| Lucid Armguard || Confuseproof or Confuse Ward
|-
|-
| Peaceful Bracer || No Encounters
| Mage's Guard || Any 2 of: MP +5%, MP +10%, MP +20% or MP +30%
|-
|-
| Pearl Bracer || Magic Defense +3% or Magic Defense +5%
| Magic Ace || MP +x% in 4 slots
|-
|-
| Phantom Bracer || 3 of: Fire Eater, Water Eater, Lightning Eater, or Ice Eater
| Magic Armguard || Magic Defense +x% in 4 slots
|-
|-
| Phoenix Bracer || Auto Phoenix
| Magic Armguard || MP +5% or MP +10%
|-
|-
| Platinum Bracer || Defense +x% in 3 slots of a 3 or 4-slotted Armor
| Medical Armguard || Curseproof
|-
|-
| Protect Bracer || Auto Protect or SOS Protect
| Metal Armguard || Defense +3% or Defense +5%
|-
|-
| Rainbow Bracer || SOS NulBlaze + SOS NulTide + SOS NulShock + SOS NulFrost
| Miracle Comeback || Auto Phoenix
|-
|-
| Recovery Bracer || HP Stroll
| Mythril Armguard || Defense +x% + Magic Defense +x%
|-
|-
| Red Bracer || Fire Ward or Fireproof
| NulBlaze Armguard || SOS NulBlaze
|-
|-
| Reflect Bracer || Auto Reflect or SOS Reflect
| NulFrost Armguard || SOS NulFrost
|-
|-
| Regen Bracer || Auto Regen or SOS Regen
| NulShock Armguard || SOS NulShock
|-
|-
| Resistant || Fireproof + Waterproof + Lightningproof + Iceproof
| NulTide Armguard || SOS NulTide
|-
|-
| Ruby Bracer || Magic Defense +x% in 4 slots
| Ochre Armguard || Lightning Eater
|-
|-
| Sapphire Bracer || Magic Defense +x% in 3 slots of a 3 or 4-slotted Armor
| Off Season || No Encounters
|-
|-
| Seeker's Bracer || HP +5% or HP +10%
| Onyx Armguard || Magic Defense +10% or Magic Defense +20%
|-
|-
| Serene Bracer || Berserkproof or Berserk Ward
| Pearl Armguard || Magic Defense +3% or Magic Defense +5%
|-
|-
| Serum Bracer || Poisonproof or Poison Ward
| Pep Talk || SOS NulBlaze + SOS NulTide + SOS NulShock + SOS NulFrost
|-
|-
| Shaman Bracer || Auto Potion
| Platinum Armguard || Defense +x% in 3 slots of a 3 or 4-slotted armor
|-
|-
| Shell Bracer || Auto Shell or SOS Shell
| Power Ace || HP +x% in 4 slots
|-
|-
| Shining Bracer || 4 of: SOS Shell, SOS Protect, SOS Reflect, SOS Haste, or SOS Regen
| Power Armguard || Defense +x% in 4 slots
|-
|-
| Silver Bracer || Defense +10% or Defense +20%
| Power Armguard || HP +x% in 3 slots of a 3 or 4-slotted armor
|-
|-
| Snow Bracer || Ice Eater
| Protect Armguard || Auto Shell or SOS Shell
|-
|-
| Soft Bracer || Stoneproof or Stone Ward
| Recovery Armguard || HP Stroll
|-
|-
| Soldier's Bracer || 2 of: HP +5%, HP +10%, HP +20% or HP +30%
| Red Armguard || Fire Ward or Fireproof
|-
|-
| Solidity || Ribbon
| Reflect Armguard || Auto Reflect or SOS Reflect
|-
|-
| Sorcery Bracer || MP +20% or MP +30%
| Sapphire Armguard || Magic Defense +x% in 3 slots of a 3 or 4-slotted armor
|-
|-
| Soul Bracer || Deathproof or Death Ward
| Second Wind || Auto Regen or SOS Regen
|-
|-
| Spiritual Bracer || MP Stroll
| Seeker's Armguard || HP +5% or HP +10%
|-
|-
| Star Bracer || 3 of: SOS Shell, SOS Protect, SOS Reflect, SOS Haste, or SOS Regen
| Serene Armguard || Berserkproof or Berserk Ward
|-
|-
| Tetra Bracer || All empty slots on a 4-slotted Armor
| Serum Armguard || Poisonproof or Poison Ward
|-
|-
| Treasure Bracer || Pickpocket
| Shaman Armguard || Auto Potion
|-
|-
| Undefeated || 4 of: Darkproof, Silenceproof, Sleepproof, Poisonproof, Stoneproof, Deathproof, Zombieproof, Slowproof, Confuseproof, or Berserkproof
| Shell Armguard || Auto Shell or SOS Shell
|-
|-
| Warder || Auto Shell + Auto Protect + Auto Reflect + Auto Regen
| Shutout || Ribbon
|-
|-
| Warrior's Bracer || HP +20% or HP +30%
| Silver Guard || Defense +10% or Defense +20%
|-
|-
| Warrior's Bracer || HP +x% in 3 slots of a 3 or 4-slotted Armor
| Snow Armguard || Ice Eater
|-
|-
| White Bracer || Ice Ward or Iceproof
| Soft Armguard || Stoneproof or Stone Ward
|-
|-
| Wizard Bracer || MP +x% in 3 slots of a 3 or 4-slotted Armor
| Soldier's Guard || Any 2 of: HP +5%, HP +10%, HP +20% or HP +30%
|-
|-
| Yellow Bracer || Lightning Ward or Lightningproof
| Sorcery Armguard || MP +20% or MP +30%
|}
 
==Kimahri==
===Spears===
{| {{prettytable}}
!Weapon Name!!Characteristic
|-
|-
| Astral Spear || One MP Cost
| Soul Armguard || Deathproof or Death Ward
|-
|-
| Berserker || Double Overdrive
| Spiritual Armguard || MP Stroll
|-
|-
| Break Lance || Stonetouch
| Super Goalie || Break HP Limit
|-
|-
| Calamity Spear || 2 of: Darktouch, Silencetouch, Sleeptouch, Poisontouch, Stonetouch, Deathtouch, Zombietouch or Slowtouch
| Tetra Armguard || All empty slots on a 4-slotted armor
|-
|-
| Chaos Lance || 4 of: Darkstrike, Silencestrike, Sleeptouch, Poisonstrike, Stonestrike, Deathstrike, Slowstrike, or Zombiestrike
| Top Shape || Auto Med
|-
|-
| Chariot || Double AP
| Triple Guard || 3 of: Auto Shell, Auto Protect, Auto Reflect, Auto Regen, Auto Potion, Auto Med, or Auto Phoenix
|-
|-
| Darkbringer || Darkstrike
| Triple Guard || Any 3 of: Darkproof, Silenceproof, Sleepproof, Poisonproof, Stoneproof, Deathproof, Zombieproof, Slowproof, Confuseproof, or Berserkproof
|-
|-
| Detector || Initiative
| Warrior's Armguard || HP +20% or HP +30%
|-
|-
| Dragoon Lance || Magic Counter + Counter or Evade & Counter
| White Armguard || Ice Ward or Iceproof
|-
|-
| Dream Lance || Sleeptouch
| Yellow Armguard || Lightning Ward or Lightningproof
|-
|-
| Dusk Lance || Darktouch
|}
 
==Lulu==
Dolls and Bangles
===Weapons===
{| {{prettytable}}
!Weapon Name!!Characteristic
|-
|-
| Eldritch Lance || Magic Booster + Magic Attack +x% in the other 3 slots
| Abaddon Cait Sith || Any 3 of: Darkstrike, Silencestrike, Zombiestrike, Sleepstrike, Poisonstrike, Stonestrike, Deathstrike, Slowstrike
|-
|-
| Enchanted Lance || Magic +3%
| Attack Mog || Strength +3%
|-
|-
| Force Lance || Attack +x% + Magic Attack +x%
| Blinding Cait Sith || Darktouch
|-
|-
| Full Metal Spear || Strength +10% or Strength +20%
| Booster Cactuar || Magic Booster
|-
|-
| Gae Bolg || Overdrive → AP + Triple Overdrive
| Buster Mog || Strength +5%
|-
|-
| Giant Spear || Attack +x% in 4 slots
| Cactuar Scope || Sensor
|-
|-
| Gungnir || Break Damage Limit
| Cactuar Spy || Initiative
|-
|-
| Halberd || 2 or 3 empty slots on a 2 or 3-slotted Weapon
| Cactuar Wizard || Half MP Cost
|-
|-
| Harpoon || Piercing
| Chaotic Cait Sith || Any 4 of: Darkstrike, Silencestrike, Sleepstrike, Poisonstrike, Stonestrike, Deathstrike, Slowstrike, or Zombiestrike
|-
|-
| Healer Spear || Alchemy
| Chronos Cait Sith || Slowstrike
|-
|-
| Heat Lance || Firestrike
| Comet Cactuar || Triple AP
|-
|-
| Heavy Spear || Strength +3%
| Dark Cait Sith || Darkstrike
|-
|-
| Highwind || Triple Overdrive
| Dreamy Cait Sith || Sleepstrike
|-
|-
| Horn of the Ronso || Triple AP
| Fatal Cait Sith || Deathtouch
|-
|-
| Hunter's Spear || Sensor
| Fire Moomba || Firestrike
|-
|-
| Hypno Spear || Sleepstrike
| Fossil Cait Sith || Stonetouch
|-
|-
| Ice Lance || Icestrike
| Ice Moomba || Icestrike
|-
|-
| Kain's Lance || SOS Overdrive
| Late Cait Sith || Slowtouch
|-
|-
| Knight Lancer || Attack +x% in 3 slots
| Lord Cactuar || Overdrive -> AP
|-
|-
| Luin || Triple AP + Overdrive → AP + Triple Overdrive
| Magical Cactuar || One MP Cost
|-
|-
| Mage Hunter || Silencestrike
| Magical Mog || Magic +3%
|-
|-
| Magic Lance || Magic +10% or Magic +20%
| Magician Mog || Magic Attack +x% in 3 slots
|-
|-
| Matador Spear || Deathtouch
| Mana Mog || Magic Booster + Magic Attack +x% in the other 3 slots
|-
|-
| Mirage Lance || Magic Booster
| Medical Mog || Alchemy
|-
|-
| Net Spear || Slowstrike
| Moogle || Starting Weapon
|-
|-
| Prism Spear || Magic Counter
| Moomba Duo || Any 2 of: Firestrike, Thunderstrike, Waterstrike, or Icestrike
|-
|-
| Prospector || Gillionaire
| Moomba Force || Attack +x% + Magic Attack +x%
|-
|-
| Quadforce || Firestrike + Thunderstrike + Waterstrike + Icestrike
| Moomba Mage || Magic +10% or Magic +20%
|-
|-
| Rebel Lance || Counter or Evade & Counter
| Moomba Quartet || Firestrike + Thunderstrike + Waterstrike + Icestrike
|-
|-
| Rock Buster || Stonestrike
| Moomba Trio || Any 3 of: Firestrike, Thunderstrike, Waterstrike, or Icestrike
|-
|-
| Rune Lance || Magic +5%
| Moomba Warrior || Strength +10% or Strength +20%
|-
|-
| Shamanic Spear || Half MP Cost
| Morphing Mog || All empty slots on a 4-slotted weapon
|-
|-
| Shapeshifter || All empty slots on a 4-slotted Weapon
| Mute Cait Sith || Silencestrike
|-
|-
| Silent Spear || Silencetouch
| Noxious Cait Sith || Poisontouch
|-
|-
| Snakehead || Poisontouch
| Ominous Cait Sith || Any 2 of: Darktouch, Silencetouch, Sleeptouch, Poisontouch, Stonetouch, Deathtouch, Zombietouch or Slowtouch
|-
|-
| Sonic Lance || First Strike
| Onion Knight (Celestial Weapon) || {{n/a}}
|-
|-
| Spear || Starting Weapon
| Power Mog || Attack +x% in 3 slots
|-
|-
| Spirit Lance (Celestial Weapon || {{n/a}}
| Prism Cactuar || Magic Counter
|-
|-
| Striking Spear || Strength +5%
| Quiet Cait Sith || Silencetouch
|-
|-
| Taming Spear || Capture
| Raging Cactuar || Counter or Evade & Counter
|-
|-
| Thanatos Lance || Deathstrike
| Rune Mog || Magic +5%
|-
|-
| Thunder Spear || Thunderstrike
| Sleepy Cait Sith || Sleeptouch
|-
|-
| Tidal Spear || Waterstrike
| Soul of Mog || Break Damage Limit
|-
|-
| Titan Lance || Magic Attack +x% in 4 slots
| Space Bandit || Gillionaire
|-
|-
| Transmuter || Overdrive → AP
| Space Energy || Double Overdrive
|-
|-
| Trident || 3 of: Firestrike, Thunderstrike, Waterstrike, or Icestrike
| Space Force || Triple Overdrive
|-
|-
| Twin Lance || 2 of: Firestrike, Thunderstrike, Waterstrike, or Icestrike
| Space King || Double AP + Double Overdrive
|-
|-
| Venom Spike || Poisonstrike
| Space Mage || Magic Attack +x% in 4 slots
|-
|-
| Venus Gospel || Double AP + Double Overdrive
| Space Master || Overdrive -> AP + Triple Overdrive
|-
|-
| Vicious Lance || 3 of: Darkstrike, Silencestrike, Zombiestrike, Sleepstrike, Poisonstrike, Stonestrike, Deathstrike, Slowstrike
| Space Power || SOS Overdrive
|-
|-
| Web Lance || Slowtouch
| Space Soul || Triple AP + Overdrive -> AP + Triple Overdrive
|-
|-
| Wizard Lance || Magic Attack +x% in 3 slots
| Space Warrior || Attack +x% in 4 slots
|}
 
