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Light and valuable items are highlighted in green. Heavy and cheap items are highlighted in red.
Light and valuable items are highlighted in green. Heavy and cheap items are highlighted in red.


Armouries are sorted according to the progression of this walkthrough.
Armouries are sorted according to the progression of this walkthrough. Armouries in parentheses offer less than the highest possible price for a given item.


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{|{{prettytable|sortable=1|text center=1|notwide=1}}

Revision as of 18:46, 10 June 2021

Weapons

When using a two-handed weapon, a character cannot use a shield.

Long ranged weapons

Damage dealt by ranged weapons depends on the character's Dexterity.

In order to buy a triple crossbow, you should specifically ask about it to the bowyer. This weapon shoots 3 bolts at once at a wide angle; unless its wielder is close to a group of enemies, one or two bolts will be wasted.

Image Weapon Atk. Rng. Notes W. Location
Sling 6 4 Shoot infinite times 0.6 Initial: Iolo, Julia
Find: Spiders cave
Buy: Britain (Iolo's bows)
Boomerang 8 5 Shoot infinite times 0.6 Win: Gargoyles
Initial: Beh Lem
Buy: Gargoyle lands
Bow 10 5 Shoot arrows; two-handed 1.0 Find: Katrina's house (New Magincia), Swamp cave, Dungeon Deceit, Britain sewers, Bonn's basement
Buy: Britain (Iolo's bows), Jhelom
Crossbow 12 7 Shoot quarrels; two-handed 2.0 Initial: Iolo
Find: Spiders cave
Buy: Britain (Iolo's bows), Jhelom
Triple crossbow 12 7 Shoot quarrels, three at once; two-handed 2.5 Find: Serpent's Hold
Buy:
Britain (Iolo's bows)
Magic bow 20 7 Shoot arrows; two-handed 1.0 Gift: Gwenneth (Britain)
Find: Britain sewers, Dungeon Shame, Dungeon Wrong, Dungeon Destard (x2)
Buy: Britain (Iolo's bows)
Projectiles
Arrows 0 0 Use with bows and magic bows 0.1 Buy: Britain (Lynn's), Jhelom
Bolts 0 0 Use with crossbows and triple crossbows 0.1 Buy: Britain (Lynn's), Jhelom

Melee weapons

The Attribute column specifies which attribute determines hit rate: either Dexterity or Strength or a combination of both.

Throwing weapons can often be dropped by enemies. Since they are quite weak, feel free to throw them at enemies or sell them for some gold.

In order to buy a glass sword, you should specifically ask about it to the glassblower.

Image Weapon Atk. Attr. Notes W. Location
Dagger 6 Dex Throw (range: 3) 0.4 Initial: Jaana, Gwenno
Find: Moonglow catacombs, Swamp cave, Ant mound, Dungeon Destard, Pirate cave, Sutek's dungeon
Buy: Britain Castle, Yew, Minoc, Jhelom, Buccaneer's Den
Main gauche 8 Dex Def +1 0.8 Initial: Shamino, Gwenno
Find: Britain Castle, Spider cave, Moonglow catacombs, Dungeon Destard, Pirate cave
Buy: Trinsic, Minoc, Buccaneer's Den
Spear 10 Dex Throw (range: 4) 1.2 Find: spider cave, Moonglow catacombs (x2)
Buy: Britain Castle, Yew, Jhelom
Throwing axe 10 Dex Throw (range: 3) 1.1 Find: Ant mound (x3), Dungeon Shame (x3), Bonn's basement
Buy: Yew, Serpent's Hold, Buccaneer's Den
Sword 15 Dex/Str - 1.4 Initial: Avatar, Dupre, Shamino, Leodon, Sentri, Gorn
Find: Britain Castle, Spider cave, Dungeon Deceit, Dungeon Destard, Pirate cave
Buy: Britain Castle, Trinsic, Minoc
Glass sword 255 Dex Breaks on hit 1.3 Find: Moonglow catacombs, Britain sewers, Dungeon Destard (x2)
Buy: Minoc (glassblower)

Weapons based on Intelligence

Damage dealt by magic wands and staves depends on the character's Intelligence.

