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{{Header Nav|game=Grand Theft Auto IV}} | {{Header Nav|game=Grand Theft Auto IV}} | ||
In addition to finding them around the map, or receiving them from other characters for specific missions, Grand Theft Auto IV's '''Weapons''' can be bought from a few different places. The [[Grand Theft Auto IV/Liberty City Gun Club|Liberty City Gun Club]] ("LCGC" in the tables below) has an outlet on each of the three main islands of Liberty City. You can also use Little Jacob as a source for guns and ammo once you've gotten his friendship statistic over 80%. | In addition to finding them around the map, or receiving them from other characters for specific missions, Grand Theft Auto IV's '''Weapons''' can be bought from a few different places. The [[Grand Theft Auto IV/Liberty City Gun Club|Liberty City Gun Club]] ("LCGC" in the tables below) has an outlet on each of the three main islands of Liberty City. You can also use Little Jacob as a source for guns and ammo once you've gotten his friendship statistic over 80%. | ||
WARNING: If you use up ALL the ammo for a weapon, Niko will drop the weapon and you cannot pick it back up. This can be pretty costly if it is an expensive weapon, so make sure that you do not fire the last round of ammo for a particular weapon if you do not want to lose it. | |||
==Melee== | ==Melee== | ||
{|{{prettytable}} | {|{{prettytable}} |
Revision as of 16:15, 7 December 2009
In addition to finding them around the map, or receiving them from other characters for specific missions, Grand Theft Auto IV's Weapons can be bought from a few different places. The Liberty City Gun Club ("LCGC" in the tables below) has an outlet on each of the three main islands of Liberty City. You can also use Little Jacob as a source for guns and ammo once you've gotten his friendship statistic over 80%.
WARNING: If you use up ALL the ammo for a weapon, Niko will drop the weapon and you cannot pick it back up. This can be pretty costly if it is an expensive weapon, so make sure that you do not fire the last round of ammo for a particular weapon if you do not want to lose it.
Melee
Weapon | Cost | Notes | |
---|---|---|---|
LCGC | Little Jacob | ||
Baseball bat | $5 | N/A | |
Knife | N/A | $100 |
Firearms
Weapon | Rounds per Magazine | Max. rounds | Gun cost | Ammo cost (Magazine) | Notes | ||
---|---|---|---|---|---|---|---|
LCGC | Little Jacob | LCGC | Little Jacob | ||||
Pistol | 17 | 1500 | $600 | $420 | $35 | $25 | |
Combat Pistol | 9 | 1500 | $1500 | N/A | $100 | N/A | Unlockable after mission Museum Piece |
Micro SMG | 50 | 1200 | $1200 | $480 | $100 | $20 | |
SMG | 30 | 1200 | $2500 | $1750 | $130 | $20 | |
Assault Rifle | 30 | 600 | $3500 | $2450 | $80 | $55 | |
Carbine Rifle | 30 | 600 | $5000 | $3500 | $100 | $70 | |
Pump Shotgun | 8 | 80 | $1200 | $840 | $100 | $70 | At some point, Little Jacob Will switch to selling the Combat Shotgun instead of the pump shotgun |
Combat Shotgun | 10 | 80 | $2500 | $1500 | $200 | $100 | |
Sniper Rifle | 5 | 50 | $6000 | N/A | $800 | N/A | Unlocked after mission Luck of the Irish |
Combat Sniper Rifle | 10 | 50 | $8500 | $5000 | $500 | $500 |
Explosives
Weapon | Max. in inventory | Weapon cost | Ammo cost | Notes | ||
---|---|---|---|---|---|---|
LCGC | Little Jacob | LCGC | Little Jacob | |||
RPG | 8 | $15000 | N/A | $5000 | N/A | Unlocked after Babysitting |
Grenade | 25 | $1000 | $700 | $1000 | $700 | |
Molotov | 25 | $500 | $350 | $500 | $350 |