===Armlets===
{| {{prettytable}}
!Armor Name!!Characteristic
|-
|-
| Acropolis || Ribbon
| Star Cactuar || Double AP
|-
|-
| Adamantite || Auto Shell + Auto Protect + Auto Reflect + Auto Regen
| Stinger Mog || Piercing
|-
|-
| Adept's Armlet || 2 of: HP +x% and MP +x%
| Stone Cait Sith || Stonestrike
|-
|-
| Aegis Armlet || Fireproof + Waterproof + Lightningproof + Iceproof
| Swift Cactuar || First Strike
|-
|-
| Alert Armlet || Sleepproof or Sleep Ward
| Thunder Moomba || Thunderstrike
|-
|-
| Armlet of Hope || HP Stroll + MP Stroll
| Toxic Cait Sith || Poisonstrike
|-
|-
| Armlet || Starting Armor
| Trapper Mog || Capture
|-
|-
| Assault Armlet || 3 of: Auto Shell, Auto Protect, Auto Reflect, Auto Regen, Auto Potion, Auto Med, or Auto Phoenix
| Variable Mog || 2 or 3 empty slots on a 2 or 3-slotted weapon
|-
|-
| Assault Armlet || 2 of: Magic Defense +3%, Magic Defense +5%, Magic Defense +10%, or Magic Defense +20%
| Vengeful Cactuar || Magic Counter + Counter or Evade & Counter
|-
|-
| Barrier Armlet || 3 of: Fireproof, Waterproof, Lightningproof, or Iceproof
| Water Moomba || Waterstrike
|-
|-
| Blessed Armlet || Zombieproof or Zombie Ward
| Wicked Cait Sith || Deathstrike
|-
|-
| Blue Armlet || Water Ward or Waterproof
|}
 
