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Head south until you reach a city with many windmills. Move along the straight pathway until you reach the outside of the Ancheim palace. As the Crystal of Wind has been consumed by darkness, wind no longer blows and the city employs forced manual labor to sustain its industrial power. Enter the palace to have an unhelpful chat with the king, Eloch Quentis Khamer VIII. Agnes suggests heading to the Temple of Wind so that the Wind Crystal may be restored.
Head south until you reach a city with many windmills. Move along the straight pathway until you reach the outside of the Ancheim palace. As the Crystal of Wind has been consumed by darkness, wind no longer blows and the city employs forced manual labor to sustain its industrial power. Enter the palace to have an unhelpful chat with the king, Eloch Quentis Khamer VIII. Agnes suggests heading to the Temple of Wind so that the Wind Crystal may be restored.
Reenter the palace and search around the posts below the throne to find a Phoenix Down. Outside, head down the nearest staircase and inspect the lamp at the end of the corner to get a Hi-Potion. Finally, head west from the palace to the scroll shop. Inspect the door to the left of the guard to find an Ether.


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After landing in Yulyana, go straight to the closest building to enter the sage's residence. After exchanging greetings, the sage says that rainbow thread is needed for the vestment, and the vestal must retrieve it herself from the Vestment Cave, which requires you to trek around the lake to the other end of Yulyana.
After landing in Yulyana, go straight to the closest building to enter the sage's residence. After exchanging greetings, the sage says that rainbow thread is needed for the vestment, and the vestal must retrieve it herself from the Vestment Cave, which requires you to trek around the lake to the other end of Yulyana.


For the time being, the Needleworks will serve as your base of operations. It's a small area, but has all the standard amenities a city can offer. You can rest for free in the east room of the Needlworks by checking the beds. Beside the flowing river, you can also find a fox that will sell you various items and an Adventurer. The weapons and armor the shop carries are a bit expensive, but they're better than the ones found in Ancheim. Inspect the room opposite the one with the beds to find a Peace Ring, then look around the area near the talking fox for an Antartic Wind.
For the time being, the Needleworks will serve as your base of operations. It's a small area, but has all the standard amenities a city can offer. You can rest for free in the east room of the Needlworks by checking the beds. Beside the flowing river, you can also find a fox that will sell you various items and an Adventurer. The weapons and armor the shop carries are a bit expensive, but they're better than the ones found in Ancheim.


{|{{prettytable}}
{|{{prettytable}}
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Latin: A a Á á À à  â Ä ä Ǎ ǎ Ă ă Ā ā à ã Å å Ą ą Æ æ Ǣ ǣ   B b   C c Ć ć Ċ ċ Ĉ ĉ Č č Ç ç   D d Ď ď Đ đ Ḍ ḍ Ð ð   E e É é È è Ė ė Ê ê Ë ë Ě ě Ĕ ĕ Ē ē Ẽ ẽ Ę ę Ẹ ẹ Ɛ ɛ Ǝ ǝ Ə ə   F f   G g Ġ ġ Ĝ ĝ Ğ ğ Ģ ģ   H h Ĥ ĥ Ħ ħ Ḥ ḥ   I i İ ı Í í Ì ì Î î Ï ï Ǐ ǐ Ĭ ĭ Ī ī Ĩ ĩ Į į Ị ị   J j Ĵ ĵ   K k Ķ ķ   L l Ĺ ĺ Ŀ ŀ Ľ ľ Ļ ļ Ł ł Ḷ ḷ Ḹ ḹ   M m Ṃ ṃ   N n Ń ń Ň ň Ñ ñ Ņ ņ Ṇ ṇ Ŋ ŋ   O o Ó ó Ò ò Ô ô Ö ö Ǒ ǒ Ŏ ŏ Ō ō Õ õ Ǫ ǫ Ọ ọ Ő ő Ø ø Œ œ   Ɔ ɔ   P p   Q q   R r Ŕ ŕ Ř ř Ŗ ŗ Ṛ ṛ Ṝ ṝ   S s Ś ś Ŝ ŝ Š š Ş ş Ș ș Ṣ ṣ ß   T t Ť ť Ţ ţ Ț ț Ṭ ṭ Þ þ   U u Ú ú Ù ù Û û Ü ü Ǔ ǔ Ŭ ŭ Ū ū Ũ ũ Ů ů Ų ų Ụ ụ Ű ű Ǘ ǘ Ǜ ǜ Ǚ ǚ Ǖ ǖ   V v   W w Ŵ ŵ   X x   Y y Ý ý Ŷ ŷ Ÿ ÿ Ỹ ỹ Ȳ ȳ   Z z Ź ź Ż ż Ž ž   ß Ð ð Þ þ Ŋ ŋ Ə ə   {{Unicode|}}
Greek: Ά ά Έ έ Ή ή Ί ί Ό ό Ύ ύ Ώ ώ   Α α Β β Γ γ Δ δ   Ε ε Ζ ζ Η η Θ θ   Ι ι Κ κ Λ λ Μ μ   Ν ν Ξ ξ Ο ο Π π   Ρ ρ Σ σ ς Τ τ Υ υ   Φ φ Χ χ Ψ ψ Ω ω   {{Polytonic|}}
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