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(I have added to the section 'Time Poriods')
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===Time Periods===
===Time Periods===
The time period you select shows what type of training your monster is going to get, so try each one and see the raises (and decreases). For instance, 2300 A.D. primarily raises accuracy and stamina but decreases magic and trust.
'''Time Periods''':
* Prehistory (training for speed)
* Antiquity (training for techs)
* Middle Ages (training for strength)
* Present (training for max HP)
* Future (training for accuracy and stamina)
===Items===
===Items===
*Celestial Mirrors: [[Aresian Mirror]], [[Hadean Mirror]], [[Pontic Mirror]], [[Promethean Mirror]]
*Celestial Mirrors: [[Aresian Mirror]], [[Hadean Mirror]], [[Pontic Mirror]], [[Promethean Mirror]]
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===Learning new Techs===
===Learning new Techs===
This is really easy if you have access to Antiquity (12,000 BC).
This is really easy if you have access to Antiquity (12,000 BC).
==Battling==
==Battling==
{{Footer Nav|game=Chrono Trigger|prevpage=Techniques|nextpage=Lost Sanctum}}
{{Footer Nav|game=Chrono Trigger|prevpage=Techniques|nextpage=Lost Sanctum}}

Revision as of 15:37, 30 August 2009

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The Arena of the Ages is a place where you can raise and battle monsters. However you must have made a save to access it. You can go to it at the end of time or at the title screen. You can give items to your monster in training and battle. You don't need the Arena of the Ages to beat the game. It's just a fun way to get items.

Begin by entering the arena. Talk to the stable master. After telling you about the arena, he allows you to choose a smidge for your very first monster. Choose the one you like the most, and the stable master will give it to you and all the others will go.

Training

Training allows your monster to grow stronger and more powerful. Depending on the item you give it, and the time period you select for it, a number of things could happen. Your monster could return with an item, have learned a new tech, or even evolved into a completely different monster.

How to Train

Bring up the monster display screen and select "Train Monster". Then choose an item and a time period and your monster will go to train. Training usually takes about ten minutes and it will not come back unless you are not there (when you enter next time, the stable master will call you over and you can see it return).

Time Periods

The time period you select shows what type of training your monster is going to get, so try each one and see the raises (and decreases). For instance, 2300 A.D. primarily raises accuracy and stamina but decreases magic and trust.

Time Periods:

  • Prehistory (training for speed)
  • Antiquity (training for techs)
  • Middle Ages (training for strength)
  • Present (training for max HP)
  • Future (training for accuracy and stamina)

Items

Learning new Techs

This is really easy if you have access to Antiquity (12,000 BC).

Battling