===Armor===
{| {{prettytable}}
!Armor Name!!Characteristic
|-
|-
| Bright Armlet || Darkproof or Dark Ward
| Adept's Bangle || Any 2 of: HP +x% and MP +x%
|-
|-
| Cerulean Armlet || Water Eater
| Alert Bangle || Sleepproof or Sleep Ward
|-
|-
| Collector Armlet || Master Thief
| Assault Bangle || 3 of: Auto Shell, Auto Protect, Auto Reflect, Auto Regen, Auto Potion, Auto Med, or Auto Phoenix
|-
|-
| Crimson Armlet || Fire Eater
| Auto Bangle || Auto Potion + Auto Med
|-
|-
| Crystal Armlet || Fire Eater + Water Eater + Lightning Eater + Ice Eater
| Bangle of Hope || HP Stroll + MP Stroll
|-
|-
| Curative Armlet || Auto Med
| Bangle || Starting Armor
|-
|-
| Defending Armlet || 2 of: Darkproof, Silenceproof, Sleepproof, Poisonproof, Stoneproof, Deathproof, Zombieproof, Slowproof, Confuseproof, or Berserkproof
| Barrier Bangle || 3 of: Fireproof, Waterproof, Lightningproof, or Iceproof
|-
|-
| Diamond Armlet || Defense +x% in 4 slots
| Black Ribbon || Any 4 of: Darkproof, Silenceproof, Sleepproof, Poisonproof, Stoneproof, Deathproof, Zombieproof, Slowproof, Confuseproof, or Berserkproof
|-
|-
| Echo Armlet || Silenceproof or Silence Ward
| Blessed Bangle || Zombieproof or Zombie Ward
|-
|-
| Elemental Armlet || 2 of: Fireproof, Waterproof, Lightningproof, Iceproof, Fire Eater, Water Eater, Lightning Eater, or Ice Eater
| Blue Bangle || Water Ward or Waterproof
|-
|-
| Enhanced Armlet || HP +x% in 4 slots
| Bright Bangle || Darkproof or Dark Ward
|-
|-
| Faerie Armlet || 3 of: Darkproof, Silenceproof, Sleepproof, Poisonproof, Stoneproof, Deathproof, Zombieproof, Slowproof, Confuseproof, or Berserkproof
| Cerulean Bangle || Water Eater
|-
|-
| Genji Armlet || Break HP Limit
| Collector Bangle || Master Thief
|-
|-
| Glorious Armlet || All empty slots on a 3-slotted Armor
| Crimson Bangle || Fire Eater
|-
|-
| Gold Armlet || 2 of: Defense +3%, Defense +5%, Defense +10%, or Defense +20%
| Curative Bangle || Auto Med
|-
|-
| Guardian Armlet || All empty slots on a 2-slotted Armor
| Diamond Bangle || Defense +x% in 4 slots
|-
|-
| Haste Armlet || Auto Haste or SOS Haste
| Draupnir || Fire Eater + Water Eater + Lightning Eater + Ice Eater
|-
|-
| Light Armlet || Slowproof or Slow Ward
| Echo Bangle || Silenceproof or Silence Ward
|-
|-
| Lucid Armlet || Confuseproof or Confuse Ward
| Elemental Bangle || Any 2 of: Fireproof, Waterproof, Lightningproof, Iceproof, Fire Eater, Water Eater, Lightning Eater, or Ice Eater
|-
|-
| Mage's Armlet || 2 of: MP +5%, MP +10%, MP +20% or MP +30%
| Elemental Bangle || Fireproof + Waterproof + Lightningproof + Iceproof
|-
|-
| Magical Armlet || MP +x% in 4 slots
| Emerald Bangle || Any 2 of: Magic Defense +3%, Magic Defense +5%, Magic Defense +10%, or Magic Defense +20%
|-
|-
| Magic Armlet || MP +5% or MP +10%
| Eternity || Ribbon
|-
|-
| Marching Armlet || 2 of: Auto Shell, Auto Protect, Auto Reflect, Auto Regen, Auto Potion, Auto Med, or Auto Phoenix
| Faerie Bangle || 3 of: Darkproof, Silenceproof, Sleepproof, Poisonproof, Stoneproof, Deathproof, Zombieproof, Slowproof, Confuseproof, or Berserkproof
|-
|-
| Medical Armlet || Curseproof
| Glorious Bangle || All empty slots on a 3-slotted Armor
|-
|-
| Metal Armlet || Defense +3% or Defense +5%
| Gold Bangle || Any 2 of: Defense +3%, Defense +5%, Defense +10%, or Defense +20%
|-
|-
| Moon Armlet || 2 of: SOS Shell, SOS Protect, SOS Reflect, SOS Haste, or SOS Regen
| Gorgeous Bangle || Auto Shell + Auto Protect + Auto Reflect + Auto Regen
|-
|-
| Mythril Armlet || Defense +x% + Magic Defense +x%
| Guardian Bangle || All empty slots on a 2-slotted Armor
|-
|-
| NulBlaze Armlet || SOS NulBlaze
| Haste Bangle || Auto Haste or SOS Haste
|-
|-
| NulFrost Armlet || SOS NulFrost
| Imperial Bangle || Auto Potion + Auto Med + Auto Phoenix
|-
|-
| NulShock Armlet || SOS NulShock
| Light Bangle || Slowproof or Slow Ward
|-
|-
| NulTide Armlet || SOS NulTide
| Lucid Bangle || Confuseproof or Confuse Ward
|-
|-
| Ochre Armlet || Lightning Eater
| Mage's Bangle || Any 2 of: MP +5%, MP +10%, MP +20% or MP +30%
|-
|-
| Onyx Armlet || Magic Defense +10% or Magic Defense +20%
| Magic Bangle || MP +5% or MP +10%
|-
|-
| Orihalcum || Auto Potion + Auto Med + Auto Phoenix
| Magister Bangle || MP +x% in 4 slots
|-
|-
| Peaceful Armlet || No Encounters
| Marching Bangle || Any 2 of: Auto Shell, Auto Protect, Auto Reflect, Auto Regen, Auto Potion, Auto Med, or Auto Phoenix
|-
|-
| Pearl Armlet || Magic Defense +3% or Magic Defense +5%
| Medical Bangle || Curseproof
|-
|-
| Phantom Armlet || 3 of: Fire Eater, Water Eater, Lightning Eater, or Ice Eater
| Metal Bangle || Defense +3% or Defense +5%
|-
|-
| Phoenix Armlet || Auto Phoenix
| Minerva Bangle || Break HP Limit
|-
|-
| Platinum Armlet || Defense +x% in 3 slots of a 3 or 4-slotted Armor
| Moon Bangle || Any 2 of: SOS Shell, SOS Protect, SOS Reflect, SOS Haste, or SOS Regen
|-
|-
| Pride of the Ronso || Break HP Limit + Break MP Limit
| Mythical Bangle || Break MP Limit
|-
|-
| Protect Armlet || Auto Protect or SOS Protect
| Mythril Bangle || Defense +x% + Magic Defense +x%
|-
|-
| Rainbow Armlet || SOS NulBlaze + SOS NulTide + SOS NulShock + SOS NulFrost
| NulBlaze Bangle || SOS NulBlaze
|-
|-
| Recovery Armlet || HP Stroll
| NulFrost Bangle || SOS NulFrost
|-
|-
| Red Armlet || Fire Ward or Fireproof
| NulShock Bangle || SOS NulShock
|-
|-
| Reflect Armlet || Auto Reflect or SOS Reflect
| NulTide Bangle || SOS NulTide
|-
|-
| Regen Armlet || Auto Regen or SOS Regen
| Ochre Bangle || Lightning Eater
|-
|-
| Ronso Armlet || 4 of: Darkproof, Silenceproof, Sleepproof, Poisonproof, Stoneproof, Deathproof, Zombieproof, Slowproof, Confuseproof, or Berserkproof
| Onyx Bangle || Magic Defense +10% or Magic Defense +20%
|-
|-
| Ruby Armlet || Magic Defense +x% in 4 slots
| Peaceful Bangle || No Encounters
|-
|-
| Safe Passage || Auto Potion + Auto Med
| Pearl Bangle || Magic Defense +3% or Magic Defense +5%
|-
|-
| Sapphire Armlet || Magic Defense +x% in 3 slots of a 3 or 4-slotted Armor
| Phantom Bangle || 3 of: Fire Eater, Water Eater, Lightning Eater, or Ice Eater
|-
|-
| Seeker's Armlet || HP +5% or HP +10%
| Phoenix Bangle || Auto Phoenix
|-
|-
| Serene Armlet || Berserkproof or Berserk Ward
| Platinum Bangle || Defense +x% in 3 slots of a 3 or 4-slotted Armor
|-
|-
| Serum Armlet || Poisonproof or Poison Ward
| Power Bangle || HP +x% in 3 slots of a 3 or 4-slotted Armor
|-
|-
| Shaman Armlet || Auto Potion
| Protect Bangle || Auto Protect or SOS Protect
|-
|-
| Shaman Armlet || Break MP Limit
| Queen's Bangle || HP +x% in 4 slots
|-
|-
| Shell Armlet || Auto Shell or SOS Shell
| Rainbow Bangle || SOS NulBlaze + SOS NulTide + SOS NulShock + SOS NulFrost
|-
|-
| Shining Armlet || 4 of: SOS Shell, SOS Protect, SOS Reflect, SOS Haste, or SOS Regen
| Recovery Bangle || HP Stroll
|-
|-
| Silver Armlet || Defense +10% or Defense +20%
| Red Bangle || Fire Ward or Fireproof
|-
|-
| Snow Armlet || Ice Eater
| Reflect Bangle || Auto Reflect or SOS Reflect
|-
|-
| Soft Armlet || Stoneproof or Stone Ward
| Regen Bangle || Auto Regen or SOS Regen
|-
|-
| Soldier's Armlet || 2 of: HP +5%, HP +10%, HP +20% or HP +30%
| Ruby Bangle || Magic Defense +x% in 4 slots
|-
|-
| Sorcery Armlet || MP +20% or MP +30%
| Samantha Soul || Break HP Limit + Break MP Limit
|-
|-
| Soul Armlet || Deathproof or Death Ward
| Sapphire Bangle || Magic Defense +x% in 3 slots of a 3 or 4-slotted Armor
|-
|-
| Spiritual Armlet || MP Stroll
| Savior Bangle || Any 2 of: Darkproof, Silenceproof, Sleepproof, Poisonproof, Stoneproof, Deathproof, Zombieproof, Slowproof, Confuseproof, or Berserkproof
|-
|-
| Star Armlet || 3 of: SOS Shell, SOS Protect, SOS Reflect, SOS Haste, or SOS Regen
| Seeker's Bangle || HP +5% or HP +10%
|-
|-
| Tetra Armlet || All empty slots on a 4-slotted Armor
| Serene Bangle || Berserkproof or Berserk Ward
|-
|-
| Treasure Armlet || Pickpocket
| Serum Bangle || Poisonproof or Poison Ward
|-
|-
| Warrior's Armlet || HP +20% or HP +30%
| Shaman Bangle || Auto Potion
|-
|-
| Warrior's Armlet || HP +x% in 3 slots of a 3 or 4-slotted Armor
| Shell Bangle || Auto Shell or SOS Shell
|-
|-
| White Armlet || Ice Ward or Iceproof
| Shining Bangle || Any 4 of: SOS Shell, SOS Protect, SOS Reflect, SOS Haste, or SOS Regen
|-
|-
| Wizard Armlet || MP +x% in 3 slots of a 3 or 4-slotted Armor
| Silver Bangle || Defense +10% or Defense +20%
|-
|-
| Yellow Armlet || Lightning Ward or Lightningproof
| Snow Bangle || Ice Eater
|}
 
==Wakka==
===Blitzballs===
{| {{prettytable}}
!Weapon Name!!Characteristic
|-
|-
| Ace Striker || Attack +x% in 4 slots
| Soft Bangle || Stoneproof or Stone Ward
|-
|-
| Ace Wizard || Magic Attack +x% in 4 slots
| Sorcery Bangle || MP +20% or MP +30%
|-
|-
| All-Rounder || All empty slots on a 4-slotted weapon
| Soul Bangle || Deathproof or Death Ward
|-
|-
| Blackout || Darkstrike
| Spiritual Bangle || MP Stroll
|-
|-
| Blind Pass || Darktouch
| Star Bangle || 3 of: SOS Shell, SOS Protect, SOS Reflect, SOS Haste, or SOS Regen
|-
|-
| Blowout || Triple AP + Overdrive → AP + Triple Overdrive
| Tetra Bangle || All empty slots on a 4-slotted Armor
|-
|-
| Breakaway || First Strike
| Tough Bangle || HP +20% or HP +30%
|-
|-
| Buzzerbeater || SOS Overdrive
| Treasure Bangle || Pickpocket
|-
|-
| Catcher || Capture
| Vita Bangle || Any 2 of: HP +5%, HP +10%, HP +20% or HP +30%
|-
|-
| Center Forward || Piercing
| White Bangle || Ice Ward or Iceproof
|-
|-
| Comeback || Alchemy
| Wizard Bangle || MP +x% in 3 slots of a 3 or 4-slotted Armor
|-
|-
| Delay of Game || Slowtouch
| Yellow Bangle || Lightning Ward or Lightningproof
|-
|-
| Double Header || 2 of: Firestrike, Thunderstrike, Waterstrike, or Icestrike
|}
 
==Rikku==
Claws and Targes
===Weapons===
{| {{prettytable}}
!Weapon Name!!Characteristic
|-
|-
| Double Penalty || 2 of: Darktouch, Silencetouch, Sleeptouch, Poisontouch, Stonetouch, Deathtouch, Zombietouch or Slowtouch
|Weapon||Characteristic
|-
|-
| Double Score || Double AP
|}
===Armor===
{| {{prettytable}}
!Armor Name!!Characteristic
|-
|-
| Dream Team || Sleeptouch
|Armor||Characteristic
|-
|-
| Fire Ball || Firestrike
|}
 
==Customizing==
 
When Rikku joins your party you may customize weapons and armor as you see fit with any ability, as long as you have the necessary items. The equipment must have at least one empty slot in order to customize. 
 
The best empty weapons and armor to customize can be bought from Wantz at the southern entrance of Macalania Forest. He can only be found after your party is deemed traitors and escape from Bevelle. And then only if you donated to O'aka. If you didn't donate to O'aka, or skipped talking to Wantz on your climb up Mt. Gagazet, Wantz will not be there. If Wantz isn't there, fighting Varuna and Adamantoise in Sin and the Omega Ruins will periodically drop empty 4-slotted equipment.
 
