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{{Header_Nav|game= Grand Theft Auto IV: The Lost and Damned}} | {{Header_Nav|game= Grand Theft Auto IV: The Lost and Damned}} | ||
There are 2 Safehouses in Grand Theft Auto IV: The Lost and Damned unlocked after the mission. for the Johnny are default from radio station by Liberty City Hardcore inside from johnny. | |||
==Safehouses== | |||
{|{{prettytable|sortable=true}} | |||
! Location | |||
! Notes | |||
! Unlocked By | |||
|- | |||
| Acter, Alderney | |||
| Unavailable after [[Grand Theft Auto IV: The Lost and Damned/Get Lost|Get Lost]], when members scuttle the club by burning it down. | |||
| Clean and Serene | |||
|- | |||
| Tudor, Alderney | |||
| Requires Kill or Spared Brian Jeremy | |||
| Bad Standing | |||
|} | |||
{{Footer_Nav|game= Grand Theft Auto IV: The Lost and Damned}} | {{Footer_Nav|game= Grand Theft Auto IV: The Lost and Damned}} |
Latest revision as of 03:23, 25 December 2023
There are 2 Safehouses in Grand Theft Auto IV: The Lost and Damned unlocked after the mission. for the Johnny are default from radio station by Liberty City Hardcore inside from johnny.
Safehouses[edit]
Location | Notes | Unlocked By |
---|---|---|
Acter, Alderney | Unavailable after Get Lost, when members scuttle the club by burning it down. | Clean and Serene |
Tudor, Alderney | Requires Kill or Spared Brian Jeremy | Bad Standing |