Character classes with high starting intelligence: druidess (Jaana), gargoyle (Beh Lem).

When a a magic user (Avatar, bard, ranger) reaches level 7, any amount of yew staves can be enchanted and turned into a weapon.

Image Weapon Atk. Attr. Notes W. Location
Fire wand 20 7 Magic; vanishes after many uses. 0.6 Find (6): Moonglow catacombs (x2),
Swamp cave
Britain sewers,
dungeon Destard,
Pirate's cave
Lightning wand 30 7 Magic; vanishes after many uses. 0.5 Find (7): Castle British,
Katrina's house,
Swamp cave
Britain sewers (x2),
dungeon Destard,
Pirate's cave
Yew staff 4 7 Magic; enchant with up to 10 spells. 2.5 Buy: Nicodemus
Find (2): Swamp cave
dungeon Deceit

Weapons based on Strength

The Attribute column specifies which attribute determines hit rate: either Dexterity or Strength or a combination of both.

The Halberd and the Morning Star can be useful to attack an enemy who is behind another character. E.g. if a powerful enemy is surrounded by minions, or vice versa if a heavily armored companion shields the character with the halberd or morning star.

Character classes with higher strength than dexterity: paladin (Dupre & co.), farmer (Katrina).

Image Weapon Atk. Attr. Notes W. Location
Club 8 Str - 1.5 Find: Spider cave, Moonglow catacombs, Swamp cave, Britain sewers, Ant mound (x3)
Buy: Yew, Jhelom, Buccaneer's Den
Mace 15 Str - 1.8 Initial: Leonna
Find: Moonglow catacombs, Swamp cave
Buy: Trinsic, Minoc
Morning star 15 Str Range: 2 2.4 Buy: Minoc, Serpent's Hold
Two-handed hammer 20 Str Two-handed 6.3 Buy: Trinsic, Serpent's Hold
Two-handed axe 20 Str Two-handed 4.7 Find: Swamp cave
Buy: Yew, Trinsic, Serpent's Hold
Two-handed sword 20 Dex/Str Two-handed 3.4 Initial: Seggallion
Find: Moonglow catacombs
Buy: Britain Castle, Trinsic
Halberd 30 Dex/Str Range: 2; two-handed 8.2 Find: Spiders cave
Buy: Serpent's Hold

Bomb-like weapons

These weapons grant no experience to the user. They are better used to "soften" some tough enemies.

Image Weapon Atk. Notes W. Location
Flask of oil 4 Throw only (range: 5);
no Exp. gained;
creates fire field.
0.5 Buy: Jhelom, Buccaneer's Den
Powder keg 30 Use to lit, drop to throw;
no Exp. gained;
delayed blast;
damages 5x5 area.
3.2 Buy: (guild shops)
Cannons (ship) 30 No Exp. gained 99.9 Buy: (shipwright shops)

Armor

Body armor, helms and shields

The default sorting shows the armor parts grouped according to common traits. Sets are sorted by increasing endurance or special abilities. For a traditional sorting, sort the table by "image".

Items that cannot be purchased cannot be sold either. Such ones are highlighted in gray.