===Weapons===
{| {{prettytable}}
|-
|-
| First Goal || Initiative
! Ability !! Effect !! Requires
|-
|-
| Four-on-One || Firestrike + Thunderstrike + Waterstrike + Icestrike
| Alchemy || Doubles the effectiveness of medicine in battle. || Healing Water x4
|-
|-
| Free Agent || Gillionaire
| Break Damage Limit || Allows you to do more than 9,999 damage, up to a max of 99,999 damage. || Dark Matter x60
|-
|-
| Grand Slam || Break Damage Limit
| Capture || Sends the monster to the Monster Arena to the east of the Calm Lands, if a killing blow is dealt with this ability equipped. || N/A (Bought from monster trainer at the Arena.)
|-
|-
| Halftime || Half MP Cost
| Counterattack || Automatically counterattacks when attacked by the enemy. || Friend Sphere x1
|-
|-
| Hyper Ball || Strength +5%
| Darkstrike || Always blinds the enemy. ||Smoke Bomb x20
|-
|-
| Ice Ball || Icestrike
| Darktouch || Occasionally blinds the enemy. ||Eyedrops x60
|-
|-
| Magic Ball || Magic +3%
| Deathstrike || Always instantly kills the enemy. || Farplane Wind x60
|-
|-
| Mirage Ball || Magic Booster
| Deathtouch || Occasionally instantly kills the enemy. || Farplane Shadow x30
|-
|-
| Muffler || Silencestrike
| Distill Ability (FFX International) || Causes the enemy to drop Ability Spheres. || Ability Sphere x2
|-
|-
| Noisebreaker || Silencetouch
| Distill Mana (FFX International) || Causes the enemy to drop Mana Spheres. || Mana Sphere x2
|-
|-
| Official Ball || Starting Weapon
| Distill Power (FFX International) || Causes the enemy to drop Power Spheres. || Power Sphere x2
|-
|-
| Ovation || Attack +x% + Magic Attack +x%
| Distill Speed (FFX International) || Causes the enemy to drop Speed Spheres. || Speed Sphere x2
|-
|-
| Over the Top || Magic Booster + Magic Attack +x% in the other 3 slots
| Double AP || Doubles the amount of AP received after battle. || Mega Elixir x20
|-
|-
| Overtime || One MP Cost
| Double Overdrive || Makes Overdrive gauge rise twice as quickly. || Underdog's Secret x30
|-
|-
| Penalty Master || 4 of: Darkstrike, Silencestrike, Sleepstrike, Poisonstrike, Stonestrike, Deathstrike, Slowstrike, or Zombiestrike
| Evade & Counter || Avoids an attack by the enemy and automatically counterattacks. || Teleport Sphere x1
|-
|-
| Power Ball || Strength +3%
| Firestrike || Adds the fire element to an attack. || Bomb Fragment x4
|-
|-
| Power Play || Attack +x% in 3 slots
| First Strike || Allows you to attack first, irrespective of speed or having been ambushed by the enemy. || Return Sphere x1
|-
|-
| Prism Ball || Magic Counter
| Gillionaire || Doubles the amount of gil received after battle. || Designer Wallet x30
|-
|-
| Rematch || Counter or Evade & Counter
| Half MP Cost || Halves the amount of MP required to perform magic, skills, or special techniques. || Twin Stars x20
|-
|-
| Rookie Star || Overdrive → AP
| Icestrike || Adds the ice element to an attack. || Antarctic Wind x4
|-
|-
| Rough Play || Deathtouch
| Initiative || Increases the chances of a pre-emptive strike. || Chocobo Feather x6
|-
|-
| Rout || Overdrive → AP + Triple Overdrive
| Magic +3% || Increases magic attack power by 3%. || Mana Sphere x3
|-
|-
| Rulebreaker || Poisontouch
| Magic +5% || Increases magic attack power by 5%. || Mana Spring x2
|-
|-
| Rune Ball || Magic +5%
| Magic +10% || Increases magic attack power by 10%. || Black Magic Sphere x1
|-
|-
| Scoring Spree || Double Overdrive
| Magic +20% || Increases magic attack power by 20%. || Supreme Gem x4
|-
|-
| Scout || Sensor
| Magic Booster || Increases magic attack power, expending more MP doing so. || Ether Turbo x30
|-
|-
| Sleeper || Sleepstrike
| Magic Counter || Automatically counterattacks when attacked by an enemy spell. || Shining Gem x16
|-
|-
| Stone Cold || Stonestrike
| No AP || Receive no AP after battle. || N/A
|-
|-
| Striker || Strength +10% or Strength +20%
| One MP Cost || Makes all magic, skills, and special techniques only require 1 MP to perform. || Three Stars x20
|-
|-
| Sudden Death || Deathstrike
| Overdrive -> AP || Overdrive gauge doesn't rise, but you receive more AP after battle, depending on what Overdrive type you've set. || Door to Tomorrow x10
|-
|-
| Switch Hitter || 2 or 3 empty slots on a 2 or 3-slotted weapon
| Piercing || Pierces through armored enemies. || Level 2 Key Sphere x1
|-
|-
| Thunder Ball || Thunderstrike
| Poisonstrike || Always poisons the enemy. || Poison Fang x24
|-
|-
| Tie Breaker || Double AP + Double Overdrive
| Poisontouch || Occasionally poisons the enemy. || Antidote x99
|-
|-
| Timeout || Slowstrike
| Sensor || Allows you to see an enemy's HP and elemental weaknesses. ||Ability Sphere x2
|-
|-
| TKO || Stonetouch
| Silencestrike || Always silences the enemy. || Silence Grenade x20
|-
|-
| Trickster || Magic +10% or Magic +20%
| Silencetouch || Occasionally silences the enemy. || Echo Screen x60
|-
|-
| Tricolor || 3 of: Firestrike, Thunderstrike, Waterstrike, or Icestrike
| Sleepstrike || Always puts an enemy to sleep. || Dream Powder x16
|-
|-
| Triple Penalty || 3 of: Darkstrike, Silencestrike, Zombiestrike, Sleepstrike, Poisonstrike, Stonestrike, Deathstrike, Slowstrike
| Sleeptouch || Occasionally puts an enemy to sleep. || Sleeping Powder x10
|-
|-
| Triple Score || Triple AP
| Slowstrike || Always slows the enemy. || Gold Hourglass x30
|-
|-
| Turnover || Magic Counter + Counter or Evade & Counter
| Slowtouch || Occasionally slows the enemy. || Silver Hourglass x16
|-
|-
| Violation || Poisonstrike
| SOS Overdrive || Makes Overdrive gauge rise faster when in critical condition. || Gambler's Spirit x20
|-
|-
| Virtuoso || Magic Attack +x% in 3 slots
| Stonestrike || Always turns the enemy to stone. || Petrify Grenade x60
|-
|-
| Water Ball || Waterstrike
| Stonetouch || Occasionally turns the enemy to stone. || Petrify Grenade x10
|-
|-
| Winning Streak || Triple Overdrive
| Strength +3% || Increases attack power by 3%. || Power Sphere x3
|-
|-
| World Champion (Celestial Weapon) || {{n/a}}
| Strength +5% || Increases attack power by 5%. || Stamina Spring x2
|}
 
===Armguards===
{| {{prettytable}}
!Armor Name!!Characteristic
|-
|-
| Adept's Armguard || 2 of: HP +x% and MP +x%
| Strength +10% || Increases attack power 10%. || Skill Sphere x1
|-
|-
| Alert Armguard || Sleepproof or Sleep Ward
| Strength +20% || Increases attack power by 20%. || Supreme Gem x4
|-
|-
| Armguard || Starting Armor
| Thunderstrike || Adds the thunder element to an attack. || Electro Marble x4
|-
|-
| Auto Armguard || 2 of: Auto Shell, Auto Protect, Auto Reflect, Auto Regen, Auto Potion, Auto Med, or Auto Phoenix
| Triple AP || Triples the amount of AP received after battle. || Wings to Discovery x50
|-
|-
| Automatic || Auto Potion + Auto Med + Auto Phoenix
| Triple Overdrive || Makes Overdrive gauge rise three times as quickly. || Winning Formula x30
|-
|-
| Benchwarmer || HP Stroll + MP Stroll
| Waterstrike || Adds the water element to an attack. || Fish Scale x4
|-
|-
| Best Play || Master Thief
| Zombiestrike || Always zombifies the enemy. || Candle of Life x30
|-
|-
| Blessed Armguard || Zombieproof or Zombie Ward
| Zombietouch || Occasionally zombifies the enemy. || Holy Water x70
|-
|-
| Blue Armguard || Water Ward or Waterproof
|}
 
