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(Even though the typical Japanese insurance company salaryman is a caricature of Namco's then-62-year-old founder Masaya Nakamura, his first name is "Aruhi", written in Hiragana as "あるひ")
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|distributor=[[Wii Virtual Console]]
|distributor=[[Wii Virtual Console]]
|japanese=超絶倫人ベラボーマン
|japanese=超絶倫人ベラボーマン
|genre=[[Beat 'em up]]
|genre=[[Beat 'em up]]/Horizontal scrolling [[shooter]]
|systems=[[Arcade]], [[TurboGrafx-16]], [[Wii]]
|systems=[[Arcade]], [[TurboGrafx-16]], [[Wii]]
|released={{jp|1988}}{{sys|vc}}{{na|2007|April 9}}{{jp|2007|May 22}}
|released={{jp|1988}}{{sys|vc}}{{na|2007|April 9}}{{jp|2007|May 22}}
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}}
}}
{{marquee|Beraboh Man marquee.png}}
{{marquee|Beraboh Man marquee.png}}
'''Beraboh Man''' (complete Japanese title: '''Chouzetsurinjin Beraboh Man'''), sometimes written as '''Berabow Man''', is a [[beat 'em up]] arcade game that was released by [[Namco]] in [[1988]] only in Japan. It runs on Namco System 1 hardware, and was later ported to the US [[TurboGrafx-16]] under the name of '''Bravoman'''. This version of the game was also released on the [[Wii Virtual Console]] in [[2007]], and described by Namco themselves as a "comical action game" - which means it takes a humorous approach to the genre by using comedic elements in the plot, graphics and audio, usually ridiculing or parodying stereotypical elements of Japanese superheroes and fighting games in a manner similar to [[Konami]]'s [[Parodius]] series.
'''Beraboh Man''' (the complete Japanese title: '''Chouzetsurinjin Beraboh Man''', '''''超絶倫人ベラボーマン''''', literally ''Chōzetsurinjin Berabōman''), sometimes written as '''Berabow Man''', is a [[beat 'em up]]/horizontal scrolling [[shooter]] arcade game that was released by [[Namco]] in [[1988]], only in Japan. It runs on Namco System 1 hardware and was later ported to the US [[TurboGrafx-16]] under the name of [[Bravoman]]; this version of the game was also released for the Wii's [[Wii Virtual Console|Virtual Console]] in [[2007]] and described by Namco as a "comical action game". It was also the only game from the company to utilise pressure-sensitive buttons upon its control panel and the first of what would only be three Japan-exclusive 16-bit games from them that did not have a "legal notice" saying that the game is for use in Japan only on startup - the other two are [[Bakutotsu Kijūtei]] (which was released later on in 1988), and [[Four Trax]] (from [[1989]]).


{{Continue Nav|nextpage=Controls and Characters|nextpage2=Environments|nextname2=Stage Environments}}
{{Continue Nav|nextpage=Controls and Characters|nextpage2=Environments|nextname2=Stage Environments}}


==Story==
==Introduction==
The game's story begins when a typical Japanese insurance company salaryman (who is a caricature of Namco's then-62-year-old founder, Masaya Nakamura; however, his first name is "Aruhi", written in Hiragana as ''あるひ''), sees an alien from Planet Alpha in the sky, who informs him that an evil scientist named Dr. Bakuda and his army are planning to take over the planet; the alien then gives him a metal rod, a tuning fork and a 100-yen coin (which was the standard Japanese currency for the operation of arcade cabinets at the time), transforming him into a [[wp:Tokusatsu|tokusatsu]] superhero named "Beraboh Man" who must use his extendable bionic limbs to fight Dr. Bakuda and his henchmen - and he will not stop until they have all been defeated (except for the Tekyuu) and the world is once again safe for all humanity.


The game's story starts when a typical Japanese insurance company salaryman (who is a caricature of Namco's founder, Masaya Nakamura) encounters an alien from Planet Alpha, who tells him that an evil scientist named Dr. Bakuda and his army are planning to take over the world. The alien then gives him a metal rod, a tuning fork and a 100-yen coin, which transforms him into a [[wp:Tokusatsu|tokusatsu]] superhero named "Beraboh Man" who must use his bionic limbs to fight Dr. Bakuda's henchmen - and he will not stop until they are defeated and the world is once again safe for humanity.
<center><gallery></center>
 
  File:Beraboh Man title screen.png|Title screen.
<gallery>
  File:Beraboh Man gameplay.png|First stage of the game.
  Image:Beraboh Man title screen.png|Title screen.
  File:Bravoman TG16 boxart.jpg|US TG-16 cover art.
  Image:Beraboh Man gameplay.png|Alpha Man provides a "how to play" walkthrough of the game's controls.
<center></gallery></center>
  Image:Bravoman TG16 boxart.jpg|US TurboGrafx-16 cover art.
</gallery>


{{ToC}}
{{ToC}}
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[[Category:Arcade]]
[[Category:Arcade]]
[[Category:Beat 'em up]]
[[Category:Beat 'em up]]
[[Category:Shooter]]
[[Category:TurboGrafx-16]]
[[Category:TurboGrafx-16]]
[[Category:Single player]]
[[Category:Single player]]

Revision as of 16:30, 27 March 2013

Template:Infobox

Beraboh Man (the complete Japanese title: Chouzetsurinjin Beraboh Man, 超絶倫人ベラボーマン, literally Chōzetsurinjin Berabōman), sometimes written as Berabow Man, is a beat 'em up/horizontal scrolling shooter arcade game that was released by Namco in 1988, only in Japan. It runs on Namco System 1 hardware and was later ported to the US TurboGrafx-16 under the name of Bravoman; this version of the game was also released for the Wii's Virtual Console in 2007 and described by Namco as a "comical action game". It was also the only game from the company to utilise pressure-sensitive buttons upon its control panel and the first of what would only be three Japan-exclusive 16-bit games from them that did not have a "legal notice" saying that the game is for use in Japan only on startup - the other two are Bakutotsu Kijūtei (which was released later on in 1988), and Four Trax (from 1989).

Template:Continue Nav

Introduction

The game's story begins when a typical Japanese insurance company salaryman (who is a caricature of Namco's then-62-year-old founder, Masaya Nakamura; however, his first name is "Aruhi", written in Hiragana as あるひ), sees an alien from Planet Alpha in the sky, who informs him that an evil scientist named Dr. Bakuda and his army are planning to take over the planet; the alien then gives him a metal rod, a tuning fork and a 100-yen coin (which was the standard Japanese currency for the operation of arcade cabinets at the time), transforming him into a tokusatsu superhero named "Beraboh Man" who must use his extendable bionic limbs to fight Dr. Bakuda and his henchmen - and he will not stop until they have all been defeated (except for the Tekyuu) and the world is once again safe for all humanity.

Table of Contents

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