Traditional armor
  1. Leather set: the lightest set of armor.
  2. Brass set: these armor parts are more likely to be sold rather than worn; see the chain set (below) for explanation.
  3. Darker set: better than the brass set, but still inferior to the chain set.
  4. Chain set: easily found for free early in the game.
  5. Plate set: the strongest set with no special properties.
Special armor
  1. Berserker set: helm and shield allow for extra damage; the light cloth armor allows higher speed, i.e. attacks more frequently.
  2. Rare set: these parts cannot be sold; use the cloak sparingly.
  3. Magic set: maximum defense with excellent protection-to-weight ratio.
Image Armor Part Def. Special W. Location
Leather set (tot +5)
File:Ultima6 equip helm1.gif Leather helm Helm 1 - 0.4 Initial: Iolo, Gwenno, Julia, Katrina
Find: Britain Castle, Spider cave, Swamp cave, Dungeon Deceit, Ant mound (x2), Bonn's basement
Buy: Yew, Buccaneer's Den
File:Ultima6 equip armor2.gif Leather armour Body 2 - 2.4 Initial: Iolo, Gwenno
Find: Britain Castle, Spider cave, Swamp cave, Ant mound (x2), Bonn's basement, Pirate cave (x2)
Buy: Britain, Buccaneer's Den
File:Ultima6 equip shield1.gif Wooden shield Shield 2 - 3.2 Find: win from enemies
Brass set (tot +7)
File:Ultima6 equip helm2.gif Brass helm Helm 2 - 1.5 Find: Dungeon Destard
Buy: Yew
File:Ultima6 equip armor3.gif Ring mail Body 3 - 3.6 Buy: Yew, Minoc
File:Ultima6 equip shield2.gif Black shield Shield 2 - 2.0 Find: Pirate cave (x2)
Buy: Serpent's Hold
Darker set (tot +9)
File:Ultima6 equip helm4.gif Winged helm Helm 2 - 1.0 Initial: Leodon, Seggallion
Buy: Minoc
File:Ultima6 equip armor4.gif Scale mail Body 4 - 4.8 Initial: Sentri
Buy: Minoc, Serpent's Hold
File:Ultima6 equip shield5.gif Kite shield Shield 3 - 3.6 Initial: Dupre, Leonna, Sentri
Find: Dungeon Destard
Buy: Trinsic
Chain set (tot +10)
File:Ultima6 equip helm3.gif Chain coif Helm 2 - 1.2 Initial: Shamino, Leonna
Find: Britain Castle (x3), Moonglow catacombs, Dungeon Destard
Buy: Minoc
File:Ultima6 equip armor5.gif Chain mail Body 5 - 6.8 Initial: Shamino, Leonna
Find: Britain Castle, Spider cave, Britain sewers, Dungeon Destard
Buy: Britain, Minoc
File:Ultima6 equip shield6.gif Curved heater Shield 3 - 3.5 Find: Britain Castle, Moonglow catacombs, Pirate cave
Buy: Britain
Plate set (tot +14)
File:Ultima6 equip helm7.gif Iron helm Helm 3 - 2.4 Initial: Dupre, Sentri
Find: Pirate cave
Buy: Britain, Trinsic
File:Ultima6 equip armor6.gif Plate mail Body 7 - 12.3 Initial: Dupre, Seggallion, Gorn
Find: Pirate cave
Buy: Britain, Trinsic
File:Ultima6 equip shield7.gif Door shield Shield 4 - 4.0 Buy: Serpent's Hold
Berserker set (tot +14)
File:Ultima6 equip helm5.gif Spiked helm Helm 3 Attack +4 2.7 Initial: Gorn
Buy: Serpent's Hold
File:Ultima6 equip armor1.gif Cloth armour Body 1 - 0.9 Initial: Katrina
Find: Britain Castle, Ant mound (x2), Bonn's basement
Buy: Britain, Buccaneer's Den
File:Ultima6 equip shield3.gif Spiked shield Shield 2 Attack +4 3.4 Initial: Gorn
Find: Bonn's basement
Buy: Jhelom, Serpent's Hold
Rare set (tot +?)
File:Ultima6 equip helm6.gif Gargoyle helm Helm 3 - 2.6 Initial: Beh Lem
Find: Swamp cave
File:Ultima6 equip armor7.gif Storm cloak Body 0 Negates all magic;
vanishes after a while
0.5 Find: Jaana's house, Swamp cave[1]
File:Ultima6 equip shield4.gif Winged shield Shield 3 - 3.7 Find: nowhere(?)[2]
Magic set (tot +20)
File:Ultima6 equip helm8.gif Magic helm Helm 5 - 0.8 Find: Spiders cave, Dungeon Destard, Pirate cave
Buy: Trinsic
File:Ultima6 equip armor8.gif Magic armour Body 10 - 7.0 Find: Britain sewers, Dungeon Destard
Buy: Trinsic
File:Ultima6 equip shield8.gif Magic shield Shield 5 - 3.5 Find: dungeon Destard[3]
  1. One more storm cloak can be found in the pirate treasure, but it should be given to Homer in Buccaneer's Den.
  2. A winged shield can be stolen in Serpent's Hold, but stealing is against the spirit of Ultima, therefore the details will not be listed here.
  3. A second magic shield can be made in Serpent's Hold, but it should be given to Morchella. Two more magic shields can be stolen elsewhere, but stealing is against the spirit of Ultima, therefore they will not be listed here.