===Armor===
{| {{prettytable}}
|-
|-
| Bright Armguard || Darkproof or Dark Ward
! Ability !! Effect !! Requires
|-
|-
| Cerulean Armguard || Water Eater
| Auto Haste || Automatically puts the character in Haste status. || Chocobo Wing x80
|-
|-
| Crimson Armguard || Fire Eater
| Auto Med || Automatically uses a status-restorative item when attacked. || Remedy x20
|-
|-
| Danger Armguard || 3 of: SOS Shell, SOS Protect, SOS Reflect, SOS Haste, or SOS Regen
| Auto Phoenix || Automatically uses a phoenix down when a party member dies. || Mega Phoenix x20
|-
|-
| Danger Armguard || 2 of: SOS Shell, SOS Protect, SOS Reflect, SOS Haste, or SOS Regen
| Auto Potion || Automatically uses a potion when attacked. || Stamina Tablet x4
|-
|-
| Echo Armguard || Silenceproof or Silence Ward
| Auto Protect || Automatically puts the character in Protect status. || Light Curtain x80
|-
|-
| Elemental Armguard || 2 of: Fireproof, Waterproof, Lightningproof, Iceproof, Fire Eater, Water Eater, Lightning Eater, or Ice Eater
| Auto Reflect || Automatically puts the character in Reflect status. || Star Curtain x40
|-
|-
| Element Save || 3 of: Fire Eater, Water Eater, Lightning Eater, or Ice Eater
| Auto Regen || Automatically puts the character in Regen status. || Healing Spring x80
|-
|-
| Emerald Guard || 2 of: Magic Defense +3%, Magic Defense +5%, Magic Defense +10%, or Magic Defense +20%
| Auto Shell || Automatically puts the character in Shell status. || Lunar Curtain x80
|-
|-
| Energy Armguard || MP +x% in 3 slots of a 3 or 4-slotted armor
| Berserkproof || Always protects against berserk. || Hypello Potion x32
|-
|-
| Fast Break || Auto Haste or SOS Haste
| Berserk Ward || Occasionally protects against berserk. || Hypello Potion x8
|-
|-
| Final Four || Fire Eater + Water Eater + Lightning Eater + Ice Eater
| Break HP Limit || Allows you to have more than 9,999 HP, up to a max of 99,999 HP. || Wings to Discovery x30
|-
|-
| First Aid || Auto Potion + Auto Med
| Break MP Limit || Allows you to have more than 999 MP, up to a max of 9,999 MP. || Three Stars x30
|-
|-
| Glorious Guard || All empty slots on a 3-slotted armor
| Confuseproof || Always protects against confusion. || Musk x48
|-
|-
| Gold Guard || 2 of: Defense +3%, Defense +5%, Defense +10%, or Defense +20%
| Confuse Ward || Occasionally protects against confusion. || Musk x16
|-
|-
| Great Four || Fireproof + Waterproof + Lightningproof + Iceproof
| Curseproof || Always protects against curse. || Tetra Elemental x12
|-
|-
| Great Play || Pickpocket
| Darkproof || Always protects against blindness. || Smoke Bomb x20
|-
|-
| Guardian Armguard || All empty slots on a 2-slotted armor
| Dark Ward || Occasionally protects against blindness. || Eyedrops x40
|-
|-
| Hat Trick || 3 of: Fireproof, Waterproof, Lightningproof, or Iceproof
| Deathproof || Always protects against instant death. || Farplane Wind x60
|-
|-
| High Spirits || Break MP Limit
| Death Ward || Occasionally protects against instant death. || Farplane Shadow x15
|-
|-
| Indomitable || Break HP Limit + Break MP Limit
| Defense +3% || Increases defense power by 3%. || Power Sphere x3
|-
|-
| Keeper || 4 of: Darkproof, Silenceproof, Sleepproof, Poisonproof, Stoneproof, Deathproof, Zombieproof, Slowproof, Confuseproof, or Berserkproof
| Defense +5% || Increases defense power by 5%. || Stamina Spring x2
|-
|-
| Keeper || Auto Shell + Auto Protect + Auto Reflect + Auto Regen
| Defense +10% || Increases defense power by 10%. || Special Sphere x1
|-
|-
| Last-Ditch || 4 of: SOS Shell, SOS Protect, SOS Reflect, SOS Haste, or SOS Regen
| Defense +20% || Increases defense power by 20%. || Blessed Gem x4
|-
|-
| Light Armguard || Slowproof or Slow Ward
| Fire Eater || Absorbs fire damage as HP; includes spells and regular attacks. || Fire Gem x20
|-
|-
| Low Risk || 2 of: Darkproof, Silenceproof, Sleepproof, Poisonproof, Stoneproof, Deathproof, Zombieproof, Slowproof, Confuseproof, or Berserkproof
| Fireproof || Nullifies fire damage; includes spells and regular attacks. || Bomb Core x8
|-
|-
| Lucid Armguard || Confuseproof or Confuse Ward
| Fire Ward || Halves fire damage; includes spells and regular attacks. || Bomb Fragment x4
|-
|-
| Mage's Guard || 2 of: MP +5%, MP +10%, MP +20% or MP +30%
| HP +5% || Increases HP by 5%. || X-Potion x5
|-
|-
| Magic Ace || MP +x% in 4 slots
| HP +10% || Increases HP by 10%. || Soul Spring x3
|-
|-
| Magic Armguard || Magic Defense +x% in 4 slots
| HP +20% || Increases HP by 20%. || Elixir x5
|-
|-
| Magic Armguard || MP +5% or MP +10%
| HP +30% || Increases HP by 30%. || Stamina Tonic x1
|-
|-
| Medical Armguard || Curseproof
| HP Stroll || Regenerates HP when walking in the field. || Stamina Tablet x2
|-
|-
| Metal Armguard || Defense +3% or Defense +5%
| Ice Eater || Absorbs ice damage as HP; includes spells and regular attacks. || Ice Gem x20
|-
|-
| Miracle Comeback || Auto Phoenix
| Iceproof || Nullifies ice damage; includes spells and regular attacks. || Arctic Wind x8
|-
|-
| Mythril Armguard || Defense +x% + Magic Defense +x%
| Ice Ward || Halves ice damage; includes spells and regular attacks. || Antarctic Wind x4
|-
|-
| NulBlaze Armguard || SOS NulBlaze
| Lightning Eater || Absorbs thunder damage as HP; includes spells and regular attacks. || Lightning Gem x20
|-
|-
| NulFrost Armguard || SOS NulFrost
| Lightningproof || Nullifies thunder damage; includes spells and regular attacks. || Lightning Marble x8
|-
|-
| NulShock Armguard || SOS NulShock
| Lightning Ward || Halves thunder damage; includes spells and regular attacks. || Electro Marble x4
|-
|-
| NulTide Armguard || SOS NulTide
| Magic Defense +3% || Increases magic defense power by 3%. || Mana Sphere x3
|-
|-
| Ochre Armguard || Lightning Eater
| Magic Defense +5% || Increases magic defense power by 5%. || Mana Spring x2
|-
|-
| Off Season || No Encounters
| Magic Defense +10% || Increases magic defense power by 10%. || White Magic Sphere x1
|-
|-
| Onyx Armguard || Magic Defense +10% or Magic Defense +20%
| Magic Defense +20% || Increases magic defense power by 20%. || Blessed Gem x4
|-
|-
| Pearl Armguard || Magic Defense +3% or Magic Defense +5%
| Master Thief || Receive only rare items when stealing. || Pendulum x30
|-
|-
| Pep Talk || SOS NulBlaze + SOS NulTide + SOS NulShock + SOS NulFrost
| MP +5% || Increases MP by 5%. || Ether x5
|-
|-
| Platinum Armguard || Defense +x% in 3 slots of a 3 or 4-slotted armor
| MP +10% || Increases MP by 10%. || Soul Spring x3
|-
|-
| Power Ace || HP +x% in 4 slots
| MP +20% || Increases MP by 20%. || Elixir x5
|-
|-
| Power Armguard || Defense +x% in 4 slots
| MP +30% || Increases MP by 30%. || Mana Tonic x1
|-
|-
| Power Armguard || HP +x% in 3 slots of a 3 or 4-slotted armor
| MP Stroll || Regenerates MP when walking in the field. || Mana Tablet x2
|-
|-
| Protect Armguard || Auto Shell or SOS Shell
| No Encounters || Eliminates random monster encounters. || Purifying Salt x30
|-
|-
| Recovery Armguard || HP Stroll
| Pickpocket || Steal or mug rare items first. || Amulet x30
|-
|-
| Red Armguard || Fire Ward or Fireproof
| Poisonproof || Always protects against poisoning. || Poison Fang x12
|-
|-
| Reflect Armguard || Auto Reflect or SOS Reflect
| Poison Ward || Occasionally protects against poisoning. || Antidote x40
|-
|-
| Sapphire Armguard || Magic Defense +x% in 3 slots of a 3 or 4-slotted armor
| Ribbon (FFX International) || Protects against every single status ailment, except for Curse. || Dark Matter x99
|-
|-
| Second Wind || Auto Regen or SOS Regen
| Silenceproof || Always protects against silence. || Silent Grenade x10
|-
|-
| Seeker's Armguard || HP +5% or HP +10%
| Silence Ward || Occasionally protects against silence. || Echo Screen x30
|-
|-
| Serene Armguard || Berserkproof or Berserk Ward
| Sleepproof || Always protects against sleep. || Dream Powder x8
|-
|-
| Serum Armguard || Poisonproof or Poison Ward
| Sleep Ward || Occasionally protects against sleep. || Sleeping Powder x6
|-
|-
| Shaman Armguard || Auto Potion
| Slowproof || Always protects against slow. || Gold Hourglass x20
|-
|-
| Shell Armguard || Auto Shell or SOS Shell
| Slow Ward || Occasionally protects against slow. || Silver Hourglass x10
|-
|-
| Shutout || Ribbon
| SOS Haste || Automatically puts the character in Haste status when in critical condition. || Chocobo Feather x20
|-
|-
| Silver Guard || Defense +10% or Defense +20%
| SOS NulBlaze || Automatically puts the character in NulBlaze status when in critical condition. || Bomb Core x1
|-
|-
| Snow Armguard || Ice Eater
| SOS NulFrost || Automatically puts the character in NulFrost status when in critical condition. || Arctic Wind x1
|-
|-
| Soft Armguard || Stoneproof or Stone Ward
| SOS NulShock || Automatically puts the character in NulShock status when in critical condition. || Lightning Marble x1
|-
| Soldier's Guard || 2 of: HP +5%, HP +10%, HP +20% or HP +30%
|-
| Sorcery Armguard || MP +20% or MP +30%
|-
| Soul Armguard || Deathproof or Death Ward
|-
| Spiritual Armguard || MP Stroll
|-
| Super Goalie || Break HP Limit
|-
| Tetra Armguard || All empty slots on a 4-slotted armor
|-
| Top Shape || Auto Med
|-
| Triple Guard || 3 of: Auto Shell, Auto Protect, Auto Reflect, Auto Regen, Auto Potion, Auto Med, or Auto Phoenix
|-
| Triple Guard || 3 of: Darkproof, Silenceproof, Sleepproof, Poisonproof, Stoneproof, Deathproof, Zombieproof, Slowproof, Confuseproof, or Berserkproof
|-
| Warrior's Armguard || HP +20% or HP +30%
|-
| White Armguard || Ice Ward or Iceproof
|-
| Yellow Armguard || Lightning Ward or Lightningproof
|}
 
==Lulu==
===Dolls===
{| {{prettytable}}
!Weapon Name!!Characteristic
|-
| Abaddon Cait Sith || 3 of: Darkstrike, Silencestrike, Zombiestrike, Sleepstrike, Poisonstrike, Stonestrike, Deathstrike, Slowstrike
|-
| Attack Mog || Strength +3%
|-
| Blinding Cait Sith || Darktouch
|-
| Booster Cactuar || Magic Booster
|-
| Buster Mog || Strength +5%
|-
| Cactuar Scope || Sensor
|-
| Cactuar Spy || Initiative
|-
| Cactuar Wizard || Half MP Cost
|-
| Chaotic Cait Sith || 4 of: Darkstrike, Silencestrike, Sleepstrike, Poisonstrike, Stonestrike, Deathstrike, Slowstrike, or Zombiestrike
|-
| Chronos Cait Sith || Slowstrike
|-
| Comet Cactuar || Triple AP
|-
| Dark Cait Sith || Darkstrike
|-
| Dreamy Cait Sith || Sleepstrike
|-
| Fatal Cait Sith || Deathtouch
|-
| Fire Moomba || Firestrike
|-
| Fossil Cait Sith || Stonetouch
|-
| Ice Moomba || Icestrike
|-
| Late Cait Sith || Slowtouch
|-
| Lord Cactuar || Overdrive → AP
|-
| Magical Cactuar || One MP Cost
|-
| Magical Mog || Magic +3%
|-
| Magician Mog || Magic Attack +x% in 3 slots
|-
| Mana Mog || Magic Booster + Magic Attack +x% in the other 3 slots
|-
| Medical Mog || Alchemy
|-
| Moogle || Starting Weapon
|-
| Moomba Duo || 2 of: Firestrike, Thunderstrike, Waterstrike, or Icestrike
|-
| Moomba Force || Attack +x% + Magic Attack +x%
|-
| Moomba Mage || Magic +10% or Magic +20%
|-
| Moomba Quartet || Firestrike + Thunderstrike + Waterstrike + Icestrike
|-
| Moomba Trio || 3 of: Firestrike, Thunderstrike, Waterstrike, or Icestrike
|-
| Moomba Warrior || Strength +10% or Strength +20%
|-
| Morphing Mog || All empty slots on a 4-slotted weapon
|-
| Mute Cait Sith || Silencestrike
|-
| Noxious Cait Sith || Poisontouch
|-
| Ominous Cait Sith || 2 of: Darktouch, Silencetouch, Sleeptouch, Poisontouch, Stonetouch, Deathtouch, Zombietouch or Slowtouch
|-
| Onion Knight (Celestial Weapon) || {{n/a}}
|-
| Power Mog || Attack +x% in 3 slots
|-
| Prism Cactuar || Magic Counter
|-
| Quiet Cait Sith || Silencetouch
|-
| Raging Cactuar || Counter or Evade & Counter
|-
| Rune Mog || Magic +5%
|-
| Sleepy Cait Sith || Sleeptouch
|-
| Soul of Mog || Break Damage Limit
|-
| Space Bandit || Gillionaire
|-
| Space Energy || Double Overdrive
|-
| Space Force || Triple Overdrive
|-
| Space King || Double AP + Double Overdrive
|-
| Space Mage || Magic Attack +x% in 4 slots
|-
| Space Master || Overdrive → AP + Triple Overdrive
|-
| Space Power || SOS Overdrive
|-
| Space Soul || Triple AP + Overdrive → AP + Triple Overdrive
|-
| Space Warrior || Attack +x% in 4 slots
|-
| Star Cactuar || Double AP
|-
| Stinger Mog || Piercing
|-
| Stone Cait Sith || Stonestrike
|-
| Swift Cactuar || First Strike
|-
| Thunder Moomba || Thunderstrike
|-
| Toxic Cait Sith || Poisonstrike
|-
| Trapper Mog || Capture
|-
| Variable Mog || 2 or 3 empty slots on a 2 or 3-slotted weapon
|-
| Vengeful Cactuar || Magic Counter + Counter or Evade & Counter
|-
| Water Moomba || Waterstrike
|-
| Wicked Cait Sith || Deathstrike
|}
 
