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(added diablo, changes)
(Deleted Possible Effects and added information on durability parts.)
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{{Header Nav|game=Drift City}}
{{Header Nav|game=Drift City}}


*'''Possible Effects''':
Durability parts help to increase your durability statistic.  A car with a high durability rating, Drift Shop items, and your level can also increase your durability statistic. Your durability statistic affects how far you push cars by crashing into them and how much damage you do to HUVs.  Durability also affects how much you are slowed by a crash, but does not affect your durability meter in a race.  A high durability statistic is most useful for HUV chases and recovering from a crash.  Players that frequently crash into things will have some need for durability.  These players should not look to increase their durability as much as possible however.  Durability parts are regarded as the least valuable parts.  This is primarily because durability has no effect on your durability meter and most players do not crash enough to have any need for durability.  However, durability parts with good effects can be used long after other parts become obsolete for the same reason.  Since durability is unimportant, there is no compelling need to upgrade to a higher level part and effects such as an acceleration increase effect +9 are most useful on durability parts.  Good effects increase the value of a durability part far more than any other part because they can be useful for so long.  Unfortunately, Turbo Launch is never found on a durability part.  Durability parts without effects are best sold to the Parts Shop. 
**Reduces the amount of speed decreased after crash by X% (4).  
{{-}}
**Increases chance of parts drop by X% (5).
Store prices are what the Parts Shop will sell the part for.  Resale prices are what the Parts Shop will buy the part for and are 5% of the store price, rounded down.  Market prices for parts are not listed because the [[Drift City/Part Effects|special effects of a part]] affect the price of a part too much.  If you want to check the current market price for a part, you can either ask in the All channel or on the ijji Forums.  Parts without special effects are generally cheap and the market price of these parts can be determined by searching the name of the part in the Auction House. They are usually comparable to the resale price of the part however, and it is often more cost-effective to sell one of these parts to the Parts Shop and avoid the auction fee than to try to sell it on the Auction House, even if the market price is slightly higher than the resale price.  Parts with a small statistic increase effect usually also apply under this general rule.  If, including the effect, a part has a combined bonus equal to or less than the maximum bonus that a part of that level can have without any effects, it is no more valuable than a part without an effect. The only exceptions to this are non-acceleration parts with acceleration increase effects, parts with valuable effects that do not increase a statistic, and parts with two effects.
**Increases acceleration attributes by X (7).
{{-}}


==Intro==
==Intro==
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*'''Required Level''': 1
*'''Required Level''': 1
*'''Store Price''': 250M
*'''Store Price''': 250M
*'''Resale Price''': 12M


==Lily==
==Lily==
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*'''Required Level''': 7
*'''Required Level''': 7
*'''Store Price''': 400M
*'''Store Price''': 400M
*'''Resale Price''': 20M


==Fire==
==Fire==
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*'''Required Level''': 13
*'''Required Level''': 13
*'''Store Price''': 1,050M
*'''Store Price''': 1,050M
*'''Resale Price''': 52M


==Sigma==
==Sigma==
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*'''Required Level''': 19
*'''Required Level''': 19
*'''Store Price''': 2,000M
*'''Store Price''': 2,000M
*'''Resale Price''': 100M


==Diablo==
==Diablo==
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*'''Required Level''': 25
*'''Required Level''': 25
*'''Store Price''': 3,250M
*'''Store Price''': 3,250M
*'''Resale Price''': 162M


==Ogre==
==Ogre==

Revision as of 17:45, 12 October 2007

Durability parts help to increase your durability statistic. A car with a high durability rating, Drift Shop items, and your level can also increase your durability statistic. Your durability statistic affects how far you push cars by crashing into them and how much damage you do to HUVs. Durability also affects how much you are slowed by a crash, but does not affect your durability meter in a race. A high durability statistic is most useful for HUV chases and recovering from a crash. Players that frequently crash into things will have some need for durability. These players should not look to increase their durability as much as possible however. Durability parts are regarded as the least valuable parts. This is primarily because durability has no effect on your durability meter and most players do not crash enough to have any need for durability. However, durability parts with good effects can be used long after other parts become obsolete for the same reason. Since durability is unimportant, there is no compelling need to upgrade to a higher level part and effects such as an acceleration increase effect +9 are most useful on durability parts. Good effects increase the value of a durability part far more than any other part because they can be useful for so long. Unfortunately, Turbo Launch is never found on a durability part. Durability parts without effects are best sold to the Parts Shop.

Store prices are what the Parts Shop will sell the part for. Resale prices are what the Parts Shop will buy the part for and are 5% of the store price, rounded down. Market prices for parts are not listed because the special effects of a part affect the price of a part too much. If you want to check the current market price for a part, you can either ask in the All channel or on the ijji Forums. Parts without special effects are generally cheap and the market price of these parts can be determined by searching the name of the part in the Auction House. They are usually comparable to the resale price of the part however, and it is often more cost-effective to sell one of these parts to the Parts Shop and avoid the auction fee than to try to sell it on the Auction House, even if the market price is slightly higher than the resale price. Parts with a small statistic increase effect usually also apply under this general rule. If, including the effect, a part has a combined bonus equal to or less than the maximum bonus that a part of that level can have without any effects, it is no more valuable than a part without an effect. The only exceptions to this are non-acceleration parts with acceleration increase effects, parts with valuable effects that do not increase a statistic, and parts with two effects.

Intro

Drift City Durability Intro.png
  • Durability Bonus: 1
  • Required Level: 1
  • Store Price: 250M
  • Resale Price: 12M

Lily

Drift City Durability Lily.png
  • Durability Bonus: 4
  • Required Level: 7
  • Store Price: 400M
  • Resale Price: 20M

Fire

Drift City Durability Fire.png
  • Durability Bonus: 7
  • Required Level: 13
  • Store Price: 1,050M
  • Resale Price: 52M

Sigma

Drift City Durability Sigma.png
  • Durability Bonus: 10-12
  • Required Level: 19
  • Store Price: 2,000M
  • Resale Price: 100M

Diablo

Drift City Durability Diablo.png
  • Durability Bonus: 13-15
  • Required Level: 25
  • Store Price: 3,250M
  • Resale Price: 162M

Ogre

  • Durability Bonus: 25-26
  • Required Level: 49