Accessories

Any character can wear one pair of boots, one amulet around the neck and two rings.

There are only two types of boots in the game. Most characters start with leather boots, but some are barefoot, and even fewer start with swamp boots. Every character should get swamp boots and leave the normal ones behind, as they provide no benefit whatsoever.

Image Boots Part Notes W. Location
Leather boots Feet (no effect) 0.3 Initial equipment
Swamp boots Feet Protect from poisonous swamps 0.5 Buy: Yew
Initial: Iolo
Find: Spiders cave, Moonglow catacombs, Swamp cave, Dungeon Deceit, Ant mound, Dungeon Destard, Pirate cave (x2)

The Avatar's Ankh and the Amulet of Submission are plot items unique to the Avatar himself. All the companions should wear a spiked collar instead.

Image Amulets Part Notes W. Location
Ankh Neck (no effect) Initial equipment for the Avatar
Spiked collar Neck Defense +2 0.2 Initial: Gorn
Find (4): Spiders cave (x2), Dungeon Destard, Pirate cave
Buy: Serpent's Hold
Amulet of Submission Neck Gargoyles become friendly to you;
can only be worn by the Avatar;
cannot be removed
Find: Gargoyle lands
Gargoyle belt Neck (no effect) Initial: Beh Lem

Two rings can be worn at the same time.

Image Rings Part Notes W. Location
Yellow ring Finger (no effect) 0.1 Find: Cyclops cave, Moonglow catacombs, Swamp cave, dungeon Deceit, Britain sewers, Ant mound, Dungeon Destard
Ring of invisibility Finger Wearer will not be attacked; it vanishes after some time. 0.1 Initial: Leodon;
Gift: Empath Abbey undertaker;
Find (13): mouse hole in Jhelom tavern,
Katrina's house (New Magincia),
Moonglow catacombs (x3),
Swamp cave,
dungeon Despise (x2),
Phoenix's house (Britain sewers),
dungeon Destard,
Pirate's cave (x3)
(green) Ring of regeneration Finger Restores wearer's health; it vanishes after some time. 0.1 Find (6): Moonglow catacombs,
Swamp cave,
dungeon Deceit,
dungeon Despise (x3),
dungeon Destard (x2)
(red) Ring of protection Finger Defense +5; permanent. 0.1 Find (11): Moonglow catacombs (x2),
Swamp cave,
dungeon Deceit,
dungeon Despise (x3),
Britain sewers (x2),
dungeon Destard (x2)

Four more rings can be obtained only by stealing them from other characters, therefore these are not listed here: Ultima is a video game about practicing virtues.

Transportation and sale

Defeated enemies drop their equipment and your Companions can carry and sell it back. Unfortunately, equipment weights a lot. You should choose the equipment with high value and low weight ratio.

Light and valuable items are highlighted in green. Heavy and cheap items are highlighted in red.