===Bangles===
{| {{prettytable}}
!Armor Name!!Characteristic
|-
| Adept's Bangle || 2 of: HP +x% and MP +x%
|-
| Alert Bangle || Sleepproof or Sleep Ward
|-
| Assault Bangle || 3 of: Auto Shell, Auto Protect, Auto Reflect, Auto Regen, Auto Potion, Auto Med, or Auto Phoenix
|-
| Auto Bangle || Auto Potion + Auto Med
|-
| Bangle of Hope || HP Stroll + MP Stroll
|-
| Bangle || Starting Armor
|-
| Barrier Bangle || 3 of: Fireproof, Waterproof, Lightningproof, or Iceproof
|-
| Black Ribbon || 4 of: Darkproof, Silenceproof, Sleepproof, Poisonproof, Stoneproof, Deathproof, Zombieproof, Slowproof, Confuseproof, or Berserkproof
|-
| Blessed Bangle || Zombieproof or Zombie Ward
|-
| Blue Bangle || Water Ward or Waterproof
|-
| Bright Bangle || Darkproof or Dark Ward
|-
| Cerulean Bangle || Water Eater
|-
| Collector Bangle || Master Thief
|-
| Crimson Bangle || Fire Eater
|-
| Curative Bangle || Auto Med
|-
| Diamond Bangle || Defense +x% in 4 slots
|-
| Draupnir || Fire Eater + Water Eater + Lightning Eater + Ice Eater
|-
| Echo Bangle || Silenceproof or Silence Ward
|-
| Elemental Bangle || 2 of: Fireproof, Waterproof, Lightningproof, Iceproof, Fire Eater, Water Eater, Lightning Eater, or Ice Eater
|-
| Elemental Bangle || Fireproof + Waterproof + Lightningproof + Iceproof
|-
| Emerald Bangle || 2 of: Magic Defense +3%, Magic Defense +5%, Magic Defense +10%, or Magic Defense +20%
|-
| Eternity || Ribbon
|-
| Faerie Bangle || 3 of: Darkproof, Silenceproof, Sleepproof, Poisonproof, Stoneproof, Deathproof, Zombieproof, Slowproof, Confuseproof, or Berserkproof
|-
| Glorious Bangle || All empty slots on a 3-slotted Armor
|-
| Gold Bangle || 2 of: Defense +3%, Defense +5%, Defense +10%, or Defense +20%
|-
| Gorgeous Bangle || Auto Shell + Auto Protect + Auto Reflect + Auto Regen
|-
| Guardian Bangle || All empty slots on a 2-slotted Armor
|-
| Haste Bangle || Auto Haste or SOS Haste
|-
| Imperial Bangle || Auto Potion + Auto Med + Auto Phoenix
|-
| Light Bangle || Slowproof or Slow Ward
|-
| Lucid Bangle || Confuseproof or Confuse Ward
|-
| Mage's Bangle || 2 of: MP +5%, MP +10%, MP +20% or MP +30%
|-
| Magic Bangle || MP +5% or MP +10%
|-
| Magister Bangle || MP +x% in 4 slots
|-
| Marching Bangle || 2 of: Auto Shell, Auto Protect, Auto Reflect, Auto Regen, Auto Potion, Auto Med, or Auto Phoenix
|-
| Medical Bangle || Curseproof
|-
| Metal Bangle || Defense +3% or Defense +5%
|-
| Minerva Bangle || Break HP Limit
|-
| Moon Bangle || 2 of: SOS Shell, SOS Protect, SOS Reflect, SOS Haste, or SOS Regen
|-
| Mythical Bangle || Break MP Limit
|-
| Mythril Bangle || Defense +x% + Magic Defense +x%
|-
| NulBlaze Bangle || SOS NulBlaze
|-
| NulFrost Bangle || SOS NulFrost
|-
| NulShock Bangle || SOS NulShock
|-
| NulTide Bangle || SOS NulTide
|-
| Ochre Bangle || Lightning Eater
|-
| Onyx Bangle || Magic Defense +10% or Magic Defense +20%
|-
| Peaceful Bangle || No Encounters
|-
| Pearl Bangle || Magic Defense +3% or Magic Defense +5%
|-
| Phantom Bangle || 3 of: Fire Eater, Water Eater, Lightning Eater, or Ice Eater
|-
| Phoenix Bangle || Auto Phoenix
|-
| Platinum Bangle || Defense +x% in 3 slots of a 3 or 4-slotted Armor
|-
| Power Bangle || HP +x% in 3 slots of a 3 or 4-slotted Armor
|-
| Protect Bangle || Auto Protect or SOS Protect
|-
| Queen's Bangle || HP +x% in 4 slots
|-
| Rainbow Bangle || SOS NulBlaze + SOS NulTide + SOS NulShock + SOS NulFrost
|-
| Recovery Bangle || HP Stroll
|-
| Red Bangle || Fire Ward or Fireproof
|-
| Reflect Bangle || Auto Reflect or SOS Reflect
|-
| Regen Bangle || Auto Regen or SOS Regen
|-
| Ruby Bangle || Magic Defense +x% in 4 slots
|-
| Samantha Soul || Break HP Limit + Break MP Limit
|-
| Sapphire Bangle || Magic Defense +x% in 3 slots of a 3 or 4-slotted Armor
|-
| Savior Bangle || 2 of: Darkproof, Silenceproof, Sleepproof, Poisonproof, Stoneproof, Deathproof, Zombieproof, Slowproof, Confuseproof, or Berserkproof
|-
| Seeker's Bangle || HP +5% or HP +10%
|-
| Serene Bangle || Berserkproof or Berserk Ward
|-
| Serum Bangle || Poisonproof or Poison Ward
|-
| Shaman Bangle || Auto Potion
|-
| Shell Bangle || Auto Shell or SOS Shell
|-
| Shining Bangle || 4 of: SOS Shell, SOS Protect, SOS Reflect, SOS Haste, or SOS Regen
|-
| Silver Bangle || Defense +10% or Defense +20%
|-
| Snow Bangle || Ice Eater
|-
| Soft Bangle || Stoneproof or Stone Ward
|-
| Sorcery Bangle || MP +20% or MP +30%
|-
| Soul Bangle || Deathproof or Death Ward
|-
| Spiritual Bangle || MP Stroll
|-
| Star Bangle || 3 of: SOS Shell, SOS Protect, SOS Reflect, SOS Haste, or SOS Regen
|-
| Tetra Bangle || All empty slots on a 4-slotted Armor
|-
| Tough Bangle || HP +20% or HP +30%
|-
| Treasure Bangle || Pickpocket
|-
| Vita Bangle || 2 of: HP +5%, HP +10%, HP +20% or HP +30%
|-
| White Bangle || Ice Ward or Iceproof
|-
| Wizard Bangle || MP +x% in 3 slots of a 3 or 4-slotted Armor
|-
| Yellow Bangle || Lightning Ward or Lightningproof
|}
 
==Rikku==
===Claws===
{| {{prettytable}}
!Weapon Name!!Characteristic
|-
| Barbed Knuckles || Piercing
|-
| Battle Freak || SOS Overdrive
|-
| Break Knuckles || Stonetouch
|-
| Brunhilde || Magic Attack +x% in 4 slots
|-
| Buster Claw || Strength +5%
|-
| Buster Glove || Strength +3%
|-
| Buster Knuckles || Strength +10% or Strength +20%
|-
| Claw || Starting Weapon
|-
| Clock Hand || Slowtouch
|-
| Clockwork || Slowstrike
|-
| Colossus || Stonestrike
|-
| Daydreamer || Sleeptouch
|-
| Deus Ex Machina || Firestrike + Thunderstrike + Waterstrike + Icestrike
|-
| Devastator || 2 or 3 empty slots on a 2 or 3-slotted Weapon
|-
| Dual Claw || 2 of: Firestrike, Thunderstrike, Waterstrike, or Icestrike
|-
| Executioner || Deathstrike
|-
| Eye Poker || Darktouch
|-
| Flexible Arm || All empty slots on a 4-slotted Weapon
|-
| Force Knuckles || Attack +x% + Magic Attack +x%
|-
| Godhand (Celestial Weapon) || {{n/a}}
|-
| Golden Arm || Triple AP
|-
| Golden Hand || Double AP
|-
| Hawkeye || Sensor
|-
| Hot Knuckles || Firestrike
|-
| Hurricane Claw || 2 of: Darktouch, Silencetouch, Sleeptouch, Poisontouch, Stonetouch, Deathtouch, Zombietouch or Slowtouch
|-
| Ice Claw || Icestrike
|-
| Infinity || One MP Cost
|-
| Iron Claw || Attack +x% in 3 slots
|-
| Iron Grip || Capture
|-
| Ironside || Overdrive → AP
|-
| Jammer || Darkstrike
|-
| Kaiser Knuckles || Break Damage Limit
|-
| Lights Out || Sleepstrike
|-
| Mage Husher || Silencestrike
|-
| Magical Rave || Half MP Cost
|-
| Magic Claw || Magic +5%
|-
| Magic Glove || Magic +3%
|-
| Magic Knuckles || Magic +10% or Magic +20%
|-
| Manticore Claw || Poisonstrike
|-
| Mirage Claw || Magic Booster
|-
| Ninja Claw || Deathtouch
|-
| Overload || Triple Overdrive
|-
| Override || Double Overdrive
|-
| Poison Claw || Poisontouch
|-
| Prism Claw || Magic Counter
|-
| Rising Sun || 3 of: Firestrike, Thunderstrike, Waterstrike, or Icestrike
|-
| Shocking Fist || Thunderstrike
|-
| Sonar || Initiative
|-
| Spartan || Attack +x% in 4 slots
|-
| Stickyfingers || Gillionaire
|-
| Survivor || Alchemy
|-
| Tempest Claw || 4 of: Darkstrike, Silencestrike, Sleeptouch, Poisonstrike, Stonestrike, Deathstrike, Slowstrike, or Zombiestrike
|-
| The Ogre || Magic Attack +x% in 3 slots
|-
| Tidal Knuckles || Waterstrike
|-
| Tit-for-Tat || Counter or Evade & Counter
|-
| Tongue Holder || Silencetouch
|-
| Typhoon Claw || 3 of: Darkstrike, Silencestrike, Zombiestrike, Sleepstrike, Poisonstrike, Stonestrike, Deathstrike, Slowstrike
|-
| Unlimited || Overdrive → AP + Triple Overdrive
|-
| Untouchable || Magic Counter + Counter or Evade & Counter
|-
| Valkyrie || Magic Booster + Magic Attack +x% in the other 3 slots
|-
| Vanguard || First Strike
|-
| Victorix || Triple AP + Overdrive → AP + Triple Overdrive
|-
| Warmonger || Double AP + Double Overdrive
|}
 
