Namcorules (talk | contribs) No edit summary |
Namcorules (talk | contribs) (Even though the typical Japanese insurance company salaryman is a caricature of Namco's then-62-year-old founder Masaya Nakamura, his first name is "Aruhi", written in Hiragana as "あるひ") |
||
Line 7: | Line 7: | ||
|distributor=[[Wii Virtual Console]] | |distributor=[[Wii Virtual Console]] | ||
|japanese=超絶倫人ベラボーマン | |japanese=超絶倫人ベラボーマン | ||
|genre=[[Beat 'em up]] | |genre=[[Beat 'em up]]/Horizontal scrolling [[shooter]] | ||
|systems=[[Arcade]], [[TurboGrafx-16]], [[Wii]] | |systems=[[Arcade]], [[TurboGrafx-16]], [[Wii]] | ||
|released={{jp|1988}}{{sys|vc}}{{na|2007|April 9}}{{jp|2007|May 22}} | |released={{jp|1988}}{{sys|vc}}{{na|2007|April 9}}{{jp|2007|May 22}} | ||
Line 14: | Line 14: | ||
}} | }} | ||
{{marquee|Beraboh Man marquee.png}} | {{marquee|Beraboh Man marquee.png}} | ||
'''Beraboh Man''' (complete Japanese title: '''Chouzetsurinjin Beraboh Man'''), sometimes written as '''Berabow Man''', is a [[beat 'em up]] arcade game that was released by [[Namco]] in [[1988]] only in Japan. It runs on Namco System 1 hardware | '''Beraboh Man''' (the complete Japanese title: '''Chouzetsurinjin Beraboh Man''', '''''超絶倫人ベラボーマン''''', literally ''Chōzetsurinjin Berabōman''), sometimes written as '''Berabow Man''', is a [[beat 'em up]]/horizontal scrolling [[shooter]] arcade game that was released by [[Namco]] in [[1988]], only in Japan. It runs on Namco System 1 hardware and was later ported to the US [[TurboGrafx-16]] under the name of [[Bravoman]]; this version of the game was also released for the Wii's [[Wii Virtual Console|Virtual Console]] in [[2007]] and described by Namco as a "comical action game". It was also the only game from the company to utilise pressure-sensitive buttons upon its control panel and the first of what would only be three Japan-exclusive 16-bit games from them that did not have a "legal notice" saying that the game is for use in Japan only on startup - the other two are [[Bakutotsu Kijūtei]] (which was released later on in 1988), and [[Four Trax]] (from [[1989]]). | ||
{{Continue Nav|nextpage=Controls and Characters|nextpage2=Environments|nextname2=Stage Environments}} | {{Continue Nav|nextpage=Controls and Characters|nextpage2=Environments|nextname2=Stage Environments}} | ||
== | ==Introduction== | ||
The game's story begins when a typical Japanese insurance company salaryman (who is a caricature of Namco's then-62-year-old founder, Masaya Nakamura; however, his first name is "Aruhi", written in Hiragana as ''あるひ''), sees an alien from Planet Alpha in the sky, who informs him that an evil scientist named Dr. Bakuda and his army are planning to take over the planet; the alien then gives him a metal rod, a tuning fork and a 100-yen coin (which was the standard Japanese currency for the operation of arcade cabinets at the time), transforming him into a [[wp:Tokusatsu|tokusatsu]] superhero named "Beraboh Man" who must use his extendable bionic limbs to fight Dr. Bakuda and his henchmen - and he will not stop until they have all been defeated (except for the Tekyuu) and the world is once again safe for all humanity. | |||
<center><gallery></center> | |||
File:Beraboh Man title screen.png|Title screen. | |||
<gallery> | File:Beraboh Man gameplay.png|First stage of the game. | ||
File:Bravoman TG16 boxart.jpg|US TG-16 cover art. | |||
<center></gallery></center> | |||
</gallery> | |||
{{ToC}} | {{ToC}} | ||
Line 33: | Line 32: | ||
[[Category:Arcade]] | [[Category:Arcade]] | ||
[[Category:Beat 'em up]] | [[Category:Beat 'em up]] | ||
[[Category:Shooter]] | |||
[[Category:TurboGrafx-16]] | [[Category:TurboGrafx-16]] | ||
[[Category:Single player]] | [[Category:Single player]] |
Revision as of 16:30, 27 March 2013
Beraboh Man (the complete Japanese title: Chouzetsurinjin Beraboh Man, 超絶倫人ベラボーマン, literally Chōzetsurinjin Berabōman), sometimes written as Berabow Man, is a beat 'em up/horizontal scrolling shooter arcade game that was released by Namco in 1988, only in Japan. It runs on Namco System 1 hardware and was later ported to the US TurboGrafx-16 under the name of Bravoman; this version of the game was also released for the Wii's Virtual Console in 2007 and described by Namco as a "comical action game". It was also the only game from the company to utilise pressure-sensitive buttons upon its control panel and the first of what would only be three Japan-exclusive 16-bit games from them that did not have a "legal notice" saying that the game is for use in Japan only on startup - the other two are Bakutotsu Kijūtei (which was released later on in 1988), and Four Trax (from 1989).
Introduction
The game's story begins when a typical Japanese insurance company salaryman (who is a caricature of Namco's then-62-year-old founder, Masaya Nakamura; however, his first name is "Aruhi", written in Hiragana as あるひ), sees an alien from Planet Alpha in the sky, who informs him that an evil scientist named Dr. Bakuda and his army are planning to take over the planet; the alien then gives him a metal rod, a tuning fork and a 100-yen coin (which was the standard Japanese currency for the operation of arcade cabinets at the time), transforming him into a tokusatsu superhero named "Beraboh Man" who must use his extendable bionic limbs to fight Dr. Bakuda and his henchmen - and he will not stop until they have all been defeated (except for the Tekyuu) and the world is once again safe for all humanity.
-
Title screen.
-
First stage of the game.
-
US TG-16 cover art.
Table of Contents
- Stage 1: City
- Stage 2: City
- Stage 3: Ocean
- Stage 4: Ninja Dojo
- Stage 5: City
- Stage 6: City
- Stage 7: Ocean
- Stage 8: Ninja Dojo
- Stage 9: Heavenly Bonus
- Stage 10: City
- Stage 11: Ocean
- Stage 12: Ninja Dojo
- Stage 13: Statue-Filled Ninja Dojo (IBF)
- Stage 14: City
- Stage 15: City
- Stage 16: Ocean
- Stage 17: Ninja Dojo
- Stage 18: Nocturnal City (IBF)
- Stage 19: City
- Stage 20: City
- Stage 21: Ocean
- Stage 22: Ninja Dojo
- Stage 23: Darkened Ninja Dojo (IBF)
- Stage 24: Secret Laboratory
- Stage 25: Ocean
- Stage 26: Ninja Dojo
- Stage 27: Ocean
- Stage 28: Cavernous Bonus
- Stage 29: Wintry Ninja Dojo (IBF)
- Stage 30: Ninja Dojo (IBF)
- Stage 31: Ninja Dojo (IBF)
- Stage 32: Dr. Bomb's Secret Laboratory