Armouries are sorted according to the progression of this walkthrough. Armouries in parentheses offer less than the highest possible price for a given item.

Image Equipment Sale Weight Ratio Armouries
Magic bow 150 1.0 150.0 1 – Britain
File:Ultima6 equip helm8.gif Magic helm 100 0.8 125.0 4 – Trinsic
Spiked collar 10 0.2 50.0 7 – Serpent's Hold
File:Ultima6 equip armor8.gif Magic armor 175 7 25.0 4 – Trinsic
Sword 25 1.4 17.9 1 – Britain, (Minoc), (Trinsic)
Bow 15 1.0 15.0 1 – Britain, Jhelom
File:Ultima6 equip armor1.gif Cloth armour 12 0.9 13.3 1 – Britain, (Buccaneer's Den)
Two-handed sword 45 3.4 13.2 1 – Britain, (Trinsic)
Dagger 5 0.4 12.5 1 – Britain, Yew, Minoc, Jhelom, Buccaneer's Den
File:Ultima6 equip helm1.gif Leather helm 5 0.4 12.5 2 – (Yew), Buccaneer's Den
Main gauche 10 0.8 12.5 3 – Minoc, Trinsic, Buccaneer's Den
Crossbow 20 2.0 10.0 1 – Britain, Jhelom
Swamp boots 5 0.5 10.0 2 – Yew
File:Ultima6 equip helm4.gif Winged helm 10 1.0 10.0 3 – Minoc
Mace 17 1.8 9.4 3 – Minoc, Trinsic
Throwing axe 10 1.1 9.1 2 – (Yew), Buccaneer's Den, (Serpent's Hold)
File:Ultima6 equip armor2.gif Leather armour 20 2.4 8.3 1 – Britain, (Yew), Buccaneer's Den
Morning star 20 2.4 8.3 3 – Minoc, Serpent's Hold
Spear 10 1.2 8.3 1 – Britain, (Yew), (Jhelom)
Sling 5 0.6 8.3 1 – Britain
File:Ultima6 equip shield2.gif Black shield 15 2.0 7.5 7 – Serpent's Hold
File:Ultima6 equip armor4.gif Scale mail 35 4.8 7.3 3 – Minoc, Serpent's Hold
File:Ultima6 equip helm2.gif Brass helm 10 1.5 6.7 2 – Yew
Halberd 50 8.2 6.1 7 – Serpent's Hold
File:Ultima6 equip helm3.gif Chain coif 7 1.2 5.8 3 – Minoc
File:Ultima6 equip armor3.gif Ring mail 20 3.6 5.6 2 – Yew, (Minoc)
Two-handed axe 25 4.7 5.3 2 – (Yew), Trinsic, Serpent's Hold
File:Ultima6 equip shield7.gif Door shield 20 4.0 5.0 7 – Serpent's Hold
File:Ultima6 equip armor6.gif Plate mail 60 12.3 4.9 1 – Britain, (Trinsic)
File:Ultima6 equip helm5.gif Spiked helm 12 2.7 4.4 7 – Serpent's Hold
File:Ultima6 equip armor5.gif Chain mail 30 6.8 4.4 1 – Britain, (Minoc)
File:Ultima6 equip shield3.gif Spiked shield 15 3.4 4.4 7 – Serpent's Hold
Two-handed hammer 27 6.3 4.3 4 – Trinsic, (Serpent's Hold)
File:Ultima6 equip helm7.gif Iron helm 10 2.4 4.2 1 – Britain, (Trinsic)
Oil flask 2 0.5 4.0 5 – (Jhelom), Buccaneer's Den
File:Ultima6 equip shield5.gif Kite shield 12 3.6 3.3 4 – Trinsic
Club 5 1.5 3.3 2 – Yew, Jhelom, Buccaneer's Den
File:Ultima6 equip shield6.gif Heater shield 10 3.5 2.9 1 – Britain