===Targes===
{| {{prettytable}}
!Armor Name!!Characteristic
|-
| Adept's Targe || 2 of: HP +x% and MP +x%
|-
| Alert Targe || Sleepproof or Sleep Ward
|-
| Argonaut || 4 of: Darkproof, Silenceproof, Sleepproof, Poisonproof, Stoneproof, Deathproof, Zombieproof, Slowproof, Confuseproof, or Berserkproof
|-
| Armada || Fireproof + Waterproof + Lightningproof + Iceproof
|-
| Assault Targe || 3 of: Auto Shell, Auto Protect, Auto Reflect, Auto Regen, Auto Potion, Auto Med, or Auto Phoenix
|-
| Atlas || Break HP Limit
|-
| Blessed Targe || Zombieproof or Zombie Ward
|-
| Blue Targe || Water Ward or Waterproof
|-
| Bright Targe || Darkproof or Dark Ward
|-
| Buccaneer || Master Thief
|-
| Celestial || Break MP Limit
|-
| Centurion || Defense +x% in 3 slots of a 3 or 4-slotted Armor
|-
| Cerulean Targe || Water Eater
|-
| Corsair || Pickpocket
|-
| Crimson Targe || Fire Eater
|-
| Curative Targe || Auto Med
|-
| Dauntless || Berserkproof or Berserk Ward
|-
| Diamond Targe || Defense +x% in 4 slots
|-
| Dominator || MP +x% in 4 slots
|-
| Dreadnought || Break HP Limit + Break MP Limit
|-
| Echelon || Magic Defense +x% in 3 slots of a 3 or 4-slotted Armor
|-
| Echo Targe || Silenceproof or Silence Ward
|-
| Elemental Targe || 2 of: Fireproof, Waterproof, Lightningproof, Iceproof, Fire Eater, Water Eater, Lightning Eater, or Ice Eater
|-
| Emerald Targe || 2 of: Magic Defense +3%, Magic Defense +5%, Magic Defense +10%, or Magic Defense +20%
|-
| Glorious Targe || All empty slots on a 3-slotted Armor
|-
| Gold Targe || 2 of: Defense +3%, Defense +5%, Defense +10%, or Defense +20%
|-
| Goliath || Auto Potion + Auto Med
|-
| Guardian Targe || All empty slots on a 2-slotted Armor
|-
| Haste Targe || Auto Haste or SOS Haste
|-
| Impervious || Ribbon
|-
| Intrepid || Auto Potion + Auto Med + Auto Phoenix
|-
| Invincible || Fire Eater + Water Eater + Lightning Eater + Ice Eater
|-
| Knight's Targe || HP +x% in 3 slots of a 3 or 4-slotted Armor
|-
| Light Targe || Slowproof or Slow Ward
|-
| Lucid Targe || Confuseproof or Confuse Ward
|-
| Mage's Targe || 2 of: MP +5%, MP +10%, MP +20% or MP +30%
|-
| Magic Targe || MP +5% or MP +10%
|-
| Marching Targe || 2 of: Auto Shell, Auto Protect, Auto Reflect, Auto Regen, Auto Potion, Auto Med, or Auto Phoenix
|-
| Medical Targe || Curseproof
|-
| Metal Targe || Defense +3% or Defense +5%
|-
| Moon Targe || 2 of: SOS Shell, SOS Protect, SOS Reflect, SOS Haste, or SOS Regen
|-
| Mythril Targe || Defense +x% + Magic Defense +x%
|-
| NulBlaze Targe || SOS NulBlaze
|-
| NulFrost Targe || SOS NulFrost
|-
| NulShock Targe || SOS NulShock
|-
| NulTide Targe || SOS NulTide
|-
| Ochre Targe || Lightning Eater
|-
| Onyx Targe || Magic Defense +10% or Magic Defense +20%
|-
| Peaceful Targe || No Encounters
|-
| Pearl Targe || Magic Defense +3% or Magic Defense +5%
|-
| Phalanx || SOS NulBlaze + SOS NulTide + SOS NulShock + SOS NulFrost
|-
| Phantom Targe || 3 of: Fire Eater, Water Eater, Lightning Eater, or Ice Eater
|-
| Phoenix Targe || Auto Phoenix
|-
| Protect Targe || Auto Protect or SOS Protect
|-
| Recovery Targe || HP Stroll
|-
| Red Targe || Fire Ward or Fireproof
|-
| Reflect Targe || Auto Reflect or SOS Reflect
|-
| Regen Targe || Auto Regen or SOS Regen
|-
| Reliant || 2 of: Darkproof, Silenceproof, Sleepproof, Poisonproof, Stoneproof, Deathproof, Zombieproof, Slowproof, Confuseproof, or Berserkproof
|-
| Ruby Targe || Magic Defense +x% in 4 slots
|-
| Seeker's Targe || HP +5% or HP +10%
|-
| Serum Targe || Poisonproof or Poison Ward
|-
| Shaman Targe || Auto Potion
|-
| Shell Targe || Auto Shell or SOS Shell
|-
| Silver Targe || Defense +10% or Defense +20%
|-
| Snow Targe || Ice Eater
|-
| Soft Targe || Stoneproof or Stone Ward
|-
| Soldier's Targe || 2 of: HP +5%, HP +10%, HP +20% or HP +30%
|-
| Sorcery Targe || MP +20% or MP +30%
|-
| Soul Targe || Deathproof or Death Ward
|-
| Spiritual Targe || MP Stroll
|-
| Star Targe || 3 of: SOS Shell, SOS Protect, SOS Reflect, SOS Haste, or SOS Regen
|-
| Talisman || 3 of: Darkproof, Silenceproof, Sleepproof, Poisonproof, Stoneproof, Deathproof, Zombieproof, Slowproof, Confuseproof, or Berserkproof
|-
| Targe of Hope || HP Stroll + MP Stroll
|-
| Targe || Starting Armor
|-
| Tercio || 4 of: SOS Shell, SOS Protect, SOS Reflect, SOS Haste, or SOS Regen
|-
| Tetra Targe || All empty slots on a 4-slotted Armor
|-
| Triumph || Auto Shell + Auto Protect + Auto Reflect + Auto Regen
|-
| Victorious || 3 of: Fireproof, Waterproof, Lightningproof, or Iceproof
|-
| Warlord || HP +x% in 4 slots
|-
| Warrior's Targe || HP +20% or HP +30%
|-
| White Targe || Ice Ward or Iceproof
|-
| Wizard Targe || MP +x% in 3 slots of a 3 or 4-slotted Armor
|-
| Yellow Targe || Lightning Ward or Lightningproof
|}
 
==Customizing==
When Rikku joins your party you may customize weapons and armor as you see fit with any ability, as long as you have the necessary items. The equipment must have at least one empty slot in order to customize. 
 
Once Rikku has joined your party, "Customize" will be added to the menu. Press {{psx|T}} to access the menu, select "Customize". Select the weapon or armor with an empty slot you want to add to. A list of available abilities you can add will appear. If an ability is not listed it is because you don't have enough items for that ability. Press {{psx|X}} to select the ability and confirm. The empty slot will then be replaced by the ability you've added. The only equipment you cannot customize are the Celestial Weapons (Even if they have an empty slot). To expand those, please refer to [[../Celestial Weapons/]] under Sidequests. 
 
The best empty weapons and armor to customize can be bought from Wantz at the southern entrance of Macalania Forest. He can only be found after your party is deemed traitors and escape from Bevelle. And then only if you donated to O'aka. If you didn't donate to O'aka, or skipped talking to Wantz on your climb up Mt. Gagazet, Wantz will not be there. If Wantz isn't there, fighting Varuna and Adamantoise [[../Inside Sin/]] and the [[../Omega Ruins/]] will periodically drop empty 4-slotted equipment.
 
===Weapons===
{| {{prettytable}}
! Ability !! Effect !! Requires
|-
| Alchemy || Doubles the effectiveness of medicine in battle. || Healing Water x4
|-
| Break Damage Limit || Allows you to do more than 9,999 damage, up to a max of 99,999 damage. || Dark Matter x60
|-
| Capture || Sends monster to the Monster Arena if a killing blow is dealt with a weapon with this ability. || Bought from monster trainer at the Arena
|-
| Counterattack || Automatically counterattacks when attacked. || Friend Sphere x1
|-
| Darkstrike || Always blinds the enemy. ||Smoke Bomb x20
|-
| Darktouch || Occasionally blinds the enemy. ||Eyedrops x60
|-
| Deathstrike || Always instantly kills the enemy. || Farplane Wind x60
|-
| Deathtouch || Occasionally instantly kills the enemy. || Farplane Shadow x30
|-
| Distill Ability || Causes enemy to drop Ability Spheres. || Ability Sphere x2
|-
| Distill Mana || Causes enemy to drop Mana Spheres. || Mana Sphere x2
|-
| Distill Power || Causes enemy to drop Power Spheres. || Power Sphere x2
|-
| Distill Speed || Causes enemy to drop Speed Spheres. || Speed Sphere x2
|-
| Double AP || Doubles the amount of AP received after battle. || Mega Elixir x20
|-
| Double Overdrive || Makes Overdrive Gauge rise twice as quickly. || Underdog's Secret x30
|-
| Evade & Counter || Avoids an attack by the enemy and automatically counterattacks. || Teleport Sphere x1
|-
| Firestrike || Adds the Fire element to an attack. || Bomb Fragment x4
|-
| First Strike || Allows you to attack first, irrespective of speed or having been ambushed by the enemy. || Return Sphere x1
|-
| Gillionaire || Doubles the amount of Gil received after battle. || Designer Wallet x30
|-
| Half MP Cost || Halves the amount of MP required to perform magic, skills, or special techniques. || Twin Stars x20
|-
| Icestrike || Adds the Ice element to an attack. || Antarctic Wind x4
|-
| Initiative || Increases the chances of a preemptive strike. || Chocobo Feather x6
|-
| Magic +3% || Increases Magic Attack power by 3%. || Mana Sphere x3
|-
| Magic +5% || Increases Magic Attack power by 5%. || Mana Spring x2
|-
| Magic +10% || Increases Magic Attack power by 10%. || Black Magic Sphere x1
|-
| Magic +20% || Increases Magic Attack power by 20%. || Supreme Gem x4
|-
| Magic Booster || Increases Magic Attack power, expending more MP doing so. || Ether Turbo x30
|-
| Magic Counter || Automatically counterattacks when attacked by an enemy spell. || Shining Gem x16
|-
| No AP || Receive no AP after battle. || N/A
|-
| One MP Cost || Makes all magic, skills, and special techniques only require 1 MP to perform. || Three Stars x20
|-
| Overdrive → AP || Overdrive Gauge doesn't rise. Instead it is converted to AP, depending on the Overdrive Mode set. || Door to Tomorrow x10
|-
| Piercing || Pierces through armored enemies. || Level 2 Key Sphere x1
|-
| Poisonstrike || Always Poisons the enemy. || Poison Fang x24
|-
| Poisontouch || Occasionally Poisons the enemy. || Antidote x99
|-
| Sensor || Allows you to see an enemy's HP and elemental weaknesses. ||Ability Sphere x2
|-
| Silencestrike || Always Silences the enemy. || Silence Grenade x20
|-
| Silencetouch || Occasionally Silences the enemy. || Echo Screen x60
|-
| Sleepstrike || Always puts an enemy to Sleep. || Dream Powder x16
|-
| Sleeptouch || Occasionally puts an enemy to Sleep. || Sleeping Powder x10
|-
| Slowstrike || Always Slows the enemy. || Gold Hourglass x30
|-
| Slowtouch || Occasionally Slows the enemy. || Silver Hourglass x16
|-
| SOS Overdrive || Makes Overdrive Gauge rise faster when in critical condition. || Gambler's Spirit x20
|-
| Stonestrike || Always turns the enemy to Stone. || Petrify Grenade x60
|-
| Stonetouch || Occasionally turns the enemy to Stone. || Petrify Grenade x10
|-
| Strength +3% || Increases Attack Power by 3%. || Power Sphere x3
|-
| Strength +5% || Increases Attack Power by 5%. || Stamina Spring x2
|-
| Strength +10% || Increases Attack Power 10%. || Skill Sphere x1
|-
| Strength +20% || Increases Attack Power by 20%. || Supreme Gem x4
|-
| Thunderstrike || Adds the Thunder element to an attack. || Electro Marble x4
|-
| Triple AP || Triples the amount of AP received after battle. || Wings to Discovery x50
|-
| Triple Overdrive || Overdrive Gauge rises three times as quickly. || Winning Formula x30
|-
| Waterstrike || Adds the Water element to an attack. || Fish Scale x4
|-
| Zombiestrike || Always Zombifies the enemy. || Candle of Life x30
|-
| Zombietouch || Occasionally Zombifies the enemy. || Holy Water x70
|-
|}
 
===Armor===
{| {{prettytable}}
|-
! Ability !! Effect !! Requires
|-
| Auto Haste || Automatically puts the character in Haste status. || Chocobo Wing x80
|-
| Auto Med || Automatically uses a status-restorative item when attacked. || Remedy x20
|-
| Auto Phoenix || Automatically uses a Phoenix down when a party member dies. || Mega Phoenix x20
|-
| Auto Potion || Automatically uses a Potion when attacked. || Stamina Tablet x4
|-
| Auto Protect || Automatically puts the character in Protect status. || Light Curtain x80
|-
| Auto Reflect || Automatically puts the character in Reflect status. || Star Curtain x40
|-
| Auto Regen || Automatically puts the character in Regen status. || Healing Spring x80
|-
| Auto Shell || Automatically puts the character in Shell status. || Lunar Curtain x80
|-
| Berserkproof || Always protects against Berserk. || Hypello Potion x32
|-
| Berserk Ward || Occasionally protects against Berserk. || Hypello Potion x8
|-
| Break HP Limit || Allows you to have more than 9,999 HP, up to a max of 99,999 HP. || Wings to Discovery x30
|-
| Break MP Limit || Allows you to have more than 999 MP, up to a max of 9,999 MP. || Three Stars x30
|-
| Confuseproof || Always protects against Confusion. || Musk x48
|-
| Confuse Ward || Occasionally protects against Confusion. || Musk x16
|-
| Curseproof || Always protects against Curse. || Tetra Elemental x12
|-
| Darkproof || Always protects against Blindness. || Smoke Bomb x20
|-
| Dark Ward || Occasionally protects against Blindness. || Eyedrops x40
|-
| Deathproof || Always protects against instant Death. || Farplane Wind x60
|-
| Death Ward || Occasionally protects against instant death. || Farplane Shadow x15
|-
| Defense +3% || Increases Defense Power by 3%. || Power Sphere x3
|-
| Defense +5% || Increases Defense Power by 5%. || Stamina Spring x2
|-
| Defense +10% || Increases Defense Power by 10%. || Special Sphere x1
|-
| Defense +20% || Increases Defense Power by 20%. || Blessed Gem x4
|-
| Fire Eater || Absorbs Fire damage as HP; includes spells and regular attacks. || Fire Gem x20
|-
| Fireproof || Nullifies Fire damage; includes spells and regular attacks. || Bomb Core x8
|-
| Fire Ward || Halves Fire damage; includes spells and regular attacks. || Bomb Fragment x4
|-
| HP +5% || Increases HP by 5%. || X-Potion x5
|-
| HP +10% || Increases HP by 10%. || Soul Spring x3
|-
| HP +20% || Increases HP by 20%. || Elixir x5
|-
| HP +30% || Increases HP by 30%. || Stamina Tonic x1
|-
| HP Stroll || Regenerates HP when walking in the field. || Stamina Tablet x2
|-
| Ice Eater || Absorbs Ice damage as HP; includes spells and regular attacks. || Ice Gem x20
|-
| Iceproof || Nullifies Ice damage; includes spells and regular attacks. || Arctic Wind x8
|-
| Ice Ward || Halves Ice damage; includes spells and regular attacks. || Antarctic Wind x4
|-
| Lightning Eater || Absorbs Thunder damage as HP; includes spells and regular attacks. || Lightning Gem x20
|-
| Lightningproof || Nullifies Thunder damage; includes spells and regular attacks. || Lightning Marble x8
|-
| Lightning Ward || Halves Thunder damage; includes spells and regular attacks. || Electro Marble x4
|-
| Magic Defense +3% || Increases Magic Defense power by 3%. || Mana Sphere x3
|-
| Magic Defense +5% || Increases Magic Defense power by 5%. || Mana Spring x2
|-
| Magic Defense +10% || Increases Magic Defense power by 10%. || White Magic Sphere x1
|-
| Magic Defense +20% || Increases Magic Defense power by 20%. || Blessed Gem x4
|-
| Master Thief || Receive only rare items when stealing. || Pendulum x30
|-
| MP +5% || Increases MP by 5%. || Ether x5
|-
| MP +10% || Increases MP by 10%. || Soul Spring x3
|-
| MP +20% || Increases MP by 20%. || Elixir x5
|-
| MP +30% || Increases MP by 30%. || Mana Tonic x1
|-
| MP Stroll || Regenerates MP when walking in the field. || Mana Tablet x2
|-
| No Encounters || Eliminates random monster encounters. || Purifying Salt x30
|-
| Pickpocket || Steal or mug rare items first. || Amulet x30
|-
| Poisonproof || Always protects against Poisoning. || Poison Fang x12
|-
| Poison Ward || Occasionally protects against Poisoning. || Antidote x40
|-
| Ribbon || Protects against every single status ailment, except for Curse. || Dark Matter x99
|-
| Silenceproof || Always protects against Silence. || Silent Grenade x10
|-
| Silence Ward || Occasionally protects against Silence. || Echo Screen x30
|-
| Sleepproof || Always protects against Sleep. || Dream Powder x8
|-
| Sleep Ward || Occasionally protects against Sleep. || Sleeping Powder x6
|-
| Slowproof || Always protects against Slow. || Gold Hourglass x20
|-
| Slow Ward || Occasionally protects against Slow. || Silver Hourglass x10
|-
| SOS Haste || Automatically puts the character in Haste status when in critical condition. || Chocobo Feather x20
|-
| SOS NulBlaze || Automatically puts the character in NulBlaze status when in critical condition. || Bomb Core x1
|-
| SOS NulFrost || Automatically puts the character in NulFrost status when in critical condition. || Arctic Wind x1
|-
| SOS NulShock || Automatically puts the character in NulShock status when in critical condition. || Lightning Marble x1
|-
|-
| SOS NulTide || Automatically puts the character in NulTide status when in critical condition. || Dragon Scale x1
| SOS NulTide || Automatically puts the character in NulTide status when in critical condition. || Dragon Scale x1
Line 2,411: Line 1,542:
| SOS Shell || Automatically puts the character in Shell status when in critical condition. || Lunar Curtain x8
| SOS Shell || Automatically puts the character in Shell status when in critical condition. || Lunar Curtain x8
|-
|-
| Stoneproof || Always protects against Petrification. || Petrify Grenade x20
| Stoneproof || Always protects against petrification. || Petrify Grenade x20
|-
|-
| Stone Ward || Occasionally protects against Petrification. || Soft x30
| Stone Ward || Occasionally protects against petrification. || Soft x30
|-
|-
| Water Eater || Absorbs Water damage as HP; includes spells and regular attacks. || Water Gem x20
| Water Eater || Absorbs water damage as HP; includes spells and regular attacks. || Water Gem x20
|-
|-
| Waterproof || Nullifies Water damage; includes spells and regular attacks. || Dragon Scale x8
| Waterproof || Nullifies water damage; includes spells and regular attacks. || Dragon Scale x8
|-
|-
| Water Ward || Halves Water damage; includes spells and regular attacks. || Fish Scale x4
| Water Ward || Halves water damage; includes spells and regular attacks. || Fish Scale x4
|-
|-
| Zombieproof || Always protects against Zombie. || Candle of Life x10
| Zombieproof || Always protects against zombie. || Candle of Life x10
|-
| Zombie Ward || Occasionally protects against zombie. || Holy Water x30
|-
|-
| Zombie Ward || Occasionally protects against Zombie. || Holy Water x30
|}
|}


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